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Active: 2195 users

New Worlds Map Contest 2: Top 12 Submissions - Page 2

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 2 All
Hozzi
Profile Joined December 2021
Korea (South)8 Posts
January 25 2022 08:51 GMT
#21
Thank you everyone for watching with interest.
I'll improve the quality until the end!
TNWZombie
Profile Joined March 2021
Korea (South)70 Posts
Last Edited: 2022-01-26 12:10:12
January 25 2022 10:53 GMT
#22
(2)Lightning Whirlwind
[image loading]
1.3 → 1.31 Update.
Arrangement of decorations that cover the view in front of the base ramp at 5/11 o'clock. (At 5 o'clock, there was a bug with a visible view of some High platform bridges, and correction to solve this problem.)

1.31 → 1.32 Update.
7 o'clock in nature Gas topography modification. (In preparation for worker entrapment.)

- Download
http://www.panschk.de/mappage/comments.php?mapid=5373
CrystalDrag
Profile Joined July 2010
173 Posts
January 27 2022 00:41 GMT
#23
Reflection 0.50 -> 0.60

[image loading]

Changelog:

Natural:
7M x 1500 + 1M x 744 + 1G x 5000

Thirds(1,3,7,9)
6M x 1500 + 1M x 744 + 1G x 4000
Ramps further from nearby player increased by 1 isometric tile.

Fourth (4:30, 10:30):
6M x 1500 + 1M x 744 + 1G x 4000
Base relocated to the corners and raised to high ground. Ramp location at original position (distance same between thirds)
Pathing from main base to clockwise Fourth will go through center plateau, not through third.

Center
7M x 2000 + 1G x 7500
Single isometric tile added to assist protection of mineral lines from high ground.

Download at BWMN.net
Ruff
Profile Joined August 2006
Kazakhstan179 Posts
January 27 2022 07:23 GMT
#24
I like "Access Control".
"Keep on dreaming, boy, cause someday you will shine" (Ogogo).
Suricatta
Profile Joined November 2021
27 Posts
January 27 2022 22:15 GMT
#25
(2) Sea Breeze 1.0
[image loading]

http://www.panschk.de/mappage/comments.php?mapid=5361

1.0 Changelog, 27 Jan 2022:
-Opened up wall behind natural
-Swapped ramps on third base
-Turned mineral only into a gas base (3k gas)
-Added ovi spot at natural
-Relocated bengalaas to the Mar Sara Biosphere animal reserve
-Fixed low ground tiles at the tops of ramps
-Removed unwalkable low ground space outside of nat
-Added unwalkable terrain to 6:00 base to mirror size of 12:00 base
-Moved position of natural geyser and closest 2 mineral patches 1 tile closer to the main
-Moved corner bases closer to the corner and narrowed the pathways to it
-Various blending/artifact fixes
quaristice
Profile Joined February 2021
114 Posts
January 28 2022 00:03 GMT
#26
i really like all the changes to all the maps
Suricatta
Profile Joined November 2021
27 Posts
Last Edited: 2022-01-29 17:49:41
January 28 2022 03:03 GMT
#27
(3)Sand Gate 0.7.2
[image loading]

http://www.panschk.de/mappage/comments.php?mapid=5368

0.7.0 Changelog, 27 Jan 2022:
-Increased buildable space in main bases
-Moved 9:00 temple further out so it has more surface area
-Reduced backdoor minerals from 2 patches thick to 1 patch thick
-Rearranged mineral backdoors so that you can skip workers over them
-Arranged mineral backdoors so that each spawn has the same amount of resources
-Fixed vision holes in cliffs
-Rearranged minerals in right main base
-Removed drop holes behind nats
-Extended bot-right mid-ground closer to the center
-Combined the center ramps with the counterclockwise ramp on the same mid-ground
-Redesigned naturals to help with walling
-Made main-to-nat chokes wallable with rax+depot
-Added one mineral patch to backdoor base

0.7.1 Changelog:
-Increased distance between gas and minerals by 1 tile for the 5 and 8 o'clock naturals.

0.7.2 Changelog:
-Shifted natural choke at 5 o'clock base down 1 tile to help balance wall-ins.

Edit: Updated to 0.7.2
TeamThinkQuick
Profile Joined March 2021
200 Posts
January 28 2022 15:10 GMT
#28
Scan, Khala and Yabsab are looking forward to testing out semi finalist maps in showmatches after the final versions are ready by February 1.
https://trovo.live/TeamThinkQuickTTV *** https://www.twitch.tv/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
sPriNgArN
Profile Joined July 2010
Sweden19 Posts
January 28 2022 15:32 GMT
#29
Treachery v0.76

[image loading]

- Changed some deco and blends
- Removed abit of wall from front plateau expansion
- Changed main mineral formations for Red and Blue
- Opened up center area and area between the big ramps

Download
ajmbek
Profile Joined November 2008
Italy460 Posts
February 01 2022 12:45 GMT
#30
When next round?
Sic iter ad astra
M3t4PhYzX
Profile Joined March 2019
Poland4235 Posts
February 01 2022 17:34 GMT
#31
^ showmatches first and then we vote for the top 4

I think
odi profanum vulgus et arceo
MineraIs
Profile Joined September 2020
United States846 Posts
Last Edited: 2022-02-01 20:23:24
February 01 2022 19:00 GMT
#32
Next voting round to determine the final 4 maps will begin this evening!
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
ox.tQ
Profile Joined November 2010
797 Posts
Last Edited: 2022-02-02 17:34:18
February 02 2022 17:00 GMT
#33
On February 02 2022 02:34 M3t4PhYzX wrote:
^ showmatches first and then we vote for the top 4

I think



It sounds good in theory but it's probably going to take a week or more to organize showmatches on all 12 maps.

Ideally, voters check out the maps inside the game or watch players stream games on them before voting so they make more informed decisions. But I am sure some people simply vote based off the map preview images in the thread

Until the new thread is posted, I'll provide VOD links of showmatches being organized here. I'll copy/paste the same links in the new thread.

Dewalt v Sziky bo5 on Treachery by Hemsk 🇸🇪

Sziky https://www.twitch.tv/videos/1284517835?t=0h10m52s

Dewalt https://www.twitch.tv/videos/1284501851?t=0h35m27s (part 1)
https://www.twitch.tv/videos/1284545763?t=0h0m22s (part2)

(PS not my actual birthday :D)
https://www.twitch.tv/TeamThinkQuickTTV *** https://trovo.live/TeamThinkQuickTTV *** https://play.afreecatv.com/axtqttv
M3t4PhYzX
Profile Joined March 2019
Poland4235 Posts
February 02 2022 18:25 GMT
#34
On February 03 2022 02:00 ox.tQ wrote:
Show nested quote +
On February 02 2022 02:34 M3t4PhYzX wrote:
^ showmatches first and then we vote for the top 4

I think



It sounds good in theory but it's probably going to take a week or more to organize showmatches on all 12 maps.

Ideally, voters check out the maps inside the game or watch players stream games on them before voting so they make more informed decisions. But I am sure some people simply vote based off the map preview images in the thread

Until the new thread is posted, I'll provide VOD links of showmatches being organized here. I'll copy/paste the same links in the new thread.

Dewalt v Sziky bo5 on Treachery by Hemsk 🇸🇪

Sziky https://www.twitch.tv/videos/1284517835?t=0h10m52s

Dewalt https://www.twitch.tv/videos/1284501851?t=0h35m27s (part 1)
https://www.twitch.tv/videos/1284545763?t=0h0m22s (part2)

(PS not my actual birthday :D)

understood

thanks for the links to this bo5, i'm always hungry to watch skilled players try out new battlefields. Cheers
odi profanum vulgus et arceo
2Pacalypse-
Profile Joined October 2006
Croatia9529 Posts
February 02 2022 21:23 GMT
#35
Locked in favor of https://tl.net/forum/bw-tournaments/585076-new-worlds-map-contest-2-semi-finals-vote-now
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
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