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Bot on ladder - Page 12

Forum Index > BW General
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iFU.pauline
Profile Joined September 2009
France1752 Posts
3 hours ago
#221
On September 25 2026 19:25 Kraekkling wrote:
Show nested quote +
On September 25 2026 13:25 prosatan wrote:
Vs Artoshisu!



one noticeable thing is that the bot makes way less workers than humans do. I long suspected that we might have been overmaking workers


other than that, there are exciting times ahead of us

we're about to find out that broodwar is way less "solved" than almost everyone assumed

sure, the bot wins some games by superior micro and engagements which is hard to replicate for humans, but it also does a lot smart strategic things that we can learn from


and this is obviously also an "early" version of the bot - the futures ones will only get better and smarter


I'd expect the way every match-up is played (in human play) to change substantially in the next few years

there will be new ideas, things that were considered bad will be re-evaluated, and things that were considered standard will be adjusted


Back in the day we would make less workers than now; the reason the AI doesn't need to make as much workers is most probably because macro management isn't a problem even under hard multitasking contrains. If you gather mineral like a turtle while not producing, trust me your opponent will have an advantage at having more workers.

I will not be so optimistic when it comes to future strategies. I think once the AI abilities are limited to what human can do, the most probable outcome is that it will start going mech vs protoss haha. Sheer speculation of course, but it is not like nobody has tried mm tank before. We all experienced the power of multitasking when playing against a team melee. The strategies were built based on mechanical constraints we all have, you remove these contraints, suddenly you think everything can work.
No coward soul is mine, No trembler in the world's storm-troubled sphere, I see Heaven's glories shine, And Faith shines equal arming me from Fear
Toshinou-Kyouko
Profile Joined November 2024
Philippines680 Posts
3 hours ago
#222
larva lost this round

now if only human protoss players can play this aggressive vs zerg, on one base too.... maybe they could finally win an asl
Yuru Yuri best anime
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines874 Posts
3 hours ago
#223
i've seen flash beat larva with game scores much worse than 19:11
[image loading]
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7032 Posts
3 hours ago
#224
On September 25 2026 23:14 Toshinou-Kyouko wrote:
larva lost this round

now if only human protoss players can play this aggressive vs zerg, on one base too.... maybe they could finally win an asl


We should really make a petition to allow Snow to play from home his ASL games and also allow PLuto to play as Protoss lol.
BlueStar
Profile Blog Joined August 2005
Bulgaria1177 Posts
3 hours ago
#225
Whoa, I just had a chance to meet the bot, and I went for the most unorthodox build that I could have thought of ;D Not even close

https://sagi.gg/battletag/fa920a69-1e94-432b-aa6c-08df18238073

I have a feeling that bot activity will become widespread real soon. I hope they remove the maphack, it could be an interesting challenge.
Leader of the Bulgarian National SCBW/SC2 team and team pSi.SCBW/SC2
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