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Light (T-MBC) < Monty Hall > SangHo[Shield] (P-eSTRO) go.go[GsP] (T-OGN) < Monty Hall > oDin (Z-Samsung) Winners @ < Python > Losers @ < Python > Winner/Loser @ < Desperado >
:| Games about to start in like .2 minutes!
Results:
+ Show Spoiler +Light (T) > SangHo[Shield] (P) on Monty Hall go.go[GsP] (T) < oDin (Z) on Monty Hall Light (T) > oDin (Z) on Python: Light advances! SangHo[Shield] (P) > go.go[GsP] (T) on Python SangHo[Shield] (P) > oDin (Z) on Desperado: SangHo advances! + Show Spoiler +
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Light vs Sangho on monty hall: toss/sangho spawns in nw corner while light spawns in se corner. Light looks so boring without red hair while sangho looks mean
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Sangho with one gate in main, nothing proxy yet. Light is pushing a scv through to left lane while sangho pushes probes through both middle and right lanes. And fuck me, the right probe is going to proxy something :o
Light has got an scv into sangho's main though.
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sangho has proxied a citadel while light is just building a fact in his main. Chasing scouting probe in his main with a marine but it escapes with a pylon! And now he's building a robotics in main.
And for some reason not building a templar archives. Wait, now he is :o
Light building a cc left side.
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Light playing safe, building turrets at main and his cc, and now a scouting scv has found the proxied archives! There's a shuttle incoming with 2 dt inside. They drop and kill a turret and stop Light from landing his cc at the left lane. Light has a turret at his main cc though so the dt's only taking swipes at outlying supply depots. Meanwhile the scouting scv takes down the pylon powering the archives/citadel, lol
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Sangho taking an expansion in his right and middle lanes but wait! 6 speedvults with mines run in to sangho's main; the left side minerals were mined out so they were able to just run through. The vults kill some probes but are chased by goons after they leave a bunch of mines everywhere. Light is about to expand to his own middle lane, so it'll be 3 base vs 3 base soon.
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sc2 org is down any other streams?
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6 facts going up for light, 2 with addon. And while Light floats his cc to the middle lain, he's also moving out with 8 tanks, 6 vults, and 2 gols. Sangho intercepts this midway with goons and shuttle with dt and manage to kill some, but light still has 5 tanks left and sangho is forced to retreat.
Sangho engages again with 8 goons and kills off the rest of the tanks but not before losing most of his goons. At the same time, light is harassing with 2 vults the right lane, doing minor damage, and more vults up the center lane, mining up sangho's main and killing the odd probe. 2 tanks are hitting the middle expo of sangho, and he just lost it as light reinforces the tanks and keeps on pumping units.
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Looking bad for sangho now, he lost his shuttle to gols and can't do much about the tanks in his middle lane. Now tanks are coming in to hit his right expo, which also has the archives right next to it. Sangho brilliantly loses 3 goons to a mine and ggs.
Light wins~
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just tuned in, looks like sangho is getting raped silly.
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Pretty sure everyone got the first one...
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you know, odin looks so much better than what his tl picture makes it appear.
His zvt stats are still ugly though, 1-9.
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Monty hall again whee
odin starting out in nw corner while go.go takes the se corner
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Please livereport when it starts^^
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awkward moments as one of the commentators laugh at oDin's fanboard and the other two remain silent.
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Odin pushing a drone through to right lane and expoing at his nat. At the same time go.go also takes his nat, which is also in the right lane. Starts a rax in his main too. 3rd hatch for odin is placed in main.
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go.go going 2 fact in main; odin generously has mined out the right side of his minerals so there'll be a clear pathway for imminent vults. Lair going for odin but no den yet.
Double armory also going up for go.go, no addons on facts yet.
Odin has summoned up a group of speedlings to hit right lane, and NICELY encircles the 2 rines and vult there.
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And the lings keep coming! 1.5 group of lings hit go.go who has a vult and a gol but they die~
go.go is forced to use his scvs to defend, and gets another vult and gol out. Manages to hold off the lings for a bit, but spire is finished and muta are incoming.
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6/7? muta and a group of speedlings incoming. go.go has 5 gols with range upgrade.
go.go now has 1 gol vs 8 muta. he ggs.
Odin is 2-9! hooray~
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Light should win this pretty easy unless Odin has improved a LOT recently
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Light vs odin on python
Odin at 2, Light at 6
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Light at 6, depot first. Odin at 3, overlord first.
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Light opens with 2 raxes as odin harasses the building scvs with a drone. Odin has gone 12 hatch.
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Light is wearing his awesome "the athlete's foot" t-shirt. Odin going yawn 12hatch and has drone scouted Light at 6, who's double raxing in front of his face.
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Odin runs his first drone out untouched and starts his 3rd hatch at 13. Light going for a quick cc whiel pressuring with 2 rines.
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Odin has made simply 2 lings but light has pulled his rines back. He had 4 on the ramp. Sunk done for odin.
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Cc near done as its scouted by 2 lings.
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T with 8 rines and 2 medics. Odin starting lair and pumping lings, he manages to hide them all for now. Odin containing at the choke with 8 marines 2 medci and now 2 bats just in time! The lings run towards the terran main after taking out 2 lings. Oh light runs into the zerg main and the lings come back! The mmf run into the drone line and get 2 as odin runs with lings and a nice drone drill. Odin clears the units from his base as he starts the spire. Really nice drone drill took out a firebat, nice micro.
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Odin only makes one sunken, preferring to mass ling it up instead. Light has mixed in 2 firebats with his small m&m group however. Lings run behind and kill off 2 rine reinforcements, but Light runs his group up Odin's ramp! Odin looks to be in danger but his lings are enough to kill off the invading terrans as his spire starts.
ooo I'm a zergling \o/
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The rest of doins 6 or so speedling head to lights nat and die. Spire is about done as light is up to 4 rax. He needs turrets soon though.
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Light pressuring again with an mmf group, but scans and runs back to his nat. Turrets are up in time. Nice timing from light.
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Really well executed trap with a group of mnm snipes 2 mutas as odin micros. However light is applying pressure at the zerg nat! Forces the mutas out of his base!
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The mutas cant stop the attack as zerg is caught with only 1 sunken and 1 building and as mnm poor into odin's natural, he ggs.
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2/4 go and advance gogo-.-
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strong games by light[alive]
MBC rulez
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light will beat savior for wcg
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I think not. Light played well though. Although Odin's mass speedling was a HUGE mistake that cost him the game. His lings did very little, light shouldve just made 2 more sunks/blocked his ramp with drones if he needed and just made a bunch more drones and taken a faster 2nd gas. Then he could muta harass earlier, get faster lurker tech, and take a 2nd gas expo more quickly and a lot easier.
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51471 Posts
LMFAO, Light wins and there is no more crowd.
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The studio looking very empty as sangho and go.go face off in an epic battle, eventually
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Lol not really that suprising.
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Ryan[Shield] (thats the id Sangho is using) at 3. Gogo at 12.
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Python start!
gogo at 1, sangho at 2. Will sangho win a pvt against someone who is not named tossgirl?!?! Only time will tell!
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gogo supply then rax. Ryan pylon then gateway. Both players getting gas.
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Go.go reminds me of the turtle on rocko's modern life.
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sangho harasses with a probe and zealot and doesn't net a single kill as his probe dies and his zealot is chased away. He's proxying citadel yet again, this time in the se corner, away from everyone. go.go has blocked his ramp with 5 rines and has an early starport.
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gogo moving out with his rines, tank, and a vult with mine, while floating his rax and checking out sangho's base. Sees obs and robotics yay. dt drop incoming for gogo though who has no defense in his base. He simultaneously drops vults in sangho's base but sangho has 3 goons. However these were the goons blocking his ramp so gogo also attacks with his rines. And in a really bad move loses his rines to a vult mine while killing 0 of the 2 dt on defense.
It's over for gogo, he has no form of detection and dts are tearing up his main. go.go ggs
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51471 Posts
seriously wtf go.go didnt see that from a mile away?
and yes he does look like filbert
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All he saw with his rax was the shuttle and robo and observatory. Sangho proxied his citadel/archieves and had the dts a little lower out of sight so go.go wouldn't notice the distortion.
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its always a pleasure to see bugterran get humilated
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Weak performance from go.go
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On August 16 2007 19:38 Da_PlayerX wrote:light will beat savior for wcg  Shhhh, that was secret!
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51471 Posts
On August 16 2007 19:52 TheFoReveRwaR wrote: All he saw with his rax was the shuttle and robo and observatory. Sangho proxied his citadel/archieves and had the dts a little lower out of sight so go.go wouldn't notice the distortion.
With that SCV go.go had, he easily saw Sangho had no robo, which at that time, you would definately have a robo.
He would have smelled something fishy, but no.
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sangho vs odin starting quickly, on desperado.
Sangho takes sw main at 8 while odin spawns at 4.
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SangHo looks gangsterish ^^
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SangHo pylons at his nat. Odin expands to the center gas expansions instead of his natural. SangHo opens with gateway/forge after nexus at the nat choke.
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fast expand for sangho, who puts down a nexus and a gate. With probe harass he is able to block odin's drone from hatching at natural, so odin lays down his second hatch at the middle-south of the map, between teh two mains. His 3rd hatch is at his natural though.
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Odin has expanded to his min only nat and a zealot is harassing his min ling, odin micros the drones away and lings kill the z.
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sangho harasses odin's main with a zealot but doesn't manage to get any kills, just shuffles the drones a bit. He does discover odin's center expansion though, and attacks it with 2 zealots and a probe, but odin defends with ling/drone.
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odin has made like 8 scourge and 6 muta but he's in danger as sangho is moving in to his main with 6ish lots, goon, but an archon and 3 corsair. Tries to pick off the archon with muta but loses a bunch of muta killing it; and sangho still has corsairs being an annoyance. 2 dt now added and killing off drones.
Looking bad for odin, as sangho now moving 2 archons and lots to kill the center expo. Odin types out, sangho advances.
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Fantastic, I finally got a set of predictions right.
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well, at least not another T
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51471 Posts
3/4
bug terran why mech on a terran favoured map wtf
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Aotearoa39261 Posts
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2/4 Bugterran, you screwed !
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