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Ready for Starcraft 2 - Page 2

Blogs > G.s)NarutO
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7mk
Profile Blog Joined January 2009
Germany10157 Posts
February 12 2010 17:56 GMT
#21
since when is buying a new superfast computer a useless waste of money?

god I'm looking forward to all the streams
beep boop
snowbird
Profile Blog Joined October 2005
Germany2044 Posts
February 12 2010 18:08 GMT
#22
Jealous!

A few days ago when I did that Windows performance evaluation thing I noticed that my laptop has better 3d performance than my desktop PC. My laptop is 3 years old. FML!
@riotsnowbird
Durak
Profile Blog Joined January 2008
Canada3685 Posts
February 12 2010 18:12 GMT
#23
Looks like a sweet rig. I hope that you stream for us. Only a small portion of TL is going to get in the beta, I assume, so your stream would be invaluable. Plus, I doubt most people would have a good enough comp + internet connection for a stream.
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2010-02-12 18:14:35
February 12 2010 18:14 GMT
#24
I'd want a new comp too, but only to be able to stream. And that's really not enough of a justification for such an expenditure. I'm sure playing SC2 will be enough to keep me content
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
February 12 2010 18:17 GMT
#25
I think people are underestimating what connection you need to stream such high resolution games. Even if I record 1920x1080 and only stream in 640x320 it will totally kill my internet I guess. I think I need to stream in 320x240 to make sure it doesn't lag-_- Hopefully you can still tell which unit is which :S
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
February 12 2010 18:19 GMT
#26
On February 13 2010 01:20 intrudor wrote:
The fact that your online opponent's shitty connection will create some lag could be escaping your attention here.

this isnt sc1, opponents, at least in the ladder games shouldnt be causing lag for the other players. they'd just be lagging themselves, as I expect Blizzard to continue hosting all ladder games on their own servers rather than P2P (though sadly we may not have this for custom games)
ModeratorBlame yourself or God
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
February 12 2010 18:26 GMT
#27
Are you guys kidding me, damn PC prices are low in continental europe, up here in sweden I could easily have to pay 10000 SEK for a computer like that, which pretty much corresponds to 1000 euros.
intrudor
Profile Blog Joined December 2009
Canada446 Posts
February 12 2010 18:54 GMT
#28
On February 13 2010 03:19 Zelniq wrote:
Show nested quote +
On February 13 2010 01:20 intrudor wrote:
The fact that your online opponent's shitty connection will create some lag could be escaping your attention here.

this isnt sc1, opponents, at least in the ladder games shouldnt be causing lag for the other players. they'd just be lagging themselves, as I expect Blizzard to continue hosting all ladder games on their own servers rather than P2P (though sadly we may not have this for custom games)



?! can anyone confirm this
USER MIGHT BE WARNED FOR THIS COMMENT
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
February 12 2010 18:58 GMT
#29
320x280 sc2 stream will be totally unwatchable. i guess 640x480 too. for a decent quality (like 720p) i think you need ~1,5 mbit upstream.
HiOT
Profile Blog Joined September 2008
Sweden1000 Posts
February 12 2010 19:34 GMT
#30
On February 13 2010 03:58 Corvi wrote:
320x280 sc2 stream will be totally unwatchable. i guess 640x480 too. for a decent quality (like 720p) i think you need ~1,5 mbit upstream.


More then that I think actually, I have 100/100mbit fiber and I cant stream lag free 1080p.
Officially the founder of Team Property (:
FreshNoThyme
Profile Joined March 2008
United States356 Posts
February 12 2010 19:51 GMT
#31
On February 13 2010 03:19 Zelniq wrote:
Show nested quote +
On February 13 2010 01:20 intrudor wrote:
The fact that your online opponent's shitty connection will create some lag could be escaping your attention here.

this isnt sc1, opponents, at least in the ladder games shouldnt be causing lag for the other players. they'd just be lagging themselves, as I expect Blizzard to continue hosting all ladder games on their own servers rather than P2P (though sadly we may not have this for custom games)


As this guy said.

If anyone has played games like Heroes of Newerth, like most modern games, the player experiences no lag because the games are hosted on company's end. Even if someone completely lags out, your connection remains constant.
Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
Last Edited: 2010-02-12 19:56:51
February 12 2010 19:56 GMT
#32
Why do people think sc2 will require an insane computer when all of blizzards games are notoriously known to run well on crappy machine.

Actually, sorry for my negativism. Guess you can ofcourse also use it for other games. But still.
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
February 12 2010 20:35 GMT
#33
On February 13 2010 04:56 Ota Solgryn wrote:
Why do people think sc2 will require an insane computer when all of blizzards games are notoriously known to run well on crappy machine.

Actually, sorry for my negativism. Guess you can ofcourse also use it for other games. But still.


I don't think Starcraft 2 needs an insane computer, but I enjoy playing it on full details, full hd with no lag at all. I guess you can still enjoy Starcraft 2 lower details, no shadows, less resolution but I prefer to have a good computer :-)!

Also I'll play some other games and have 4 VMWares running on my comp.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
February 12 2010 21:07 GMT
#34
On February 13 2010 04:51 RANDOMCL wrote:
Show nested quote +
On February 13 2010 03:19 Zelniq wrote:
On February 13 2010 01:20 intrudor wrote:
The fact that your online opponent's shitty connection will create some lag could be escaping your attention here.

this isnt sc1, opponents, at least in the ladder games shouldnt be causing lag for the other players. they'd just be lagging themselves, as I expect Blizzard to continue hosting all ladder games on their own servers rather than P2P (though sadly we may not have this for custom games)


As this guy said.

If anyone has played games like Heroes of Newerth, like most modern games, the player experiences no lag because the games are hosted on company's end. Even if someone completely lags out, your connection remains constant.

the problem will most likely be only for ladder games. so
anytime you want to play against your friends or play UMS maps/micro or what not, it's likely they'll be P2P just like in WC3/Starcraft, which if youve played custom games on battle.net there, know all the problems that come along with it (lag! firewall! hosting issues, router issues, did i mention lag, and 1 player lagging or host lagging screws the game for all!)

this is one case where I really really reaaaaaaaaaaaally hope I'm wrong
ModeratorBlame yourself or God
intrudor
Profile Blog Joined December 2009
Canada446 Posts
February 12 2010 22:51 GMT
#35
that means if Jaedong lags in SC2 he'll lose to a non-lagging Pokebunny?
USER MIGHT BE WARNED FOR THIS COMMENT
Zerksys
Profile Blog Joined August 2009
United States569 Posts
February 13 2010 01:25 GMT
#36
On February 13 2010 01:20 intrudor wrote:
The fact that your online opponent's shitty connection will create some lag could be escaping your attention here.


Wow you gotta love those obvious things that you always just seem to forget about.
What's that probe doing there? It's a scout. You mean one of those flying planes? No....
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