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You'd be hard pressed to get relevant sample size of games for SC2, let alone vanilla SC.
Even if you can determine balance based on statistics from low level games (which is debatable), I can't see how you can statistically determine whether balance was a reason for Brood War release.
Consider the fact that a lot of other games at the time were more or less abandoned after release, balanced or not (usually not).
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I used to play vanilla with some of the "best" western vanilla players (and actually some koreans too). I rarely lost with protoss, but zerg was undoubtedly the strongest race. ZVT is hilarious.
Expo with some sunken + ling if necessary, hydra den for couple hydras if necessary while going to mutas, muta harrass then add mass hydras, tech to guardians off 2 base, kill them with guardian/hydra. NEVER failed. There is no counter lol
Worked pretty well in zvp too.
the people who say mass mtua is broken are right too tho.
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I'm just going to throw in my two cents here that you all should play the game and then use that as proof. I still need the data
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It sounds like 2port wraith is the only thing that is not inferior in vanilla to be able to fight muta's with. Problem is, if they know it's coming it's easy to counter anyway i guess, unless maybe you bunker/repair to be able to stop hydras.
If you can use the wraiths to get past the earlier game though into proper mech, the goliath range won't be too much of a problem because the muta's will be attempting to attack your line head on. Still sounds too hard to even get there though.
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Completely unpatched would be even more hilarious but anyways my vote goes to zerg especially for ZvP as I guess it would be too hard to hold of perfect muta control without sairs. ZvT is a bit closer but then again no medics so bio isn't even viable really haha .p
Then again.. no lurkers.. so hmm it'll be interesting is all I can say!:D
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I'd love to play some games, but last time I went on vanilla there was literally 0 hosted games haha.
I'm agreeing with everyone above, I did in fact play two games a year or so ago, zvt and zvp respectively.
ZvT is rediculous with 12pool 2hatch muta being hilariously strong, I didn't bother transitioning to hydras, mass eco + constant muta harass and then mass muta-ling >_<
ZvP, I find the lack of corsair gives the P more trouble than just fighting mutas, if you remember that without sair the P can't scout effectively once zerglingspeed is done. I won with 4hatch zergling +1/1 allin after denying scouting...
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Anyone wanna play me for this thing? Someone who's rank D-/D+~. The standards on battlenet vanilla is so low. I think it might be worse than the WC3 ladder. I tried 2 games and both were pure rape.
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What about just making one of every unit and a-moving them? it would kinda cancel out mechanics. Maybe have one of each defense type?
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3 hatch muta timing similar to what Savior did back in his days would easily destroy protoss if you have good micro. Nothing he can do to stop you at that timing unless he gets archons, which would not be in time.
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What server/channel do you guys play this in?
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I don't think anyone actually went to play it. I got on west for a while with no success. Seems like the ~15 people in StarCraft USA-1 just care about evolves or are bots. Go figure.
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Katowice25012 Posts
To be fair, evolves is amazing.
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