WCG 10 StarCraft Match Schedule - Page 63
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SuperArc
Austria7781 Posts
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moopie
12605 Posts
Plague goes up on the tank and marines sieging 2. Mutas come to attack it. Meanwhile flash attacks 2 on foot, takes out the hatch and a lot of drones. Lurkers clear out the marines. JD attempting to expo at 3. Flash loses more units near 7, in yet another skirmish. 9 raxes for flash. 90 supply jd, 105 flash. | ||
sixfour
England11061 Posts
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sung_moon
United States10110 Posts
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Ilikestarcraft
Korea (South)17727 Posts
On October 03 2010 08:55 SuperArc wrote: JD's macro is abysmal. for a zerg, don't know why you're saying that. Jd was on 3 gas because of getting his fourth cliffed. He can't move out because flash map control. Yeah he can just drop like 2-3 hatches and just make lings. But its going to wasted after a few rounds. | ||
moopie
12605 Posts
omg lol wtf. scourge and vessels camping next to each other for like 8 seconds before flash notices and kills the scourge. | ||
sixfour
England11061 Posts
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Milkman.402
United States19 Posts
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corumjhaelen
France6884 Posts
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Cheeseburgered
United States716 Posts
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Garrl
Scotland1972 Posts
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sixfour
England11061 Posts
jd looked to catch nice plague on a few vessels | ||
Pyrthas
United States3196 Posts
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sixfour
England11061 Posts
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moopie
12605 Posts
Flash reinforces with tanks and stops the ultras from proceeding. I have to say this game is sort of sloppy from both players. JD's macro seems to be off and flash's bio control is a bit sloppy for him. | ||
iDoMiNaTe2.0
288 Posts
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Garrl
Scotland1972 Posts
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iDoMiNaTe2.0
288 Posts
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Cheeseburgered
United States716 Posts
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sixfour
England11061 Posts
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