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[Map] Asarin 2.1

Forum Index > BW General
Post a Reply
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
April 11 2010 20:13 GMT
#1
[image loading]
Because SC2 Map editor isn't out yet.

It was the map for Husky's competition but since that's kinda died, I figured I'd post here.

10 mineral patches in main (some are stacked to make it more efficient) and 7 in the nat (though one patch on the end is 100 minerals). You can get through minerals at the naturalby mining out any one patch, though obviously, the one on the end is going to be mined out first. From there you have Khaydarin crystals which basically force you to waste one worker to pick it up. There are also neutral Hero DTs, which you need scan to take care of (80 shields, 40 hp). Third base has 7 mineral patches as well as a gas.

There's a bit of a pathing issue when going from 11 to 7 or from 1 to 5 (Vice versa as well of course). Also, for the top and bottom backdoor nat paths, you need to take out the middle khaydarin crystal to fit large units through (dragoons, tanks, etc). For the 9 and 3 paths, any crystal will do.

I'm still testing a few things but the map's pretty much done. It's been the only map I've been working on for, what, 3 months? So I'm pretty happy with it.

Melee
Observer
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
Last Edited: 2010-04-11 21:47:27
April 11 2010 21:47 GMT
#2
wouldnt it be funny if someone made a Dark Archon to mc a neutral dt?
and its a really cool map
Nada's body is South Korea's greatest weapon.
GeMicles
Profile Blog Joined January 2010
Canada307 Posts
April 12 2010 02:26 GMT
#3
can you give me the link to your uber unbalanced FFA maps? like 7 sins or something.
this is like a small scale version of HBR without a backdoor entrance
i pikachu in the shower
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
Last Edited: 2010-04-12 02:36:34
April 12 2010 02:35 GMT
#4
http://www.panschk.de/mappage/comments.php?mapid=2612

Here you go. I didn't make it, Testbug did, It's the only FFA map I use, and I don't consider it unbalanced. I call it fun.

Edit: And I imagine only the ridges would play similarly to HBR. Since there are only one of the between each starting position, it's probably not as important.
GeMicles
Profile Blog Joined January 2010
Canada307 Posts
April 13 2010 04:22 GMT
#5
hmm huge ramp to the natural. looks like a goon friendly map. this might start to grow on me, though i would suggest a middle mineral only or double gas for austhetic reasons though. it looks kind of bare
i pikachu in the shower
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 13 2010 04:59 GMT
#6
On April 12 2010 06:47 Kenpachi wrote:
wouldnt it be funny if someone made a Dark Archon to mc a neutral dt?
and its a really cool map

>
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
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