PTR coming back - Page 3
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srj
Canada134 Posts
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fazek42
Hungary438 Posts
On May 24 2020 08:09 tec27 wrote: Is vsync on perhaps? Or maybe enforced by your graphics driver for directx or something? The settings don't save/share between PTR/non-PTR so that may just be something you have set differently between the two (although I don't think vsync defaults to on so who knows, really) Yeah, V-sync was off. Turning it off or on made no difference. I found, however, that going to windowed, and then back to windowed-fullscreen made the FPS go up... It reached a 100 in HD and 150 in SD! Damn, lol :D Should probably test on windows 10, but there's not enough space on my bootcamp partition to install PTR I think... edit: After resizing partitions and testing on Windows 10, I can say that it's a similar experience under Windows 10 as well. Except the window hack doesn't work here, and I get a capped 60 FPS both in HD and SD, whereas with the regular version I get a 100 FPS in HD and 150 in SD. If I go to windowed mode, I get 200 and 300 FPS respectively. I'll post on the official forum as well and hope that by the time they roll this update out for real it'll support intel integrated graphics properly as well... | ||
Master of DalK
Canada1789 Posts
On May 23 2020 03:03 tec27 wrote: You can compare the versions of libcef.dll in the PTR and non-PTR versions and see they are they same: Thus, this update still hasn't been rolled forward. I had never actually gone and looked up what Chrome version that corresponds to, but apparently it's from April 2015, which... oof. How is their version of CEF that old??? What a joke. | ||
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