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[LoveTV] Larva vs HiyA Dec 15th - Page 3

Forum Index > Brood War Tournaments
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Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:07 GMT
#41
Reaver deals moderate damage to PianO's already stunted economy. Observers are out for free, and followed up by a mass of 8 dragoons, which takes advantage of the tanks, displaced by the reaver harass, to raid the natural.
get stronger play longer
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:07 GMT
#42
Free's dragoons just walk in to the nat and Piano sees this -> GG
WriterMovie, 진영화 : "StarCraft will never die".
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:09 GMT
#43
Not having a wall-in really gave Free the edge. Was PianO really that confident with his early game micro?

FS next
WriterMovie, 진영화 : "StarCraft will never die".
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:09 GMT
#44
Return to Fighting Spirit. PianO spawns at bottom left, and Free spawns nearby at top left.
get stronger play longer
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:11 GMT
#45
No scout after gate again from Free
WriterMovie, 진영화 : "StarCraft will never die".
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:12 GMT
#46
one gate tech out for the cheeseless pizza. PianO not walling in again. Both players scout as free's core completes. One marine stands ready to deny free's correct first scout. PianO, seeing the scout, at free's weird timing, elects to scout cross positions first.
get stronger play longer
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:12 GMT
#47
Free scouts the right way. Piano goes cross scout.
WriterMovie, 진영화 : "StarCraft will never die".
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 15 2014 13:12 GMT
#48
On December 15 2014 22:09 c3rberUs wrote:
Not having a wall-in really gave Free the edge. Was PianO really that confident with his early game micro?

FS next

PianO was trying to rax expand and free got in before the bunker came up. imo that was basically the game right there.
Liquipedia
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:13 GMT
#49
SCV scout killed on the way up free's ramp by two goons. The goons beeline for PianO's base. free has seven marines, a tank, and a whirring machine shop. Here comes the FD push.
get stronger play longer
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
Last Edited: 2014-12-15 13:14:40
December 15 2014 13:14 GMT
#50
So 1 gate core range into expand for Free. Piano is going to push behind 1 factory with marines and mines.
WriterMovie, 진영화 : "StarCraft will never die".
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:14 GMT
#51
Starport spotted.
WriterMovie, 진영화 : "StarCraft will never die".
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 15 2014 13:16 GMT
#52
Strong FD into drop seems like a strange play; isn't the point of strong FD to deny Protoss map control for a bit and force him back into his base and force to him get observers before expanding or teching more? All those things are helpful against drops.
Liquipedia
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:18 GMT
#53
Free kiting hard and reducing the terran army to half its size. One mine is planted on free's bridge. Free isn't pushing out, his new expansion is getting started. He has six goons out, and terran has map control and mines. Observers nominal. Here comes the first dropship of the game, looks like it's gtaking the long way. First Observer might have seen the dropship! Indeed! The Vultures do deal minor damage regardless. Tank push retreats to the new bunker outside PianO's fresh refinery-less natural. Dropship refills itself with two vultures and a tank. More factories getting added. Five dragoons positioned to counter the drop at PianO's third! The dropship is wiped out after dropping its contents, which are also dispatched.
get stronger play longer
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 15 2014 13:18 GMT
#54
haha that probe took like 4 vulture hits to go down, what on earth
Liquipedia
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:20 GMT
#55
Vultures and dropship take the long way around the map. Shuttle out for free. Both players continue to build up. Vultures can't get in and lay mines where it counts. Dropship spotted by observers! Nothing PianO can do might surprise free!
get stronger play longer
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 15 2014 13:21 GMT
#56
Man I thought that shuttle was for zealot bombs. This series is brutal, free is just outplaying Piano.
Liquipedia
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:22 GMT
#57
Maybe PianO wanted to delay Free's third a bit more?

Mine daebak on the vultures!!

The engagement was even I think.
WriterMovie, 진영화 : "StarCraft will never die".
Mirabel_
Profile Blog Joined September 2011
United States1768 Posts
December 15 2014 13:22 GMT
#58
4 Zealots in PianO's base, more successful than the vultures dropped in free's main. The shuttle picks zealots back up for a return, then decides it'd rather break the upcoming push, which contains a medic, which dies. This push is getting annihilated outright by pure zealot dragoon! The last three tanks hold! We have a wave of speedlots ready to strike, but it gets scanned and the vultures get scrambled! Free is hanging out in the center.
get stronger play longer
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 15 2014 13:23 GMT
#59
why is there a medic there
Liquipedia
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
December 15 2014 13:23 GMT
#60
But cancelling forces means that PianO can't threaten Free's third.
WriterMovie, 진영화 : "StarCraft will never die".
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