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FakeSteve[TPR]
Valhalla18444 Posts
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Chill
Calgary25969 Posts
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itsjustatank
Hong Kong9151 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
On October 19 2022 06:32 Chill wrote: what u doing i ended up in game design so mostly I just work lol besides that my primary hobby is still fgc with UNICLR as my main game, and i got into both F1 and sumo really hard what are you doing these days? hope you're well ![]() | ||
jimminy_kriket
Canada5489 Posts
Also thanks for making me google a whole bunch of acronyms i didn't know. | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On October 19 2022 13:37 jimminy_kriket wrote: What type of games do you design? Any specific company? Also thanks for making me google a whole bunch of acronyms i didn't know. hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}]) How's your life, what are you into these days? | ||
jimminy_kriket
Canada5489 Posts
Bioware, thats sick. I didn't know you were going into that type of thing. Congrats. | ||
DropBear
Australia4315 Posts
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BisuDagger
Bisutopia19190 Posts
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BisuDagger
Bisutopia19190 Posts
On October 19 2022 18:57 DropBear wrote: How long is a piece of string? I know I'm out of line answering this, but approximately 2,048 bytes | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On October 19 2022 23:49 BisuDagger wrote: Who is the real Steve? Where does he work? Real Steve is an old TL user named draeger. I think he's a lawyer | ||
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BisuDagger
Bisutopia19190 Posts
On October 19 2022 14:07 FakeSteve[TPR] wrote: Show nested quote + On October 19 2022 13:37 jimminy_kriket wrote: What type of games do you design? Any specific company? Also thanks for making me google a whole bunch of acronyms i didn't know. hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}]) How's your life, what are you into these days? Do you do any VR work? I find developing for VR to be a horrible pain because you have to put the headset on to actually test and experience. I'm currently building Crane VR sims for the Oculus. I'm curious to know how other developers in the gaming industry simplify VR dev testing. | ||
plasmidghost
Belgium16168 Posts
On October 19 2022 14:07 FakeSteve[TPR] wrote: Show nested quote + On October 19 2022 13:37 jimminy_kriket wrote: What type of games do you design? Any specific company? Also thanks for making me google a whole bunch of acronyms i didn't know. hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}]) How's your life, what are you into these days? That's good shit, how is it there? I've had offers from a few AAA studios for in-house red teaming but have no idea what the culture is like at any of them (hopefully they're not all like Blizzard lmao) | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On October 20 2022 00:36 BisuDagger wrote: Show nested quote + On October 19 2022 14:07 FakeSteve[TPR] wrote: On October 19 2022 13:37 jimminy_kriket wrote: What type of games do you design? Any specific company? Also thanks for making me google a whole bunch of acronyms i didn't know. hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}]) How's your life, what are you into these days? Do you do any VR work? I find developing for VR to be a horrible pain because you have to put the headset on to actually test and experience. I'm currently building Crane VR sims for the Oculus. I'm curious to know how other developers in the gaming industry simplify VR dev testing. Nah, haven't worked with VR, but i'd love to eventually. I think Tekken would be wild in VR if the control schema worked | ||
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FakeSteve[TPR]
Valhalla18444 Posts
On October 20 2022 02:01 plasmidghost wrote: Show nested quote + On October 19 2022 14:07 FakeSteve[TPR] wrote: On October 19 2022 13:37 jimminy_kriket wrote: What type of games do you design? Any specific company? Also thanks for making me google a whole bunch of acronyms i didn't know. hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}]) How's your life, what are you into these days? That's good shit, how is it there? I've had offers from a few AAA studios for in-house red teaming but have no idea what the culture is like at any of them (hopefully they're not all like Blizzard lmao) I'm really happy here, the culture is quite progressive which is a good fit for me. This is my second stint at bioware in design cuz i did a short-term contract with them in the past (this current role is permanent) so knowing the team obviously really helps you adjust and get comfortable I've worked in AAA and indie, the main difference to me is just like, the amount of people at director level whose opinions you must simultaneously satisfy. | ||
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BisuDagger
Bisutopia19190 Posts
On October 20 2022 02:45 FakeSteve[TPR] wrote: Show nested quote + On October 20 2022 00:36 BisuDagger wrote: On October 19 2022 14:07 FakeSteve[TPR] wrote: On October 19 2022 13:37 jimminy_kriket wrote: What type of games do you design? Any specific company? Also thanks for making me google a whole bunch of acronyms i didn't know. hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}]) How's your life, what are you into these days? Do you do any VR work? I find developing for VR to be a horrible pain because you have to put the headset on to actually test and experience. I'm currently building Crane VR sims for the Oculus. I'm curious to know how other developers in the gaming industry simplify VR dev testing. Nah, haven't worked with VR, but i'd love to eventually. I think Tekken would be wild in VR if the control schema worked I’m getting the new meta quest pro at the end of the month. It’d be cool to use their new AR tech to create tekken battle levels inside your house! It would be bad ass if Akuma could wreck your office. | ||
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zatic
Zurich15317 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
On October 20 2022 17:30 zatic wrote: Would you have gotten in SC2 if Nal_Rock would have been as successful as MC was? Would i play one of my least favorite games if one of my least favorite players was better at it? ....no 😂 | ||
Chairman Ray
United States11903 Posts
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micronesia
United States24612 Posts
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