On July 01 2012 16:08 Sawamura wrote:
................... what the hell is this ?
................... what the hell is this ?
bird went afk for about 15 mins lmao
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rysecake
United States2632 Posts
On July 01 2012 16:08 Sawamura wrote: ................... what the hell is this ? bird went afk for about 15 mins lmao | ||
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Fragile51
Netherlands15767 Posts
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Ribbon
United States5278 Posts
On July 01 2012 16:04 Sawamura wrote: come on do something please .... it's getting really sleepy here That passivity was Stork losing. "Sit in your base, macro to 200/200, big battle" should never work against a Zerg. You need to slow them down. | ||
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FlaShFTW
United States10450 Posts
On July 01 2012 16:09 Ribbon wrote: Show nested quote + On July 01 2012 16:04 Sawamura wrote: come on do something please .... it's getting really sleepy here That passivity was Stork losing. "Sit in your base, macro to 200/200, big battle" should never work against a Zerg. You need to slow them down. stork tried to be flash last game. doesnt work buddy against zerg xD | ||
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jaQi
1121 Posts
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FlaShFTW
United States10450 Posts
On July 01 2012 16:10 jaQi wrote: I don't know much about sc2, can someone explain to me why Stork lost? He had 3 bases, so do Zero. His army lookes really strong, but Zero defended it easily with some lings and roaches? ZerO had 4 bases. Stork tried to do a 200/200 mass push, but ZerO completely out played him with great fungals on the stalkers, landing a ton of banelings, then having enough energy to neural parasite the collosi. He was able to stalk long enough for moo cows to come out. Then it was all down hill from there. | ||
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Nikon
Bulgaria5710 Posts
On July 01 2012 16:09 Ribbon wrote: Show nested quote + On July 01 2012 16:04 Sawamura wrote: come on do something please .... it's getting really sleepy here That passivity was Stork losing. "Sit in your base, macro to 200/200, big battle" should never work against a Zerg. You need to slow them down. Well, Stork wasn't at 200/200 when he moved out, but Zero was I think. Basically, it's the reverse timing. | ||
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Sawamura
Malaysia7602 Posts
On July 01 2012 16:09 Ribbon wrote: Show nested quote + On July 01 2012 16:04 Sawamura wrote: come on do something please .... it's getting really sleepy here That passivity was Stork losing. "Sit in your base, macro to 200/200, big battle" should never work against a Zerg. You need to slow them down. Stork needed bw tanks in my opinion to do that. | ||
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Ribbon
United States5278 Posts
In the oOOoOphidian stream, they showed the engagement that likely inspired that build from Zero. But Symbol/Parting was a long, back-and-forth and very even game up until that point. That game was Stork playing NR15 and wondering why he lost so bad. Lame. | ||
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jaQi
1121 Posts
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FlaShFTW
United States10450 Posts
On July 01 2012 16:13 Ribbon wrote: http://www.youtube.com/watch?v=9G0iCPln3_A In the oOOoOphidian stream, they showed the engagement that likely inspired that build from Zero. But Symbol/Parting was a long, back-and-forth and very even game up until that point. That game was Stork playing NR15 and wondering why he lost so bad. Lame. damn that looked sick as shit. wow. ima try this next time i see mass toss deathball! | ||
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Wala.Revolution
7584 Posts
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Wala.Revolution
7584 Posts
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jaQi
1121 Posts
On July 01 2012 16:16 Wala.Revolution wrote: Lol zero trashtalking sk a lot. And what is he saying? | ||
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FlaShFTW
United States10450 Posts
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Ribbon
United States5278 Posts
On July 01 2012 16:10 jaQi wrote: I don't know much about sc2, can someone explain to me why Stork lost? He had 3 bases, so do Zero. His army lookes really strong, but Zero defended it easily with some lings and roaches? Zero got to take four bases and rush to hive completely unmolested, and made a bunch of spines. By the time Stork broke the spines, Hero had ultras, cracklings, and neurals. Neural parasite is a really good spell against Tripods without templar or immortals backing them up. But Stork had lost before he even moved out. Even if he killed the base and Hero's army, Hero could've just made another army and killed Stork's, then retake the 4th and get a 5th while he was at it. He was so far ahead that the battle was practically a formality. He did handle the battle pretty well, though. | ||
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Nikon
Bulgaria5710 Posts
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FlaShFTW
United States10450 Posts
vs Turn Samsung Khan | ||
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jaQi
1121 Posts
On July 01 2012 16:17 Ribbon wrote: Show nested quote + On July 01 2012 16:10 jaQi wrote: I don't know much about sc2, can someone explain to me why Stork lost? He had 3 bases, so do Zero. His army lookes really strong, but Zero defended it easily with some lings and roaches? Zero got to take four bases and rush to hive completely unmolested, and made a bunch of spines. By the time Stork broke the spines, Hero had ultras, cracklings, and neurals. Neural parasite is a really good spell against Tripods without templar or immortals backing them up. But Stork had lost before he even moved out. Even if he killed the base and Hero's army, Hero could've just made another army and killed Stork's, then retake the 4th and get a 5th while he was at it. He was so far ahead that the battle was practically a formality. He did handle the battle pretty well, though. Hum, so even if he had HT the game was practically over? (btw it was Zero ^^) | ||
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BLinD-RawR
ALLEYCAT BLUES51060 Posts
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