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It's me. AMA.

Blogs > FakeSteve[TPR]
Post a Reply
1 2 3 Next All
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 18 2022 15:42 GMT
#1
hi TL, been a while

****
Moderatormy tatsu loops r fuckin nice
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
October 18 2022 21:32 GMT
#2
what u doing
Moderator
itsjustatank
Profile Blog Joined November 2010
Hong Kong9153 Posts
October 19 2022 00:02 GMT
#3
i rate this 5/5
Photographer"nosotros estamos backamos" - setsuko
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 19 2022 01:44 GMT
#4
On October 19 2022 06:32 Chill wrote:
what u doing

i ended up in game design so mostly I just work lol

besides that my primary hobby is still fgc with UNICLR as my main game, and i got into both F1 and sumo really hard

what are you doing these days? hope you're well
Moderatormy tatsu loops r fuckin nice
jimminy_kriket
Profile Blog Joined February 2007
Canada5501 Posts
October 19 2022 04:37 GMT
#5
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.
life of lively to live to life of full life thx to shield battery
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 19 2022 05:07 GMT
#6
On October 19 2022 13:37 jimminy_kriket wrote:
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.


hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}])

How's your life, what are you into these days?
Moderatormy tatsu loops r fuckin nice
jimminy_kriket
Profile Blog Joined February 2007
Canada5501 Posts
October 19 2022 06:03 GMT
#7
I am a kitchen manager at a local restaurant. Life's alright, got a steady gf who also works with me. Shes my boss. Would not recommend but it is honestly pretty good.

Bioware, thats sick. I didn't know you were going into that type of thing. Congrats.
life of lively to live to life of full life thx to shield battery
DropBear
Profile Blog Joined January 2011
Australia4353 Posts
October 19 2022 09:57 GMT
#8
How long is a piece of string?
Sucker for nostalgia
BisuDagger
Profile Blog Joined October 2009
Bisutopia19231 Posts
October 19 2022 14:49 GMT
#9
Who is the real Steve? Where does he work?
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
BisuDagger
Profile Blog Joined October 2009
Bisutopia19231 Posts
October 19 2022 14:49 GMT
#10
On October 19 2022 18:57 DropBear wrote:
How long is a piece of string?

I know I'm out of line answering this, but approximately 2,048 bytes
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 19 2022 15:25 GMT
#11
On October 19 2022 23:49 BisuDagger wrote:
Who is the real Steve? Where does he work?


Real Steve is an old TL user named draeger. I think he's a lawyer
Moderatormy tatsu loops r fuckin nice
BisuDagger
Profile Blog Joined October 2009
Bisutopia19231 Posts
October 19 2022 15:36 GMT
#12
On October 19 2022 14:07 FakeSteve[TPR] wrote:
Show nested quote +
On October 19 2022 13:37 jimminy_kriket wrote:
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.


hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}])

How's your life, what are you into these days?

Do you do any VR work? I find developing for VR to be a horrible pain because you have to put the headset on to actually test and experience. I'm currently building Crane VR sims for the Oculus. I'm curious to know how other developers in the gaming industry simplify VR dev testing.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
plasmidghost
Profile Blog Joined April 2011
Belgium16168 Posts
Last Edited: 2022-10-19 17:02:36
October 19 2022 17:01 GMT
#13
On October 19 2022 14:07 FakeSteve[TPR] wrote:
Show nested quote +
On October 19 2022 13:37 jimminy_kriket wrote:
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.


hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}])

How's your life, what are you into these days?

That's good shit, how is it there? I've had offers from a few AAA studios for in-house red teaming but have no idea what the culture is like at any of them (hopefully they're not all like Blizzard lmao)
Yugoslavia will always live on in my heart
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 19 2022 17:45 GMT
#14
On October 20 2022 00:36 BisuDagger wrote:
Show nested quote +
On October 19 2022 14:07 FakeSteve[TPR] wrote:
On October 19 2022 13:37 jimminy_kriket wrote:
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.


hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}])

How's your life, what are you into these days?

Do you do any VR work? I find developing for VR to be a horrible pain because you have to put the headset on to actually test and experience. I'm currently building Crane VR sims for the Oculus. I'm curious to know how other developers in the gaming industry simplify VR dev testing.


Nah, haven't worked with VR, but i'd love to eventually. I think Tekken would be wild in VR if the control schema worked
Moderatormy tatsu loops r fuckin nice
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 19 2022 17:48 GMT
#15
On October 20 2022 02:01 plasmidghost wrote:
Show nested quote +
On October 19 2022 14:07 FakeSteve[TPR] wrote:
On October 19 2022 13:37 jimminy_kriket wrote:
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.


hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}])

How's your life, what are you into these days?

That's good shit, how is it there? I've had offers from a few AAA studios for in-house red teaming but have no idea what the culture is like at any of them (hopefully they're not all like Blizzard lmao)


I'm really happy here, the culture is quite progressive which is a good fit for me. This is my second stint at bioware in design cuz i did a short-term contract with them in the past (this current role is permanent) so knowing the team obviously really helps you adjust and get comfortable

I've worked in AAA and indie, the main difference to me is just like, the amount of people at director level whose opinions you must simultaneously satisfy.
Moderatormy tatsu loops r fuckin nice
BisuDagger
Profile Blog Joined October 2009
Bisutopia19231 Posts
Last Edited: 2022-10-19 20:05:50
October 19 2022 20:05 GMT
#16
On October 20 2022 02:45 FakeSteve[TPR] wrote:
Show nested quote +
On October 20 2022 00:36 BisuDagger wrote:
On October 19 2022 14:07 FakeSteve[TPR] wrote:
On October 19 2022 13:37 jimminy_kriket wrote:
What type of games do you design? Any specific company?

Also thanks for making me google a whole bunch of acronyms i didn't know.


hi jiminy :D I'm at bioware, I mostly work on combat stuff. And yeah sorry, fighting game vernacular is obtuse but I figure chill has seen these arrangements of letters before cuz he plays 3S (Street Fighter III: 3rd Strike [Capcom {1999}])

How's your life, what are you into these days?

Do you do any VR work? I find developing for VR to be a horrible pain because you have to put the headset on to actually test and experience. I'm currently building Crane VR sims for the Oculus. I'm curious to know how other developers in the gaming industry simplify VR dev testing.


Nah, haven't worked with VR, but i'd love to eventually. I think Tekken would be wild in VR if the control schema worked

I’m getting the new meta quest pro at the end of the month. It’d be cool to use their new AR tech to create tekken battle levels inside your house! It would be bad ass if Akuma could wreck your office.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
zatic
Profile Blog Joined September 2007
Zurich15325 Posts
October 20 2022 08:30 GMT
#17
Would you have gotten in SC2 if Nal_Rock would have been as successful as MC was?
ModeratorI know Teamliquid is known as a massive building
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 20 2022 17:35 GMT
#18
On October 20 2022 17:30 zatic wrote:
Would you have gotten in SC2 if Nal_Rock would have been as successful as MC was?


Would i play one of my least favorite games if one of my least favorite players was better at it?


....no 😂
Moderatormy tatsu loops r fuckin nice
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
October 20 2022 21:29 GMT
#19
Did you enjoy the Striking Vipers episode of Black Mirror? Would you be supportive of implementing such features in fighting games if VR was supported?
micronesia
Profile Blog Joined July 2006
United States24673 Posts
October 20 2022 23:19 GMT
#20
I'm still traumatized from when you were hosting that UMS where you draw things with pylons and you slammed my attempt to draw a doggie door.
ModeratorThere are animal crackers for people and there are people crackers for animals.
1 2 3 Next All
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