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! [G] Strategy vs tactics, or "why did I lose"? - Page 2

Forum Index > Brood War Strategy
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Prev 1 2 All
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
December 18 2007 13:44 GMT
#21
i just read this thread, and im pretty sure many people missed it like i did so i simply must bump it. Extraordinary post Ilintar!
These type of posts will help turn players with nice micro and macro into winning players.
Emptyness
Profile Blog Joined June 2007
Bulgaria1016 Posts
December 18 2007 14:07 GMT
#22
Noone will miss this thread, because it's in the Recommended Threads and there is no need for you to bump it.
Fall down 9 times, Get up 10.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
December 18 2007 18:21 GMT
#23
On December 18 2007 23:07 Emptyness wrote:
Noone will miss this thread, because it's in the Recommended Threads and there is no need for you to bump it.


This still moves it up to the top of the listing on the left of the site, making it easier to see for people like me, who would never have read it if it hadn't been bumped.

Thanks, this is a pretty interesting read
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Kraekkling
Profile Blog Joined June 2007
534 Posts
December 18 2007 19:26 GMT
#24
On December 18 2007 23:07 Emptyness wrote:
Noone will miss this thread, because it's in the Recommended Threads and there is no need for you to bump it.


no.

nice read, ty
(*^^)(^*)
azndsh
Profile Blog Joined August 2006
United States4447 Posts
December 18 2007 20:50 GMT
#25
This is similar to how I describe StarCraft to new players, although I split strategical into economic and technological, so I end up with a balance between three factors:

econ, tech, military
iosef
Profile Joined June 2007
Israel194 Posts
December 18 2007 21:02 GMT
#26
On December 19 2007 05:50 azndsh wrote:
This is similar to how I describe StarCraft to new players, although I split strategical into economic and technological, so I end up with a balance between three factors:

econ, tech, military


tech has both strategical and tactical components though. for example, the evolution chamber itself is an example of strategical advantage, while the +1 carapace is pure tactical advantage.
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
December 21 2007 16:54 GMT
#27
Nice article.

I just wanted to point out that drops can be a strategic manoeuvre as well. Any drop where you attack the probe line or the production facilities is also a strategic drop, for the same reason they call bombing that targets enemy factories/shipyards/resource depots "strategic bombing".
I will eat you alive
MuShu
Profile Joined March 2005
United States3223 Posts
December 21 2007 19:49 GMT
#28
Very nice article, I never noticed it in the Recommended Threads.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
Last Edited: 2007-12-21 20:03:38
December 21 2007 20:03 GMT
#29
Interesting read, I am definitely going to analyze a few pro reps and a few of my reps with this and look for the differences in tactical/strategical advantage. My guess is there will be many of them, and they will be quite large.

Nice guide llintar
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
December 21 2007 21:13 GMT
#30
sweet article. Maybe my zerg tactics increase now :D
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
Millz
Profile Joined February 2010
Canada30 Posts
February 15 2010 02:16 GMT
#31
Thanks a bunch ^_^ GREAT GUIDE!
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