On May 15 2011 11:47 whiterabb1t wrote: lol at the ms paint banners trend nowadays!
the lol is the lazy part where I didn't even go to ms paint to do it but uses the one that someone made lol
megalisk(uuu).
BarrackS and Flash gonna nuke them stars.
Dunno. Along with CJ (and SKT, hehe), I think Woongjin has the best chance against KT.
With Zero's ZvZ and KT having 4 zergs to play, Woongjin might get unlucky with that match up lol. Soulkey is still undefeated this 5th round, I hope he can still keep it after today(hopefully he doesn't meet Flash but then again I want to see Queen play against Flash >.<)
On May 15 2011 11:47 whiterabb1t wrote: lol at the ms paint banners trend nowadays!
the lol is the lazy part where I didn't even go to ms paint to do it but uses the one that someone made lol
megalisk(uuu).
BarrackS and Flash gonna nuke them stars.
Dunno. Along with CJ (and SKT, hehe), I think Woongjin has the best chance against KT.
That 4-1 WL final sure had some impact on SKT fans' way of thinking, heh? But don't forget whenever KT faces SKT, KT tends to be "insanely good", as Bisu himself admitted .
On May 15 2011 11:47 whiterabb1t wrote: lol at the ms paint banners trend nowadays!
the lol is the lazy part where I didn't even go to ms paint to do it but uses the one that someone made lol
megalisk(uuu).
BarrackS and Flash gonna nuke them stars.
Dunno. Along with CJ (and SKT, hehe), I think Woongjin has the best chance against KT.
That 4-1 WL final sure had some impact on SKT fans' way of thinking, heh? But don't forget whenever KT faces SKT, KT tends to be "insanely good", as Bisu himself admitted .
On May 15 2011 13:01 Kipsate wrote: Woongjin got this imo, sure flash will pwn one but there is no way in hell that KT can take the entire roster of Woongjin.
I'm sure they can,but don't worry if they do because you can always say KT gets so many undeserved wins.lol
Poor Woongjin, just a bunch of drinks on their table. Soulkey given MBCGame's seal of approval for kicking ass, as he should. His hair is a little messy though, today. Which is a good sign.
On May 15 2011 11:47 whiterabb1t wrote: lol at the ms paint banners trend nowadays!
the lol is the lazy part where I didn't even go to ms paint to do it but uses the one that someone made lol
megalisk(uuu).
BarrackS and Flash gonna nuke them stars.
Dunno. Along with CJ (and SKT, hehe), I think Woongjin has the best chance against KT.
I know they are one of the tougher teams to face but I'm not worried,I see this going our way.
LOL @this guy. He's practically everywhere, in every thread on every page.
Anyways, at least give us ZvT for Zero and NSK. No matter who wins that's be fine!
God, seeing you two at it makes me sad. I swear if I see this battle happen in another thread I'll write so many damn articles for TL they're gonna have to give me the Ban Hammer and its gonna crack ur two skulls.
Seriously, lets get excited to see some great match ups! And among all rare things, I'm rooting for KT. I just hate seeing Woonjin doing well. lol.
sin's SCV gets past one marine into Barracks's main barracks adding a starport in the south, not spotted factory still on the way from sin, he's getting an academy too his nat is safely bunkered
barracks taking a 3rd at 10 his 3 wraiths destroy sin's scv at 2 siege done for barracks, he retreats from the NW hexside though, scanned bys ina nd sin moves forward with his ground troups
barracks cancels his 3rd, 2 wraiths interrupt sin's 3rd sin brings in wraiths and goliaths and scans, but totally fucks up his micro and loses all his wraiths and the scan runs out...
whole bunch of vultures inefficiently move to rush sin's nat/main they pass by lots of tanks and only 2 make it through, none actually survive to deal any damage one mine dropped by sin's deopts though
burning refinery burns down at 2 but sin now taking the gas at his 4th
cloaked wraiths now picking at the defending tanks at 8, 5 dropships come and drop some defending tanks and goliaths, sin slow to respond (and didn't use the wraiths to pick off the dropships...)
Games like this make you realize how spoiled we are. Those other progamers are SO DAMN GOOD... these two are making small slips everywhere, showing that multitasking is indeed f*cking hard as hell.
sin moving a huge force to siege 8, barracks has only a few tanks defending but barracks now moving forces to clear the tanks sieged up at 7, sin still has many tanks in reserve though
Only watched the last 5min. but... did anyone else not really get this game? What was Barracks doing for the last few minutes? He just kept suiciding dropships and armies left and right being hype aggressive for no apparent reason. But again, I only saw the last few minutes.
On May 15 2011 13:40 Mooncat wrote: Only watched the last 5min. but... did anyone else not really get this game? What was Barracks doing for the last few minutes? He just kept suiciding dropships and armies left and right being hype aggressive for no apparent reason. But again, I only saw the last few minutes.
Both players actually looked pretty shaky to me.
hon_sin actually had a lot of chances to have gone for the kill much earlier.
PLEASE action, win this ZvZ. No matter what it takes. I put you on my FPL so get work done. Plus zero losing this ZvZ will depress him more and make me happy.
stats clears out a bunch of the containing units but withdraws back into his main, storm, well dodged next storm not as well dodged but SK reinforcing with a lot of hydra, hydra now pushing into stats nat!
On May 15 2011 14:29 vishrut wrote: stats lost when he only killed like 5 drones with those 7 zealots. He should probably have used his superior ground and air army to expand
i dont understand color. since kespa can change it, why dont they just assign every game with preset contrast pairsm like: red-yellow red-blue red-white blue-white purple-orange etc
to avoid things like brown-orange, white-yellow, red-orange... personally, i dont understand brown LOL
On May 15 2011 14:42 whiterabb1t wrote: i dont understand color. since kespa can change it, why dont they just assign every game with preset contrast pairsm like: red-yellow red-blue red-white blue-white purple-orange etc
to avoid things like brown-orange, white-yellow, red-orange... personally, i dont understand brown LOL
They can't change it. BW doesn't allow for color selection. The only thing they can do is use allied colors for red/yellow.
On May 15 2011 14:42 whiterabb1t wrote: i dont understand color. since kespa can change it, why dont they just assign every game with preset contrast pairsm like: red-yellow red-blue red-white blue-white purple-orange etc
to avoid things like brown-orange, white-yellow, red-orange... personally, i dont understand brown LOL
you can only change colors to red/yellow, by observer allying (to produce yellow)
3 vultures runby into flash's main, mines dropped! 2 more vultures coming! but flash denies it flash's damaged tank being repaired, scans and clears the mines
Really runs by with 3 vultures towards Flash's main Wraith and tank trying to get rid of mines in the base Flash adding 2 more facts(3) Really on 4, I think
Flash loses his inital wraith to gols supporting tanks Dropship out for Flash, 1 tank 2 vultures Ninja vulture is going to spot the dropship Ebay is complete for Really Goliaths intercept the dropship, but does not kill it Really has a seige line up, Flash attempting to break it, forces the unseige and vultures from both sides running around
really taking a 3rd at 7 hmm, that gas advantage could bite relaly back
dropped vulture interrupts really's 3rd 1 vult dropped at really's nat, cleared quickly dropship still hovering in really's main, takes a goliath hit but gets away in the red!
Really starting his 3rd at mineral only Flash at 3 oclokc Dropship drops into the nat, one vulture , kills a single scv Goliaths hit the dropship, but its one hit now, and manages to get away barley Flash runbys the 3rd to snipe the scv building the CC But Really pushes the tnakline while Flash is away!
Flash's vultures are mining up around Really's tanks Flash destroys all but one of Really's tanks midmap Really remaking rax for the 3rd time Really expanding again, 4th at 9 oclock, with his 3rd barely running Vultures are in Flash's 3rd but he cleans up losing a single scv Flash spots the 4th, and starts a CC for his 3rd Vulture runby at the mineral only Really loses quite a few scvs
Wraiths pew pew pewing at the tanks, take out one, two then goliaths come in Can't tell who is who, but an expo at 5 was delayed Flash trying to run mass vulture into mineral only again, multi harass at 9 oclock aswell
Flash double expanding at 5 and 12 All no mining from 9, or mineral only right now I think Reaally delays the 5oclock expo of Flash yet again Vultures run back into 9 oclock Dual armorys for Flash, and a good number of wraiths Vultures try to run into Flash's tank line, but Flash is good with taking care of them, tanks running into Really's tank fire
Flash moving the north arm of his tank line in the center forwards, taking out really's tanks but he then throws away 2 unsieged tanks by walking them forwards
Flash has 3 valks Drops at 9 and 5, for both players Both players taking damage, Really loses 3 tanks to mines at 9 Dropshup almos get taken out by a lone turret , Really looking to take 11 Ebay for Flash, 11 oclock getting delayed 5 valks running around for Really
In addition to his ridiculous vulture harass all over the map, Flash has consistently been repairing his tanks in the center with SCVs. Who needs autocast?
Dropship from Really, moving towards 5 oclock, taking fire from turrets, but drops the vultures Forces scv transfer Flash moving into firing range of Really's tanks Most of his tanks are taken out 5 drop is also cleaned up Flash has 3 tanks moving towards 9, but mines and vultures take them out Flash has an epic spread on his air force against the valks Takes out all of Really's airforce
flash's sandwiching really's remaining tanks near the middle of the map actually he's losing a lot of forces attacking sieged tanks via the ground but he has sooo much more stuff it doesn't matter
vults visit really's 3rd and 4th again and really concedes
Flash pressing Really again, Flash is epicly taking out mines getting planted with his tanks CC at mineral only, to be floated over at 6, antoher CC at 9, Vultures take it out GG from Really
CH taking a 4th expo at 1 Core is not even 1/4 of the way complete warping CH finally taking gas Zealot moving out for Free, or not he just leaves it near his nat Stargate complete, Zealots destroy a few lings, and get into 9 oclock Probe scouts the lack of lair and the hydra den getting plced
Lair morphed at 1 oclock I feel a slow drop incoming OL's massing up Spire morphing Forge and gateway at the simcity taking lots of shots, zealots and goons moving out for Free This feels sped up for some reason Sunken morphing at 3 Hyrdas taking shots at the zealots, force them back CH getting pressed back, but the zealot numbers are dwindling, as are his hydras Free pulls back
0-0-1 for Free CH snipes one HT, but takes lots of shots from goons and a bit of storm Does not mange to snipe a HT, and takes alot of damage to his mutas
Lurkers spread out nicely though thefeild Hydraling attacking, Getting run into storms DT almost getting into the main, OL in time to stop any dmage Lots of goons in the army, goon HT and zealots Observers sniped, DT in the main of CH nets 8 kills, same DT from before!
CH's army is lagging behind right now, Free's army is killing alot of zerg units Not alot of storms, I guess no energy yet Lings moving into the goons, so much red and blue Beautiful storming on the lings Storm on a clump of lrukers CH unable to nsnipe the observer
How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
On May 15 2011 15:28 whiterabb1t wrote: who else has woojin got?
Light, who will most probably lose a TvP to a b teamer.
On May 15 2011 15:30 Gooey wrote: How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
Not taking a single base for more than 10 minutes get you rolled as zerg.
On May 15 2011 15:30 Gooey wrote: How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
Not just 2 base protoss--2 base protoss who was fooled by a fake hydra allin build into making like 10 cannons.
On May 15 2011 15:29 mnesthes wrote: Perfective/Hoejja, KT's only hope of sending this game into the Ace match. While Woongjin still has Light left. -_-
Hoejja is miraculous and Perfective is perfect. Light isn't heavy so there's still hope.
On May 15 2011 15:30 Gooey wrote: How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
Yeah that was a intense game. At that point Free was not only not planning to expand, but stopped probe production for a long time. He was counting one push to end the game. And it worked :D :D
On May 15 2011 15:30 Gooey wrote: How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
1 DT lol damn those 1 DT that always change the game around.
lol I seriously don't know what happened as Nanashin's streams were lagging and then ggs.
On May 15 2011 15:30 Gooey wrote: How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
Yeah that was a intense game. At that point Free was not only not planning to expand, but stopped probe production for a long time. He was counting one push to end the game. And it worked :D :D
i dont know if hydra would have given up if he knew that free was allin. But hydra went for early hydras and sacrificed his economy a little and then the dt essentially wiped out a whole base
On May 15 2011 15:31 gngfn wrote: Honestly, saving Light for Icarus means he's probably been practicing mostly TvZ, so Tempest or Reach might not be a bad idea.
On May 15 2011 15:31 gngfn wrote: Honestly, saving Light for Icarus means he's probably been practicing mostly TvZ, so Tempest or Reach might not be a bad idea.
omg send him for the 30+kill Dragoon :O
Didn't Tempest demoted to Dream League? (maybe just my imagination since I haven't seen him in PL for so long)
On May 15 2011 15:31 gngfn wrote: Honestly, saving Light for Icarus means he's probably been practicing mostly TvZ, so Tempest or Reach might not be a bad idea.
omg send him for the 30+kill Dragoon :O
Didn't Tempest demoted to Dream League? (maybe just my imagination since I haven't seen him in PL for so long)
being in dream league doesn't mean you can't play PL.
On May 15 2011 15:30 Gooey wrote: How in the hell did 2 base protoss just roll through the greediest zerg opening ever that was allowed to come to fruition? CH, how did you lose this one =(
Did you see how many drones Crazy Hydra had in his main and nat that whole game?
C'mon anyppi, I believe in you. I've always been a fan of this kid since he beat Saint on his debut, but sadly that's the height of what he's achieved so far. I definitely think he does have potential though. Go, KT protoss line!
On May 15 2011 15:31 gngfn wrote: Honestly, saving Light for Icarus means he's probably been practicing mostly TvZ, so Tempest or Reach might not be a bad idea.
omg send him for the 30+kill Dragoon :O
Didn't Tempest demoted to Dream League? (maybe just my imagination since I haven't seen him in PL for so long)
being in dream league doesn't mean you can't play PL.
I know that but I didn't know he was still in the A team. I haven't seen him in the bench, maybe I'm just bad at spotting faces.
Zealot moving towards the ramp Rax, depot fact wall forces zealot to wait for the goon Scv from Light, starts a bunker at nat 2nd goon out just in time to spot the scout in
Both players starting their nats, SCV at 11 almost lives hiding in the fan Vulture gets into the main of Anyppi Robo warping in Vulture gets 2 probe kills before dying 2nd fact getting built
Starport under construction 2 tanks, no seige? Probe moving out to 11 First observer out for Anyppi Light pushing towards the nat of Anyppi Mines timed perfectly One of 4 goons goes down Vulture goes down, GOON DIES TO A MINE Still no seige 3 tanks, 1 rine 1 vulture Antoher goon dies to a mine Robotics facility up Nexus getting focused down Observer geting boroughgt back Reaver kills off a tank and vulture Dropship out for Light, 2 vutlures
Dropship moving out for Anyppi, wraith for Light 2 vutlures getting probe kills left and right at the main and nat 4 kills and not sure what was the other Light taking a 3rd at 5
such bad micro there by anyppi at the beginning of that push walks up and takes like 5 tank hits on a goon when he desperately needed every bit of each goon he had
light heavily fortifying his tank line with turrets, depots, and mines his wraith patrolling the west of his 3rd a 6th factory being added, 3rd machine shop, and 2nd armory
shuttle approaching light's main? tkaes a lot of turret hits
Anyppi has not spotted 5 oclock yet 5 gates in base, 11 is up and running 9? gates now Shuttle almost spotting the dropship Dropship moving towards the main shuttle almost dies, land the reaver Nice scarab kills about 5 scvs Wraith picks off the shuttle, pew pew pewing at the reaver Tank vulture dropin the main Reaver cleaned up, drop cleaned up
Anyppi pushing the tank line Zealots running into the tanks Goons destroying the tanks, but not enough zelaots Huge train of zealots running to reinforce Both sides taking heavy loses Zealots running into the tanks More zealots coming to reinforce, Anyppi stops the push, and Light gets time to reinforce
Zealots running into the tanks, Goons getting pushed back by mass vulture and tanks +1 attack for Light 1 armory aswell now too No goons left for Anyppi GG WHERE THE HELL WAS REACH