![[image loading]](http://i.imgur.com/f96D2xz.png)
This is one of the best programming experience for me so far in my life.I still remembered that I rushed with 2 other programmers (R1CH and RaVenSc2) trying to get the new relocalizer out in the street; I still remembered that the download count on GitHub skyrocketed (I still hate you GitHub, for deprecating the downloads); I still remembered that Existor PM'ed me on the GUI layouts and icons and pictures; I still remembered that I saw my relocalizer show up on Suppy's stream.
I have learned so much from this. I learned a lot of "don't"s, because now I look back, the whole project is just shit.. I was so mad couple weeks ago when blizzard made the region.xml available and I had to upgrade the code.. Every single line was just, so wrong.. It worked, but just not optimally. Since the GitHub download broke, I had to upgrade the updater in the relocalizer, and I only used the version numbers as the variables in the settings so I could not use a new URL (download URL is almost all hard-coded except for the version number).. I had nights of frustrations with it, and it did not go well with my college senior workload at all (my college is brutal even in senior year). I was so mad that I had to re-write the whole codebase. it was just really bad. But now I know much better on the minor details next time I write programs like these. I am very grateful.
Glad that blizzard finally had the mechanism to switch the language, and I am glad to see the game grow as a program (it was just not up to par with other games from my POV), I really like the new UI, even though it could be a lot better, but I think overall blizzard did really well. And I am glad that we, as a community, keep the game moving forward and perfect the game as a whole.
![[image loading]](http://i.imgur.com/xDEfCuW.png)
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