• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:06
CEST 08:06
KST 15:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League14Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1165.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Rollback Netcode in Brood War [Megathread] Daily Funny Videos Bot on ladder
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9310 users

So I'm coding in C n stuff1 - Page 2

Blogs > evanthebouncy!
Post a Reply
Prev 1 2 All
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
Last Edited: 2009-01-08 11:44:27
January 08 2009 11:43 GMT
#21
I got my own questions.

Why does main method traditionally return an int? What the bloody hell is it good for?

Aren't there algorithms that make use of recursion, which would be a big pain to turn into iterative implementations using stacks? I suppose the asymptotal speed and space would be the same, if that's what Bockit's professor was saying.

Oh, and fonger, most compilers these days automatically optimize tail and head recursion so that they don't uselessly fill up your stack.
Compilers are like boyfriends, you miss a period and they go crazy on you.
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
January 08 2009 12:34 GMT
#22
On January 08 2009 19:56 Bockit wrote:
My professor would say that recursion tends to be the more 'elegant' solution, but is never better than iteration.

Tail recursion is just fine.
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
January 08 2009 12:48 GMT
#23
On January 08 2009 20:43 BottleAbuser wrote:
Why does main method traditionally return an int? What the bloody hell is it good for?

I'm not much of a C programmer, but I think it's being used for error handling. If everything works, you normally return 0. If not, you can return an error code to see what went wrong.
MasterOfChaos
Profile Blog Joined April 2007
Germany2896 Posts
January 08 2009 12:50 GMT
#24
Why does main method traditionally return an int?
-Because programs return an int(I'm not sure about the range. But I think 16bit)
This is usually only relevant for console programs, and mostly used to signal an error back to the calling program/script.

In general you will use mostly iteration in c, but recursion where necessary.
LiquipediaOne eye to kill. Two eyes to live.
Darth_Ihsahn
Profile Joined June 2007
Mexico138 Posts
Last Edited: 2009-01-08 17:45:52
January 08 2009 17:42 GMT
#25
On January 08 2009 16:00 GHOSTCLAW wrote:
Show nested quote +
On January 08 2009 13:39 b3h47pte wrote:
On January 08 2009 13:01 InRaged wrote:
Why are you learning C? :3
There are much better languages for beginners ;P


I started learning C++ when i was in 6th grade so I'm sure he will have no problem learning C.


C is really really good to learn depending on what you actually want to do. Embedded systems all use C, just because they tend to be speed dependent, and you're memory/processor constrained. C runs pretty fast (not like hand optimized coding "to the metal", but close enough ><;


I work writing code for microcontrollers and this is absolutely right. C has a good balance between speed/resources and portability.

To expand a bit on what MasterOfChaos said, you usually need a return value for your program (main method) when you execute it as a part of a batch process and you need to know whether it succeeded or not.

This is how IDEs work under the hood. They call the compiler for each source file in the project, if all succeeded, they call the linker, if there is no error, a "build successful" message is displayed.
What does not kill you makes you stronger.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
January 08 2009 19:53 GMT
#26
On January 08 2009 21:34 HeadBangaa wrote:
Show nested quote +
On January 08 2009 19:56 Bockit wrote:
My professor would say that recursion tends to be the more 'elegant' solution, but is never better than iteration.

Tail recursion is just fine.

yes, as long as the language you are programming is uses tail call optimization. Not all of them do.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
15:00
Finals
Rush vs Soulkey
StarCastTV_EN161
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 3394
Calm 2817
Bisu 2557
BeSt 362
Jaedong 329
EffOrt 305
Stork 192
FanTaSy 164
ZergMaN 144
ZerO 109
[ Show more ]
Hyun 75
Mind 58
Sexy 51
Barracks 34
Terrorterran 31
ToSsGirL 20
JYJ 20
SilentControl 18
Sharp 15
Noble 14
sorry 11
scan(afreeca) 9
Dota 2
NeuroSwarm259
Other Games
summit1g6529
WinterStarcraft566
C9.Mang0274
Livibee187
RuFF_SC2123
Liquid`Ken17
Dewaltoss8
Organizations
StarCraft: Brood War
Afreeca ASL 7455
Other Games
gamesdonequick570
StarCraft: Brood War
UltimateBattle 104
[ Show 11 non-featured ]
StarCraft 2
• practicex 51
• Nickrosys13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur679
Upcoming Events
CranKy Ducklings
3h 54m
WardiTV Invitational
4h 54m
AI Arena Tournament
9h 54m
BSL Open Qualifier
12h 54m
Sparkling Tuna Cup
1d 3h
OSC
1d 6h
IPSL
1d 9h
BSL Open Qualifier
1d 12h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
eXTREMESLAND '26: SEA 4th Place
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.