• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:16
CEST 02:16
KST 09:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror2[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
SC4ALL: II SC2 Complete Invited Player Lineup8StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)67Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2316
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? SC4ALL: II SC2 Complete Invited Player Lineup StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Back to SC2 after 14 years - Protoss CTRL groups? October World Ranking: herO stays #1, ByuN returns
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Fantasy returning? Sagi.gg Launcher Released BW General Discussion PLAYzone Challenge - open offline tour in Prague 20-year-old Valorant player starting StarCraft
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 2v2v2v2 Tournament [ASL22] Ro8 Day 3
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8034 users

Change to WCS Quals

Blogs > norjoncal
Post a Reply
norjoncal
Profile Blog Joined February 2012
89 Posts
Last Edited: 2013-06-11 22:56:11
June 11 2013 22:52 GMT
#1
These are my ideas in regards to WCS. I think that the NA and EU format should be changed. I would keep the current format of top 8 go on to the next seasons premier league. I would get rid of the challenger league. Instead I would have 3 tournaments prior to the start of each season. Each of these tournaments would give premier league slots. Each tourney would give 7 of these slots to EU and 7 to NA.Regardless of actual tourney placing...........if EU players grabbed the top 16 placing in a tourney only 7 would be qualified. The exception to this would be if a player from a region is already qualified the next person in line would get a qualification.
This would lead to a 29 players being qualified. Where do the other 3 players come in from.....8 players last season,tourneys 28 players. To round out the 32 players add in the top 3 players on ladder . There would be a cutoff date lets say 2 weeks before the season would start. Using ladder you would have to qualify in your regions ladder.....an EU player can not qualify by being GM on NA ladder.




I also think 3 seasons in a year could be pushing it. I would rather have 2. If this is the case the quals would have 4 tourneys a season.
Previous Season 8 players
Tourney 1 5
Tourney 2 5
Tourney 3 5
Tourney 4 5
Ladder 4


*
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 11 2013 23:09 GMT
#2
...why?
Average means I'm better than half of you.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
June 11 2013 23:10 GMT
#3
You don't give any reasons for changing the current layout..
ModeratorI am still alive, somehow
TL+ Member
Bagration
Profile Blog Joined October 2011
United States18282 Posts
June 11 2013 23:44 GMT
#4
When you get rid of the challengers league, does that mean that 24 of the 32 players in Premier are eliminated each season?
Team Slayers, Axiom-Acer and Vile forever
StarVe
Profile Joined June 2011
Germany13591 Posts
June 12 2013 00:16 GMT
#5
I don't feel like this is a good idea.
norjoncal
Profile Blog Joined February 2012
89 Posts
June 12 2013 01:24 GMT
#6
On June 12 2013 08:44 Bagration wrote:
When you get rid of the challengers league, does that mean that 24 of the 32 players in Premier are eliminated each season?


Yes. But after each season these eliminated players can enter any or all of the 3 tourneys to reenter Premier.
The reason why I think this idea is better than the current setup is.

Right now Non-WCS events mean very little. They award very small number of WCS points and prize money.
It will add more story lines.Koreans will still take home most of the prize money but you will get an additional story line of which 14 foreigners will be in next seasons Premier League (7 Americas/7EU per tournament)
It will make tournaments more relevant.
Maybe it is just me but the upcoming Dreamhack and MLG hold very little hype for me.
It will help the industry not hurt it like the current model.
There would be 9 of these tournaments a year. Instead of being cutout of the scene by WCS (Dreamhack and NASL) any tournament/league could bid to host one of these 9 tournaments.
It' lets the the best players rise more quickly to the Premier League
Currently if you placed 9-16 in the premier league you only have to win one set to get back in. If they lose this set they can still go on to groups and get back to the premier league.
The Challenger League is complicated and hard to follow.
Bracket Stage, Group Stage,
I have been watching starcraft since the beta and I still find it hard to follow the code S style format.


Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
June 12 2013 11:51 GMT
#7
The first problem I see here is the NA/EU thing. Let's say that the last Dreamhack was played using your system. In the entire tournament, there were exactly three players in the tournament who were neither Korean nor European. NA players would win these spots because they could afford to attend tournaments in Europe, rather than on their skill alone. The same is true in reverse, with Europeans who can travel to America. Because of this, if I were a European progamer, I'd prefer to participate in the NA region under this system, so I'm more likely to win a spot at a European tournament.

Therefore, the regions are gonna be fucked up even further than they are now. Instead of Korea, Koreans + Europeans, and Koreans + Rest of the World, we have Korea, and then two crapshoot regions based on trying to metagame which region is going to have the least players in it that are attending your local tournaments.

Yes, this happens with certain Koreans (Parting is better than, say, Revival, but Revival made it to WCS and Parting didn't) but there's no reason to make this problem WORSE.

Secondly is the extra, unpredictable number of games that need to be played. Let's say the previous Dreamhack was played under your system, and assume an equal spread of wins from EU, NA, and KR.

The Top 16 all get in. But the Top 24 is where things get messy. We still have five spots up for grabs. At the very least, we're going to need to play six more matches, assuming everything goes well. We need four matches to determine 17th-20th, and then two more matches to determine 21st-22nd. At this point, we have our 21 qualified players. These six matches would likely have to be played at the end of Day 2, and could get very weird. Let's say that the Top 24 is made up of 11 KR, 7 EU, and 6 NA. Suddenly the 25th-32nd players have to compete for one last NA spot. And what if there are three NA guys, and they all get eliminated in the first round? Then you have to play a round robin system. This is going to be hell for bracket organisers, as they'd basically be making up brackets on the fly.

Alternatively, what if two NA players get to the final four, and then both get knocked out? You don't get to play the "finals" match between the two best players of the evening. Instead we get a bronze match and then nothing.

Now, a further issue. KR is not subject to this same rule. Why is this? You may argue that it's unfair for Koreans to be forced to travel overseas for tournaments, but like every other region, they can host their own tournaments in Korea, just like Europe and North America can. The situation is the same for all three regions; players must travel intercontinentally to hit tournaments outside their own region, but can play in tournaments within their own without doing so. People outside those three regions, by the way, are far more fucked than they are now unless they can afford to travel internationally, with no guarantee of making a spot or making money from the tournament at all.

I like the idea of making the Premier League difficult to stay in, but we already have a perfect system for that. It's called Code A.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Continental Nation League S1
CranKy Ducklings100
Liquipedia
BSL Open Qualifier
04:00
Jungsu & Hasu #2
ZZZero.O156
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 161
StarCraft: Brood War
Artosis 931
ZZZero.O 156
Bale 19
ajuk12(nOOB) 9
Dota 2
NeuroSwarm189
League of Legends
Doublelift4468
JimRising 704
Counter-Strike
minikerr13
Other Games
summit1g10251
FrodaN2831
C9.Mang0244
Organizations
Other Games
gamesdonequick1216
Dota 2
PGL Dota 2 - Main Stream27
[ Show 9 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP96
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Afreeca Starleague
9h 44m
Rush vs Light
WardiTV Weekly
10h 44m
Monday Night Weeklies
15h 44m
Replay Cast
22h 44m
Afreeca Starleague
1d 9h
Soma vs Soulkey
INu's Battles
1d 10h
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
1d 23h
The PondCast
3 days
INu's Battles
3 days
Replay Cast
4 days
[ Show More ]
BSL: Ladder Tournament
5 days
Sparkling Tuna Cup
6 days
Patches Events
6 days
BSL Open Qualifier
6 days
BSL Open Qualifier
6 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.