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A little step for TI, a big step for Dota - Page 2

Blogs > uberxD
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Archeon
Profile Joined May 2011
3260 Posts
July 30 2014 17:06 GMT
#21
I totally agree to Morton, Bubble bracket was kinda meaningless aside from the first day and playing out the winner's bracket final two days before the final was really bad for the flow. The lumi as commentator cast wasnt the best idea either and I really dont get how ESL managed to get up to 4 pro-players or ex-proplayers in the analyst desk and valve often failed to get a single one.

I think showing the standings more often would have been better as well, I had to look it up a lot on liquipedia.

I really like double elimination from a viewer's perspective, but I dont like that wb advantage, especially not in bo3s.

@meta: I think there are two points to consider. One is that thanks to the popularity of pushing lineups pretty much every one position hard carry that doesnt come online within the first 20 minutes didnt have any impact, aside from naga. Whether that's a good thing is up to you to decide.
The second point is that most games in ti felt like stomps, even between evenly matched teams. I would really like to see a bit of rebalancing of things like tower gold or rosh exp to make the game less one-sided.
low gravity, yes-yes!
Byyk
Profile Joined December 2004
457 Posts
August 01 2014 10:11 GMT
#22
The best format so far, designed to produce the finals betwean the best teams. I hope it won't be changed. The games throughout the event were so good. Keep with good work Valve!
Ma Jae Yoon, sAviOr, the greatest player of all time.
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