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FPL Trading R2 10-11 - Page 4

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 Next All
Kimoleon
Profile Blog Joined October 2009
United States210 Posts
December 11 2010 02:18 GMT
#61
Kimoleon 169.681 Fantasy Soulkey Zero Leta Stork Sea Calm KT MBC Princess Hyun Much Brave

(Soulkey - Zero) + (KT - MBC) - (Much - Brave)

(35.455 - 39.118) + (8.333 - 19.821) - (14.014 - 29.935)

= .77
#nanashin #once | No Sana No Life | BW Forever ~
FuRong
Profile Joined April 2010
New Zealand3089 Posts
December 11 2010 02:38 GMT
#62
FuRong 106.3736459 Flash TurN Reality Kal Stork RuBy GoRush khan RorO Shine Really Bogus

(Turn-Reality) - (Shine-Really)
(18.313 - 11.724) ) - (34.337 - 31.813)
= 4.068
Don't hate the player, hate the game
Epithet
Profile Blog Joined February 2010
United States840 Posts
December 11 2010 03:54 GMT
#63
Epithet 189.7672147 Stork Fantasy Calm Action Jaedong S2 Leta
Turn Jaehoon Skyhigh Perfectman

Calm - Action - Jaehoon - Skyhigh
(24.6 - 12.563) - (19.81-8.4) = .227
YellOw, Reach, & Nal_Ra Hwaiting!!
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
December 11 2010 20:32 GMT
#64
fuck i trade off roro and he instantly wins

i have the finger of death
Translator:3
GG_NO_RE
Profile Joined October 2009
Japan238 Posts
December 12 2010 07:06 GMT
#65
a question: does the new/readjusted schedule still hold true for 'number of matches left to play' on the spreadsheet? like do mbc, ace and fox players still have one less than other teams?
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
December 12 2010 07:08 GMT
#66
On December 12 2010 16:06 GG_NO_RE wrote:
a question: does the new/readjusted schedule still hold true for 'number of matches left to play' on the spreadsheet? like do mbc, ace and fox players still have one less than other teams?

Yes
Translator:3
Epithet
Profile Blog Joined February 2010
United States840 Posts
Last Edited: 2010-12-14 13:30:38
December 13 2010 09:08 GMT
#67
fuck. i trade jaehoon for skyhigh AND SKYHIGH IMMEDIATELY WINS?
EDIT: TWICE IN A ROW?!?!?!?!?!?
sigh
YellOw, Reach, & Nal_Ra Hwaiting!!
GG_NO_RE
Profile Joined October 2009
Japan238 Posts
Last Edited: 2010-12-14 13:14:04
December 14 2010 13:13 GMT
#68
fox/hite spoiler
+ Show Spoiler +
so in hindsight trading away leta and getting shine on my anti team didn't turn out to be a good move >_>
integral
Profile Blog Joined February 2009
United States3161 Posts
December 16 2010 03:16 GMT
#69
Trades are now open until Saturday December 18th 13:00 KST
IIsmittyII
Profile Joined April 2010
United States12 Posts
December 16 2010 04:15 GMT
#70
IIsmittyII 26.47 Bisu Baby hiya Paralyze Saint Canata hoejja KT SKT Killer horang2 M18M
(0.492 - -0.929) + (3.1 - 3.905)
=.62
Quarz
Profile Joined November 2010
448 Posts
Last Edited: 2010-12-16 05:37:12
December 16 2010 05:35 GMT
#71
Quarz 93.79 Flash Jeadong Sea Hyuk Hiya Paralyze sky Horang2 Shuttle PerfectMan

(Hyuk - Hiya) + (Paralyze - sky)
(0.492 - 1.733) + (0.492 - -0.794)
=0.045
Jackal03
Profile Joined October 2009
Brazil7469 Posts
Last Edited: 2010-12-16 18:05:46
December 16 2010 16:13 GMT
#72
Jackal03 110.98 Leta Bisu Free Ssak Hogil Iris Stork Paralize Hite Turn Reality Jaehoon Perfectman

(Free - Ssak) + (Hogil - Iris) - (Turn - Reality) =
(11.758 - 12.063) + (8.933 - 6.296) - (6.639 - 4.797) =
-0.305 + 2.637 - 1.842 = 0.49
BW is back
Voidsoul
Profile Joined August 2009
Germany154 Posts
December 16 2010 17:54 GMT
#73
Soulsplitter 75.26 Stork Bisu TurN firebathero soulkey JangBi Paralyze KHAN Horang2 Killer ForGG movie

(TurN - firebathero) - (ForGG - movie) =
(6.639 - 8.400) - (5.742 - 7.733) =
-1.761 - (-1.991) = 0.23
ThisIsFate
Profile Joined April 2010
Canada10 Posts
December 16 2010 22:21 GMT
#74
I got a 7.02 trade value differential from week 1 trade, am I allowed to use that for my week 3 trade with this new update?
Scarecrow
Profile Blog Joined July 2009
Korea (South)9175 Posts
Last Edited: 2010-12-17 08:04:37
December 17 2010 08:01 GMT
#75
Scarecrow 105.77 Flash LetaJaedong Stats Stork Calm Best Hiya KT
(Calm - Best) + (Leta - Jaedong)
(17.333 - 7.394) + (30.337 - 39.937)
= 0.339
Yhamm is the god of predictions
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
December 17 2010 08:18 GMT
#76
OK, who do I want to finger of death this time?

infinitestory

Jaedong Sea Kal free Snow Sun Paralyze SKT KHAN great Baby Hydra horang2
(11.758 - 11.004) + (15.621 - 14.933) - (24.53 - 20.548) = -2.54

I've got enough trade differential saved up to cover it.


seriously chck out my trade score differential, blows everyone else out of the water. whoever i pick for main team starts failing and whoever i pick for anti starts winning
Translator:3
frank0406
Profile Joined January 2010
United States32 Posts
December 17 2010 13:26 GMT
#77
frank0406 128.68 Jaedong Kal flash Light Roro Midas Soulkey FOX SKT yellow Much PerfectMan

(Midas - Soulkey) + (FOX - SKT)
(8.517 - 16.121) + (17.4 - 15.621)
= -5.825

A retained differential of 6.96 will make this trade possible, with a residual of 1.135
ThisIsFate
Profile Joined April 2010
Canada10 Posts
December 17 2010 20:38 GMT
#78
ThisIsFate 117.94 Flash Fantasy Leta Hyuk HiyA Action Stork FOX KT Rolster TurN PerfectMan han hogil

[(Hyuk - Hiya) - (han - hogil)] + (week 1 differential value)
[(0.492 - 1.733) - (13.581 - 8.933)] + (7.02)
[-5.889] + (7.02)
=1.131

Note: 7.02 differential from week 1
Ragnell
Profile Joined April 2010
United States5 Posts
December 17 2010 22:59 GMT
#79
Ragnell
Soulkey TurN HiyA Snow soo Stats JangBi Hite Horang2 Shuttle PerfectMan

(TurN - HiYa)
(6.639 - 1.733)
=4.906
integral
Profile Blog Joined February 2009
United States3161 Posts
December 18 2010 00:24 GMT
#80
On December 17 2010 17:18 infinitestory wrote:
seriously chck out my trade score differential, blows everyone else out of the water. whoever i pick for main team starts failing and whoever i pick for anti starts winning


That's not how that works. Here's the original idea as I received it in a private message from pschiu:
Original Message From pschiu:
Hi,

Here's a suggestion for allowing trading without introducing -too- much work.

For simplifying discussion say a person only picks two players for main team. Say, Action and Bisu. I suppose that you'd just record the person's team as Action+Bisu, then at the end of Round 2 sum both Action's and Bisu's points to get the person's points.

Now suppose he wants to trade Bisu for Calm and you've checked race/rank restrictions and whatnot and deemed this allowable. I suppose you'd be thinking that to implement this, you'd have to keep track of all progamers' points week-by-week. So my suggestion is how to bypass that:

Just keep an extra variable P initialised to 0 for each person. At the point where Bisu is traded for Calm, take Bisu's CURRENT point B and Calm's CURRENT point C, then update P to P+B-C. Then, remove Bisu from the person's team and add Calm in. Now you don't ever have to record that the person had Bisu and traded for Calm during which week. At the end of Round 2, just sum Action's and Calm's FINAL points and P to get the person's points.

Why this works is that you're effectively keeping B = (Bisu's points the person did get) - C = (Calm's points the person DIDN'T get). When you add Calm's final points at the end to P, you are effectively subtracting off Calm's points he didn't get.

With a little thought you can also see this works for multiple trades, trading traded players, proteam trades, and you can also reverse the signs to make it work for anti-team trades.

The downside is that you have to do this each week, and it would be hard to undo any trades, say a few weeks later, if you find out you accidentally allowed a bad trade or something, unless you keep some sort of trade accounting history.

It's up to you though, just a suggestion, and thanks heaps for setting up this FPL! If you need further clarifications on the method I'd be happy to explain.
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