Hatch first for Orion, initial overlord going for the correct scout, sending out the drone to be safe Pool almost up Bogus, scouts correctly with the first scv, walls off his main, fact just about up Orion taking his mineral only just as his pool finishes
Sunken is up infront of the nat, and hydra den also Wraith is out, starport getting addon Hydras are out to try and push back the vultures, mines are finished Wraith is scouted by firing at a ling Going to ace as a scout Spire morphing in now
Ebay is up for Bogus 5 lurkers being morphed in all at once Lings moving out, to eat the mines Evo being added Lurkers are done Bogus being extra careful, making sure that he has mines this time Nana's stream lags into Orion killing mass amounts of scvs infron of Bogus' nat as 3 bunkers come up Loses the good majority of his lurkers, 2 vessels out now
Lurkers going to start poking away at the neutral backdoor building Seige mode is done Orion taking a 4th at 12 oclock Supply pretty even 50-51 Psi Disrupter is close to going down
12 oclock finishes Orion pushing in with his lurkers into the mineral only, with some ling support Scourge take out one vessel Last lurker gets taken out, and the lings are left Sends them into the main for a small scout, and even picks off a vessel! Orion has a drone at 7 oclock ready to expo there whenever, and is taking the 9 oclock 10 lurkers pop out of the eggs Orion looks to be setting up for a lurker ling push, +1 carapace is done, not sure about +1 ranged attack
9 oclock finishes now 94-90 supply count Orion-Bogus Bunker being made ontop of the backdoor ramp Overlord speed is done Bogus pushing out with his army Orion going to try and catch them , but burrows all of his lurkers at once, leaving some too far back More lurker ling at the nat for Orion is ready to reinforce, but the last few lurkers from the attempted push are going to die it seems Orion with a huge lurker ling drop into Bogus' main Lots of scvs going down, no mining from the main But the army comes back to kill off the drop Hive is done, defiler mound on the way
Ling runby into the mineral only Bunker isn't loaded at all Lings on attack move, turn back around to attack the army Lurker ling force in position to defend the 12 oclock from the push Lots of the lurkers go down though! Orion looks like hes in trouble
On March 03 2012 12:19 Sethronu wrote: for some reason, Nanashin's stream is horribly choppy for me tonight :l is there no other restream for these games?
Bogus pushing into the nat Double irradiate on the first two defilers no mining from the 12, or the nat now A third defiler goes down Spire goes down, as does the hydra den and the nat, and the evo's consume is done! one dark swarm before the defiler dies
45-91 supply Orion-Bogus 12 oclock is in trouble now Hatchery goes down Ultra cavern and spire being made Only gas being mined from the 5, and the 9 oclock is next, Bogus going to seige is down
On March 03 2012 12:19 Sethronu wrote: for some reason, Nanashin's stream is horribly choppy for me tonight :l is there no other restream for these games?
Attempted defense from Orion, but Bogus' tanks look really really strong Ling's are whittling the force down, but the reinforcements are coming back! The 9 is exposed now, nydus falls 7 oclock is found and the marines are going to kill off most of the drones Bogus going to go in for the kill now
I don't understand. It seemed like Orion was strongly in the lead. Even supply after his drop. Getting his 5th base up. I guess he couldn't handle the sudden pressure Bogus gave him? Or he just engaged horribly? Either way he brainfarted himself to death.
really poor lurker ling control trying to stall bogus' army from orion, lost probably 2 control groups of lurkers south and west of bogus' natural. his drop and initial lurker rush at the natural killed the majority of bogus' scvs at the time. If only he dealt with the push better it would have looked very different.
On March 03 2012 12:25 Uldridge wrote: I don't understand. It seemed like Orion was strongly in the lead. Even supply after his drop. Getting his 5th base up. I guess he couldn't handle the sudden pressure Bogus gave him? Or he just engaged horribly? Either way he brainfarted himself to death.
When Orion was attempt to drop on Bogus' main, Bogus went on killing about 4 to 5 lurkers that was containing the south exit of the Terran's base. Bad multitask.
8 rax for Classic LOL! First lings are coming out SCV scouts it! Peace trying to stop the wall off from going, but the rax looks like it is going to indeed land Lings cannot get by + Show Spoiler +
Peace expanding to his nat after the failed 7 pool Classic going to go the same? No, 2nd rax Lots of scvs pulled off the line to await repairs? Maybe scv marine all in for Classic One marine sniped by the lings, two marines stuck
Lings trying to pike away at one of the depots Kills off a second marine, for 3 or 4 lings Academy coming up now Classic doing a good job at preventing the overlod from scouting the 2nd rax Peace losing the majority of his lings
Lair is morphing for Peace Sunken being set up at the nat, which is up and running Medic is out Classic going to move out with his MnM Second sunken is going to try and be set up
Fire bat is out for Classic, but cannot get past the depots Depot takes some damage, but then Peace pulls back No sign of an Ebay just yet CC at the nat started for Classic Spire is done Classic choosing to wait for reinforcements instead of pushing
3rd sunken for Peace Ebay is finished! First mutas on the way Peace expoing to the 6 oclock Bunker and turret trying to get setup, Peace loses 2 mutas while only killing a few scvs
Hydra den is up, as is the 3rd Starport is coming up Muta micro really lacking, taking lots of turret shots and marine peppering without getting many volleys off himself
Peace, stop losing your mutas Science facility is on the way, 3 rax, 1 port, 1 fact Hydras are out now Lurkers are morphing A few marines go down, to the muta pokes 2 macro hatches being laided down Dropship is out Mutas aren't in position to do anything? NO! Mutascourge just miss the dropship! 4 lurkers knocking at the front door
Queens nest is coming up for Peace 5 rax now Drop is going to be spotted by an overlord, at the 6 Mutas flying back as fast as they can Sunkens being morphed in Mutaling going to try and stop the drop, loses a few drones, a muta, and leaves one marine alive PEACE ><
4 lurkers in front of Classic's nat are going to get pushed back because of the seiged tanks One goes down, 3 left there, but reinforcements are going to meet up Hive morphing in Pretty big lurkerling push, actually just lurkers with like 4 lings Classic is going to be pushing his way down towards Peace's base Classic really being indecisive about whether to push or not, but now he's going to seige up and try and defend from any pokes at his main force
Classic's army is knocking on Peace's front door Defiler mound is up, Swarm is done! Classic being pushed back with lurker ling + swarm Lurkers being run through marines, never a good thing
Lurkers burrow infront of the nat, under swarm Vessels going to just be able to irradiate everything though Or not? 7 rax now Bunkers are starting to go down at the nat 11 kill lurker, not sure how much the others had 84-110 supply Peace has the 7 oclock main, but a small marine tank force is going to take out the hatchery Clutch swarm from Peace, saves 4 lurkers some lings and defilers Classic's force at 7 oclock going to go down Drop into the main, but it gets plagyued and scourged before any damage could be done Inner 4 being taken now
Playgu all over the vessel could A second drop for Classic Trying to focus down the defiler mound, but no real damage to the tech Two or three vessels going down to scourge Playgu again! This time on the bio Inner 4 oclock hatch goes down Another dropship for Classic Lots of scourge being used on vessels, 3 left in the could Drop at the 7 oclock only a lurker and a ling to defend Classic pushing into Peace's nat Ultras are out now, but no armory upgrade
Only one vessel left, if Peace somehow had like 10 lurkers, he'd be fine WAIT Maybe Peace is going to hold after all Classic now taking his 3rd base? Not really sure Drop at the 6 oclock now Ling run by into the 3rd base of Classic Dropship going to go down again witho0ut much damage Lings force the CC to lift, and the scvs to transfer away
8 rax vs 7 pool into at 20+ minute game 5 drone kills on the firebat as 6 oclock Classic lifts his nat CC and going to take the inner 12 oclock Going to push Peace's expo at 7 main now also Supply dead even 85-85
Sea vs Great all over again Lings kill some bio forces by the inner 12 PLAYGU all over everything, and a swarm that didn't do very much More lings running towards the inner 12, but the bio kills off the a move lings Peace taking a supply lead? Not for very long though MUTAS! Going to rape the vessels, only 2 left All scvs go down at the inner 12 90-55 supply Peace-Classic
Lings get into the main of Classic, taking out the production facilities! Starport, rax all going down to the cracklings Peace taking the inner 7 oclock now! 101-42 supply As Classic gives up and ggs 1-1 as Peace evens it out for ACE
man classic had really good main army control that game until the end. I can't believe he let the game slip away from him like that.
-Not sure I agree with going SK terran on that map. Tanks are really useful on that game with the high grounds.
- his drop control was atrocious that game. Every single drop did almost no damage and he lost the dropship each time (half of the time he lost the dropship for no reason at all).
Peace's micro was bad but he actually had multi-task and the right ideas (trying to sneak defilers to the natural, back dooring, denying drops, stalling the army and doing flanks) when it hit hive. Overly pretty hilarious game.
That was painful to watch at moments. I guess I don't watch BW that much and only catch recommended game so I'm not used to seeing so many mistakes... There were two or three instances were Peace left a marine or a firbat after destroying the force just to lose some drones...
On March 03 2012 13:00 Hinanawi wrote: gg! Wow, Peace pulled that win out of nowhere from my view. I have much to learn.
Zerg had 3 gas early on and held them all game, and actually stalled to defiler tech and denied drops / lost no tech buildings. Plus classic's economy was contained to 2 base or 3 base 2 gas the whole game so he couldn't go mech (no gas for tanks AND science vessels) and basically had to continue with SK because he would lose before he could hit the tank count to kill defilers / units under swarm.
Standard forward pylon Go to Proleague for dates? Seems legit Both players going to scout out Clam taking his 3rd base as his second, pool planted down right after Nexus before anything
On March 03 2012 13:16 Caihead wrote: Calm going for a far away gas expansion first rather than natural
It's sort of standard for zergs in this map as the same exit line for 3 bases exist, minimizing risk from early attacks. And the natural is always delayed.
5 hatches total for Calm, two of which are morphing in First sair scouting about the back, 11 oclockish area for a bust Decides to snag an overlord kill Citadel is up also
Over speed is done Two sairs are out, tryying to kill off the overlord scouting ~6 +1 speedlots pushing out 3 gates total, and archives is done Hydra ling is going to force back Kal's forces
Speedlots run right over two lurkers, eating the spines Lurker drop into the main Probes being pulled, BUT NO DETECTION! Clam going to drop lurker on the high ground now One storm, damages the lurkers in the main, the ones on the high ground behind the nat die to storm also Clam going to push with all of his hydra ling Gateway goes down
Fake doom drop, in order for Kal to pull back his forces Nice storms, but Clam has alot of hydras Buffer, into lots and lots of hydras dying Obs goes down though, and the one lurker is going to rip through the zealots Archon being morphed + Show Spoiler +
it seems like most zerg wins depend on winning in the early-mid game nowadays. I can only think of a very few ZvP wins this season where the game lasted 20 minutes.
regardless that was a pretty fun game to watch. I wish Kal lasted longer though :\
Calm outwitted Kal there. I don't mind a ZvP like that where there are at least fakes and posturing, unlike just doing 200/200 hydra bust or protoss turtling and moving out with gateway, archon, and ht army to gg.
On March 03 2012 13:28 Ideas wrote: it seems like most zerg wins depend on winning in the early-mid game nowadays. I can only think of a very few ZvP wins this season where the game lasted 20 minutes.
regardless that was a pretty fun game to watch. I wish Kal lasted longer though :\
Would be interesting to see what the ZvP win rate past the 20 minute mark is. Or the ZvT win rate past the 30 minute mark.
lol girl sleeping on other girl, other girl trying to get sleeping girl to wake up Standard stuff so far Rax, on the low ground for FBH Dear with gate-gas-care
Kay, computer crashed someone catch me up please Looks like Dear has 1 main and nat, no just adding gates to 1 main 146-182 FBH-Dear Lots of turrets being made, anti recall defence 8 fact for FBH? 18 gate for Dear
1 main now getting mined from 160-190 FBH-Dear 0-0-1 upgrades for the toss 0-1 for the Terran, but FBH is pushing, must be upgrade timing or something of the sorts Two Rambo marines going to take on all of Aiur Huge stasis/storm on FBH's tanks Dear is going to come ahead in this engagement, loses alot of his army, but he can easily remax FBH down to under 100 supply for the moment
Dear taking his 6th base at 12.5 1-2 for Mech upgrades If the upgrades had finished, it might've been a different story? Maybe? Even more gates being added for Dear 130-186 CC floating up towards the 11 oclock 3rd But an obs is there and Dear should be able to deny it FBH going to pick off a few HT with vutlures
CC is going to go down, at the 11 oclock FBH's army is moving down a thin, spread out line, scvs try to repair, but it dies Dear taking the 11 main and nat now FBH stuck on his 3 base now Huge stasis on the tanks FBH taking the supply lead for once this game, Dear under 100 supply Huge bank, 4k/1600 though
What just happened to Dear's bank? He's still almost on even supply with FBH Clutch storms saving Dear right now FBH is pushing into the central area for the 3 bases Dear running in reinforcements from the 1 oclock single file 130-144 FBH-Dear Lots of mines being eaten But lots of zealots running head first into the tank line FBH barely over 100 supply 90-127 now
FBH distance mining from his 4th He's never going to win at this rate 1100/1200 for Dear's money I don't think FBH can hang in here Goons taking out his distance mining scvs
On March 03 2012 14:00 Abort Retry Fail wrote: Thank god this is over so we can go to the more meaningful game! Btw. Is either of the 2 teams here out already?
Ace is completely out, STX still has a chance if they sweep their matches AFAIR.
On March 03 2012 14:00 Abort Retry Fail wrote: Thank god this is over so we can go to the more meaningful game! Btw. Is either of the 2 teams here out already?
I always wonder what the second pair of teams do while the first match is going - do they watch it, or just sit somewhere and warmup.
On March 03 2012 14:00 Abort Retry Fail wrote: Thank god this is over so we can go to the more meaningful game! Btw. Is either of the 2 teams here out already?
Ace is completely out, STX still has a chance if they sweep their matches AFAIR.
Not if T8 also sweeps all of their games!! Against all top 4 teams!
On March 03 2012 13:58 Kipsate wrote: Thats some very Best esque play.
Dear agrees.
What kind of style are you comfortable playing with? I play in a style similar to (P)BeSt’s where macro is the key to my play. I have confidence that I am able to macro up as much as (P)BeSt does. [T/N: BeSt: *Reading this* *Jaw drops in shock* “Wat?!?? This guy sure is ballsy!!”]
On March 03 2012 13:57 okum wrote: Everything about this game makes me sad.
This game is destroying e-sports.
The fuck am I reading? How so?
FBH, the hero of professional SC:BW, comes back after several months of absence only to lose terribly and predictably against some spectacularly mediocre a-moving of protoss units. This is how dreams and hopes are destroyed.
On March 03 2012 13:57 okum wrote: Everything about this game makes me sad.
This game is destroying e-sports.
The fuck am I reading? How so?
FBH, the hero of professional SC:BW, comes back after several months of absence only to lose terribly and predictably against some spectacularly mediocre a-moving of protoss units. This is how dreams and hopes are destroyed.
This is STARCRAFT, epic stories of epic fails. ♥♥♥♥♥BW♥♥♥♥♥
Jade seems pretty fair for TvP according to statistics. But when terran loses it looks terribly unfair with protoss a-moving, while terran's win is a desperate struggle of killing toss and getting 4th base.
hah.. wow.. cool games.. was watching fbh + dear so intently.. dear macro'd up like a beast.. reinforcements were non stop.. he really is a T sniper.. lmao.