[OSL] Round of 8 - Day 2 - Page 23
Forum Index > Brood War Tournaments |
sixfour
England11061 Posts
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nayumi
Australia6499 Posts
was | ||
letian
Germany4221 Posts
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SuperArc
Austria7781 Posts
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Mortician
Bulgaria2332 Posts
On August 27 2010 19:42 SuperArc wrote: Isnt gas steal pretty much a waste if you dont follow it with fast tech/aggression? Yep | ||
Zona
40426 Posts
Stork moves a goon to 12 to check it out, adding robo and 2nd gate. still no range he's also taking his 2nd gas what was the point of the gas steal if you're simply going to force your opponent into a more greedy build without pressuring? Sea adding 1st machine shop and academy | ||
Doraemon
Australia14949 Posts
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Vivi57
United States6599 Posts
if one goon had missed from the low ground, he'd have gotten a free scout of... absolutely nothing. | ||
letian
Germany4221 Posts
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Zona
40426 Posts
both players playing passive so far. Sea scans the robo, 3rd and 4th gates being added for Stork | ||
Rio
Vietnam598 Posts
On August 27 2010 19:42 SuperArc wrote: Isnt gas steal pretty much a waste if you dont follow it with fast tech/aggression? U gas steal and u don't worry about 2 fac or 1 fact Starport | ||
Vivi57
United States6599 Posts
DEEP 6 INCOMING | ||
Crunchums
United States11144 Posts
random pylon in the middle of the map this isn't sc2 stork there's no warp in >__> academy flashing; blind? | ||
BobbYt3hBobbY
256 Posts
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sixfour
England11061 Posts
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Zona
40426 Posts
2 medics out with 5 marines and 3 tanks Observer sees it all | ||
Vivi57
United States6599 Posts
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Mortician
Bulgaria2332 Posts
On August 27 2010 19:43 Rio wrote: U gas steal and u don't worry about 2 fac or 1 fact Starport Like anybody would ever do 2 fact on this map or like sea would ever do 1 fact starport | ||
dani_caliKorea
730 Posts
On August 27 2010 19:42 Mortician wrote: stork openes the same way he did the previous game, reaver into carrier Yep The toss gets to control the flow of early game, forces Terran to play safe too. | ||
Rio
Vietnam598 Posts
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