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to not need a robo until you take your 2nd expansion is a huge advantage p can take over z... a lot like the advantage t gets over p when not building an ebay. same thing can be said for the stargate... keep the probe alive and you dont need sair. put pressure with zeals. Amount of lings will tell you a lot. you always get an archon anyway. Sair vs 1 base zerg is good if you swich to a fast 3 gate zeal with +1. You wanna attack quicky so the +1 is gonna be needed cause he will have a lot lings when u come out with ur speedy zeals. With the sair you will see if you need a robo or not. You expand while your attacking. You will have map control now for a period so your expand IS secure. and speed zeal with an archon or 2 and observer is all possioble at the point he has lurkers and mass lings. With good micro toss can get out of it and meanwhile expand so things are even again. I have seen this countless times on vods of pro tosses. Getting +1 doesn't mean you gotta sit in base and wait. However if you come out and lose units its a bullshit opening. You can't afford to lose units. SO it requires a lot attention and good zealot control. Basicly you wanna come out before +1 is finished but not to kill him but force him into more zerglings.
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On June 01 2004 01:37 SW)Surv wrote: Show nested quote +to not need a robo until you take your 2nd expansion is a huge advantage p can take over z... a lot like the advantage t gets over p when not building an ebay. same thing can be said for the stargate... keep the probe alive and you dont need sair. put pressure with zeals. Amount of lings will tell you a lot. you always get an archon anyway. Sair vs 1 base zerg is good if you swich to a fast 3 gate zeal with +1. You wanna attack quicky so the +1 is gonna be needed cause he will have a lot lings when u come out with ur speedy zeals. With the sair you will see if you need a robo or not. You expand while your attacking. You will have map control now for a period so your expand IS secure. and speed zeal with an archon or 2 and observer is all possioble at the point he has lurkers and mass lings. With good micro toss can get out of it and meanwhile expand so things are even again. I have seen this countless times on vods of pro tosses. Getting +1 doesn't mean you gotta sit in base and wait. However if you come out and lose units its a bullshit opening. You can't afford to lose units. SO it requires a lot attention and good zealot control. Basicly you wanna come out before +1 is finished but not to kill him but force him into more zerglings.
wtf are you talking about dude ... ? ? ? ?
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On June 01 2004 22:44 marshall28 wrote: Show nested quote +On June 01 2004 01:37 SW)Surv wrote: to not need a robo until you take your 2nd expansion is a huge advantage p can take over z... a lot like the advantage t gets over p when not building an ebay. same thing can be said for the stargate... keep the probe alive and you dont need sair. put pressure with zeals. Amount of lings will tell you a lot. you always get an archon anyway. Sair vs 1 base zerg is good if you swich to a fast 3 gate zeal with +1. You wanna attack quicky so the +1 is gonna be needed cause he will have a lot lings when u come out with ur speedy zeals. With the sair you will see if you need a robo or not. You expand while your attacking. You will have map control now for a period so your expand IS secure. and speed zeal with an archon or 2 and observer is all possioble at the point he has lurkers and mass lings. With good micro toss can get out of it and meanwhile expand so things are even again. I have seen this countless times on vods of pro tosses. Getting +1 doesn't mean you gotta sit in base and wait. However if you come out and lose units its a bullshit opening. You can't afford to lose units. SO it requires a lot attention and good zealot control. Basicly you wanna come out before +1 is finished but not to kill him but force him into more zerglings. wtf are you talking about dude ... ? ? ? ? Lol i am talking about the use of corsairs. When they should be used.
Im curious what you meant by 'wtf u talking bout dude' clearify plz
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I think he means your dead wrong. I agree with marshall. Delaying a robo until you have secured your expo and then some is a HUGE advantage. It is NOT the same as simply not going stargate.
Advtanges: Again, twisted said all of these, I almost don't want to bother. In fact I won't, educated yourself and read twisted's post. And think about it, not having to spend 375 gas for an obs until after you have 2 gases fully running and you end up actually needing it is much much much better than blindly going useless tech. The sair actually scouts, and performs about 4 other functions. Anyway, go read twisted's post and think about it some more.
I see now you say "keep the probe alive". Which is possible unless he goes speedling, or is not retarded. My bad. I would really really like to see you post a rep of you vs a non-comatose zerg where you keep the probe alive until lair is 3/4 done. BTW, how do you know he jsut wont lair and tech at his expo? Are you saying he wont put sunks at his expo so you can freely scout it also? Maybe if Z was 12 oclock you could glance to see if it was a lair. But you may not be able to see the hatch at choke. Obviously the longer you have sight in his base the better, but the probe does not = the sair at all in scouting or other options.
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I can see when he puts gas, the amount of drones, the amount of lings and the amount of sunks. I dont go sair vs fast expand zerg i said vs 1 base read my post better. And why should i be wrong. I posted some pretty accurate shit there.
Ofcorz you get the temp tech and expand first. I go robo when i see the lurks or know when they are coming. For example when he is muta harrassing you for a while you should expect some lurkers as a follow up.
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OK, your right you did say vs one base zerg. But why did you quote marshall's robo and then not really respond to it or argue against it? Nm, this is off topic. I just got confused by your quoting.
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On June 03 2004 10:08 maleorderbride wrote: OK, your right you did say vs one base zerg. But why did you quote marshall's robo and then not really respond to it or argue against it? Nm, this is off topic. I just got confused by your quoting. cause he does sair 80% of his games wich is almost every game. And i dont think sair should be used every game so i explained when it should be used.
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cyra is the man~
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Sairs are very hurtful when its unexpected, and later I usually tech to disruption web and carriers while maintaining a nice zeal/goon/temp army for defense.
Disruption web can own them if they just have 2 or 3 spores at each section while the carriers I use for kill.
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Netherlands13552 Posts
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Norway28267 Posts
to add to the "should you split lords or send all to choke" debate, I personally feel you should definitely split them.
personally I've had oh so much fun killing people with sair rush followed up by dt drop. I don't think I've ever lost with it, although I've only used it like 5 times. gotta know when it's likely to work tho.
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Netherlands13552 Posts
A lot of protosses do it on 6/9, sair rush followed up with some dt rush build. I usually keep 1 lord in my base once the initial sair threat is over
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this is a great thread. im inclined to believe marsha.
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