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I'll improve the quality until the end!
Forum Index > Brood War Tournaments |
Hozzi
Korea (South)8 Posts
![]() I'll improve the quality until the end! | ||
TNWZombie
Korea (South)70 Posts
![]() 1.3 → 1.31 Update. Arrangement of decorations that cover the view in front of the base ramp at 5/11 o'clock. (At 5 o'clock, there was a bug with a visible view of some High platform bridges, and correction to solve this problem.) 1.31 → 1.32 Update. 7 o'clock in nature Gas topography modification. (In preparation for worker entrapment.) - Download http://www.panschk.de/mappage/comments.php?mapid=5373 | ||
CrystalDrag
173 Posts
![]() Changelog: Natural: 7M x 1500 + 1M x 744 + 1G x 5000 Thirds(1,3,7,9) 6M x 1500 + 1M x 744 + 1G x 4000 Ramps further from nearby player increased by 1 isometric tile. Fourth (4:30, 10:30): 6M x 1500 + 1M x 744 + 1G x 4000 Base relocated to the corners and raised to high ground. Ramp location at original position (distance same between thirds) Pathing from main base to clockwise Fourth will go through center plateau, not through third. Center 7M x 2000 + 1G x 7500 Single isometric tile added to assist protection of mineral lines from high ground. Download at BWMN.net | ||
Ruff
Kazakhstan179 Posts
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Suricatta
25 Posts
![]() http://www.panschk.de/mappage/comments.php?mapid=5361 1.0 Changelog, 27 Jan 2022: -Opened up wall behind natural -Swapped ramps on third base -Turned mineral only into a gas base (3k gas) -Added ovi spot at natural -Relocated bengalaas to the Mar Sara Biosphere animal reserve -Fixed low ground tiles at the tops of ramps -Removed unwalkable low ground space outside of nat -Added unwalkable terrain to 6:00 base to mirror size of 12:00 base -Moved position of natural geyser and closest 2 mineral patches 1 tile closer to the main -Moved corner bases closer to the corner and narrowed the pathways to it -Various blending/artifact fixes | ||
quaristice
111 Posts
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Suricatta
25 Posts
![]() http://www.panschk.de/mappage/comments.php?mapid=5368 0.7.0 Changelog, 27 Jan 2022: -Increased buildable space in main bases -Moved 9:00 temple further out so it has more surface area -Reduced backdoor minerals from 2 patches thick to 1 patch thick -Rearranged mineral backdoors so that you can skip workers over them -Arranged mineral backdoors so that each spawn has the same amount of resources -Fixed vision holes in cliffs -Rearranged minerals in right main base -Removed drop holes behind nats -Extended bot-right mid-ground closer to the center -Combined the center ramps with the counterclockwise ramp on the same mid-ground -Redesigned naturals to help with walling -Made main-to-nat chokes wallable with rax+depot -Added one mineral patch to backdoor base 0.7.1 Changelog: -Increased distance between gas and minerals by 1 tile for the 5 and 8 o'clock naturals. 0.7.2 Changelog: -Shifted natural choke at 5 o'clock base down 1 tile to help balance wall-ins. Edit: Updated to 0.7.2 | ||
TeamThinkQuick
200 Posts
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sPriNgArN
Sweden19 Posts
![]() - Changed some deco and blends - Removed abit of wall from front plateau expansion - Changed main mineral formations for Red and Blue - Opened up center area and area between the big ramps Download | ||
ajmbek
Italy460 Posts
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M3t4PhYzX
Poland4103 Posts
I think | ||
MineraIs
United States844 Posts
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ox.tQ
792 Posts
On February 02 2022 02:34 M3t4PhYzX wrote: ^ showmatches first and then we vote for the top 4 I think It sounds good in theory but it's probably going to take a week or more to organize showmatches on all 12 maps. Ideally, voters check out the maps inside the game or watch players stream games on them before voting so they make more informed decisions. But I am sure some people simply vote based off the map preview images in the thread ![]() Until the new thread is posted, I'll provide VOD links of showmatches being organized here. I'll copy/paste the same links in the new thread. Dewalt v Sziky bo5 on Treachery by Hemsk 🇸🇪 Sziky https://www.twitch.tv/videos/1284517835?t=0h10m52s Dewalt https://www.twitch.tv/videos/1284501851?t=0h35m27s (part 1) https://www.twitch.tv/videos/1284545763?t=0h0m22s (part2) (PS not my actual birthday :D) | ||
M3t4PhYzX
Poland4103 Posts
On February 03 2022 02:00 ox.tQ wrote: Show nested quote + On February 02 2022 02:34 M3t4PhYzX wrote: ^ showmatches first and then we vote for the top 4 I think It sounds good in theory but it's probably going to take a week or more to organize showmatches on all 12 maps. Ideally, voters check out the maps inside the game or watch players stream games on them before voting so they make more informed decisions. But I am sure some people simply vote based off the map preview images in the thread ![]() Until the new thread is posted, I'll provide VOD links of showmatches being organized here. I'll copy/paste the same links in the new thread. Dewalt v Sziky bo5 on Treachery by Hemsk 🇸🇪 Sziky https://www.twitch.tv/videos/1284517835?t=0h10m52s Dewalt https://www.twitch.tv/videos/1284501851?t=0h35m27s (part 1) https://www.twitch.tv/videos/1284545763?t=0h0m22s (part2) (PS not my actual birthday :D) understood thanks for the links to this bo5, i'm always hungry to watch skilled players try out new battlefields. Cheers ![]() | ||
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2Pacalypse-
Croatia9475 Posts
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