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Old School Castlevania vs. New School Castlevania - Page 2

Blogs > dabom88
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dabom88
Profile Blog Joined July 2010
United States3483 Posts
April 04 2012 22:37 GMT
#21
On April 05 2012 00:43 SKTerran.117 wrote:
Sotn is going to ruin the series for you regardless. Aside from being on the easy side, its miles ahead of all the others.

I hardly think it's gonna ruin anything. I'm willing to believe that AoS and the DS games are good enough that they wont be "ruined" by however good SOTN might be. Most people to tend to say things like that haven't played all the portable games.

On April 05 2012 03:20 OpticalShot wrote:
Where do you think I got my username from? (hint: OoE)

I really liked OoE's music. Oh hell, I like all of Castlevania music. DoS was fun too... oh much RAGE after barely beating a boss then fucking up the symbol thingy!


I liked OoE's difficulty, but wasn't much of a fan of the Glymph system. Soul System was better IMO.

You know, there was a reason that you had to open the door by drawing the symbol. It's so that you wouldn't forget when you fought the boss . Though the touch screen controls in DoS were largely unnecessary, and they were done away with in subsequent DS titles.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
kainzero
Profile Blog Joined January 2009
United States5211 Posts
April 04 2012 23:17 GMT
#22
sotn is great. they still have the bad voice acting right?

i could never beat 1 or 3. in 1 i could never beat death. in 3 i could never beat the level after beating death. goddamn death.

simon's quest is just... i dunno. all sorts of whack. (i decided to beat this game last year on a retro run. this game sucks. ugh.)

i think the worst part of the nes games was definitely jumping. it's really awkward and they always put medusa heads right before you have to jump a pit, and then when you get hit by the medusa head and the screen scrolls back, another medusa head spawns and then you get confused and start walking backwards but then you get hit by the medusa head and somehow it makes you fall the other way, into the pit.

ah, good ol' nes platformers.
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