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Blogs > micronesia
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micronesia
Profile Blog Joined July 2006
United States24788 Posts
May 24 2008 18:55 GMT
#1
It's so annoying when you maynard a bunch of probes and they all get stuck in between gateways on the way to the natural -_-

Just now I was playing a pvp where I needed to pull probes to defend, just as my nexus was finishing, and just when I looked to pull them, I saw a group of them bouncing back and forth in between my gateways ._.

Should I put other buildings in that area instead? I've never given my gateways positioning much thought...

*****
ModeratorThere are animal crackers for people and there are people crackers for animals.
thunk
Profile Blog Joined March 2008
United States6233 Posts
May 24 2008 18:58 GMT
#2
How did you place your gateways? I know that if you place your gateways vertically instead of horizontally your probes have trouble path though them.

0 -> gate way

place like: 00

instead of:
0
0
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
micronesia
Profile Blog Joined July 2006
United States24788 Posts
May 24 2008 18:59 GMT
#3
On May 25 2008 03:58 thunk wrote:
How did you place your gateways? I know that if you place your gateways vertically instead of horizontally your probes have trouble path though them.

0 -> gate way

place like: 00

instead of:
0
0

Ah, I always do them vertically so yeah that's probably the issue... although they fit much better than way in a lot of bases :-/
ModeratorThere are animal crackers for people and there are people crackers for animals.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
May 24 2008 19:10 GMT
#4
I have the same problem as microneisia. Placing the gates horizontally kinda makes it harder to fit more gates in most bases. And even if they fit, it makes moving units around the base harder. Especially goons who happen to TRY to get stuck at times...
clazziquai
Profile Blog Joined October 2007
6685 Posts
May 24 2008 19:11 GMT
#5
OMG i know what you mean. it sucks A LOT wow =/

i just use the move command if that happens, and probes are fuckin retarded loool
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
thunk
Profile Blog Joined March 2008
United States6233 Posts
May 24 2008 19:34 GMT
#6
Yea, I agree. Placing gates vertically is much, much, nicer in cramped bases but if you place them horizontally units path better. (Especially HT, which seem to have a large collision size).
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
minus_human
Profile Blog Joined November 2006
4784 Posts
May 24 2008 20:25 GMT
#7
Actually I believe this bug is a result of recent patching, I do not recall it happening EVER before 1.15

can anyone confirm this?

yeah it sucks
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
May 24 2008 21:55 GMT
#8
nah its always happened
phase
Profile Blog Joined January 2008
United States399 Posts
May 24 2008 22:44 GMT
#9
happens with SCVs too. in TvZ, don't place your first two barracks vertically, if they're gonna be between your main and your natural.
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