FML - Page 2
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Weasel-
Canada1552 Posts
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GreEny K
Germany7312 Posts
On May 15 2010 05:54 Jonoman92 wrote: Didn't sc1 have some of that randomness as well? Although I guess some might think it bad how the scv just kinda disappears and you can't even really click it. I know that the scv would move from one side to the other confusing the attacking miner. I don't think that the SCV actually disappeared at any point. | ||
Liquid`Ret
Netherlands4511 Posts
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NonFactor
Sweden698 Posts
On May 15 2010 09:14 GreEny K wrote: I know that the scv would move from one side to the other confusing the attacking miner. I don't think that the SCV actually disappeared at any point. In SC2 the SVC dissapears under the ''construction skin'' or w/e you wanna call it, making it virtually un-reachable or clickable. In SC1 it would pretty much move from edge to edge, not middle-ish. Personally I think its ok that the SVC bounces back and forth, actually, its essential because otherwise worker harrass would be too strong. But I also think its wrong if the SVC hides while building. I think good worker micro or many workers should be able to stop the SVC from building. And worker harrass at the beginning in normal games would be dealt with just pulling an extra worker. (Just like in SC1) Just my 2 cents! | ||
omgCRAZY
Canada551 Posts
On May 15 2010 09:47 ret wrote: This is actually completly fucking retarded and an unacceptable way to lose, I feel your pain Agreed, the one fix I can see is that an SCV cannot stop and build while hidden, it may get hidden while moving across to another side but it should never stop in the middle. | ||
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