• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:12
CEST 11:12
KST 18:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)65ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Mizenhauer's Douyu Cup Preview Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play Possible bug in the new patch?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? ASL 22 Proposed Map Pool BW General Discussion [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6711 users

Blocked maynards

Blogs > micronesia
Post a Reply
micronesia
Profile Blog Joined July 2006
United States24779 Posts
May 24 2008 18:55 GMT
#1
It's so annoying when you maynard a bunch of probes and they all get stuck in between gateways on the way to the natural -_-

Just now I was playing a pvp where I needed to pull probes to defend, just as my nexus was finishing, and just when I looked to pull them, I saw a group of them bouncing back and forth in between my gateways ._.

Should I put other buildings in that area instead? I've never given my gateways positioning much thought...

*****
ModeratorThere are animal crackers for people and there are people crackers for animals.
thunk
Profile Blog Joined March 2008
United States6233 Posts
May 24 2008 18:58 GMT
#2
How did you place your gateways? I know that if you place your gateways vertically instead of horizontally your probes have trouble path though them.

0 -> gate way

place like: 00

instead of:
0
0
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
micronesia
Profile Blog Joined July 2006
United States24779 Posts
May 24 2008 18:59 GMT
#3
On May 25 2008 03:58 thunk wrote:
How did you place your gateways? I know that if you place your gateways vertically instead of horizontally your probes have trouble path though them.

0 -> gate way

place like: 00

instead of:
0
0

Ah, I always do them vertically so yeah that's probably the issue... although they fit much better than way in a lot of bases :-/
ModeratorThere are animal crackers for people and there are people crackers for animals.
o3.power91
Profile Blog Joined November 2007
Bahrain5288 Posts
May 24 2008 19:10 GMT
#4
I have the same problem as microneisia. Placing the gates horizontally kinda makes it harder to fit more gates in most bases. And even if they fit, it makes moving units around the base harder. Especially goons who happen to TRY to get stuck at times...
clazziquai
Profile Blog Joined October 2007
6685 Posts
May 24 2008 19:11 GMT
#5
OMG i know what you mean. it sucks A LOT wow =/

i just use the move command if that happens, and probes are fuckin retarded loool
#1 Sea.Really Fan / #1 Nesh Fan / Terran Forever~
thunk
Profile Blog Joined March 2008
United States6233 Posts
May 24 2008 19:34 GMT
#6
Yea, I agree. Placing gates vertically is much, much, nicer in cramped bases but if you place them horizontally units path better. (Especially HT, which seem to have a large collision size).
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
minus_human
Profile Blog Joined November 2006
4784 Posts
May 24 2008 20:25 GMT
#7
Actually I believe this bug is a result of recent patching, I do not recall it happening EVER before 1.15

can anyone confirm this?

yeah it sucks
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
May 24 2008 21:55 GMT
#8
nah its always happened
phase
Profile Blog Joined January 2008
United States399 Posts
May 24 2008 22:44 GMT
#9
happens with SCVs too. in TvZ, don't place your first two barracks vertically, if they're gonna be between your main and your natural.
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
WardiTV673
CranKy Ducklings123
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 782
StateSC2 84
StarCraft: Brood War
Soma 136
Sharp 117
PianO 116
ToSsGirL 68
Killer 68
Dewaltoss 62
ggaemo 58
ZergMaN 36
Mind 34
Aegong 31
[ Show more ]
Hm[arnc] 29
yabsab 15
NotJumperer 14
hero 12
zelot 6
Dota 2
BananaSlamJamma281
League of Legends
JimRising 537
Other Games
ceh9602
Mew2King119
Organizations
Dota 2
PGL Dota 2 - Main Stream4536
Other Games
gamesdonequick736
StarCraft: Brood War
UltimateBattle 64
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• 3DClanTV 115
• CranKy Ducklings SOOP21
• LUISG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1295
Upcoming Events
Big Brain Bouts
6h 48m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
19h 48m
Maestros of the Game
1d 3h
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 4h
Douyu Cup 2020
1d 19h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
3 days
RSL Revival
4 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
5 days
OSC
5 days
CrankTV Team League
6 days
Bombastic Starleague
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.