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StarCraft 2 Announced! Hell, It's About Time.

Forum Index > News
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mnm
Profile Blog Joined August 2003
United States4493 Posts
Last Edited: 2007-05-21 02:08:56
May 19 2007 06:10 GMT
#1
[image loading]


A week ago Blizzard.com started teasing its audience with spash screens showing a countdown of all its major titles from 1994 to the present. On May 19th, 2007, gamers around the world stood still as Blizzard made their humongous announcement in their Worldwide Invitational event in Seoul, South Korea. We F5ed (refreshed) our way to keep updated with information at teamliquid.net and ign.com and finally at 3:00 Seoul time (11pm PST), they announced the long awaited STARCRAFT 2!

This sequel brings StarCraft into a 3D world with many familiar units from the original game as well as new units for Protoss, Terran and Zerg races. Original StarCraft units have been upgraded with new functionality. The gameplay is fast-paced real-time strategy which utilizes a new 3D-graphics engine with realistic physics and can handle massive army sizes. Online play will make use of an upgraded version of Battle.net. There will also be a single-player campaign that continues the StarCraft story. A powerful full-featured map editor is included for our map making community which will help keep the game ever changing and always new as it did for the original StarCraft. This game will be released concurrently on Windows XP, Windows Vista and Mac OS X.

Official StarCraft 2 website: STARCRAFT2.COM
Screenshots: http://www.starcraft2.com/screenshots.xml
Videos: http://www.starcraft2.com/movies.xml
FAQ: http://www.starcraft2.com/faq.xml

IGN live report page where announcement was made:
http://pc.ign.com/articles/788/788627p1.html

New and updated Protoss units:
  • Zealot (announced in starcraft2.com) - Has a new charge ability that help them run quickly to a close range when attacking enemies.
  • Immortal (announced in starcraft2.com) - The updated versions of dragoons. They have powerful shields that wield a strong defense against powerful attacks but weaker attacks do not activate their shields.
  • Stalker (announced in starcraft2.com) - A ranged unit inspired by dragoons and includes within it the essence of dark templars. They teleport quickly over short distances.
  • Phase Prism (announced in starcraft2.com) - A transportation unit that can teleport armies anywhere on the battlefield.
  • Colossus - A large four legged vehicle that fires strong dual lasers and is mobile through uneven terrain.
  • Mothership - A powerful hovering unit that utilizes a great amount of resources. It can attack multiple units at a time and has three abilities - Time Bomb which slows enemy missile attacks, Planet Cracker which is a large laser that fires from below the Mothership and obliterates anything in its field, and Black Hole which creates a void that absorbs and destroys enemy air units. Only one of these can be active at a time.
  • Phoenix - An air unit that can overcharge guns for multiple projectile blasts. After the initial blast, the ship is unable to move or attack for a short period of time.
  • Warp Ray - An air unit that attacks with a blue laser and dteals more damage as it focuses on the same target. It is powerful against tough units and buildings but wastes damage on small units.

We are still pretty much in the dark regarding Zerg and Terran units.

New and updated Zerg Units:
  • Nydus Worm - A transportation unit similar to the nydus canal which transports small units such as zerglings from underground.
  • Baneling - Zerglings can mutate into suicide bombers similar to infested terrans. They fill with explosive and acidic chemicals and can roll across terrain and explode on impact.
  • A unit that has an "infect" ability which allows takeover of hostile organics for a limited amount of time, ending in target unit exploding and damaging units around it.

New and updated Terran Units:
  • Reaper - Similar to a marine, this unit can fire strong dual lasers and can traverse differences in terrain height.

There is currently no release date but Blizzard promises to take as much time as needed to make sure the game is as polished as possible.

Higher Quality Trailer and Gameplay Videos on YouTube/Google: (thanks to mr0919)
  • Cinematic Trailer - US Version(Source: Blizzard): www.youtube.com/watch?v=ZxybAA326-c
  • Cinematic Trailer - Korean Version(Source: Blizzard Korea): www.youtube.com/watch?v=bWs8dz1NYzM
  • Artwork Trailer(Source: Blizzard): www.youtube.com/watch?v=hX7fQUY01nw
  • Gameplay Video (Source: OGN / Not Splitted): http://video.google.com/videoplay?docid=-6287387257388853221
  • Blizzard Worldwide Invitational - Official Announcement Scene of SC2 (Source: OGN): http://video.google.com/videoplay?docid=-7244020136130218996

Lower Quality Embedded YouTube Videos below:

Youtube clip of first video seen of StarCraft 2 cinematics (thanks to Tieno):


Youtube clip of first video seen of StarCraft 2 gameplay (thanks to koreanism):


Youtube clip of gameplay showcasing protoss and terran units (thanks to koreanism):


Youtube clip of gameplay showcasing protoss and zerg units (thanks to koreanism):


The videos have little clues regarding what else may be added to the game. Kerrigan shows up briefly in the cinematic trailer.

Teamliquid thread that had been keeping track of the Blizzard.com front page from day 1:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=53135

Thread that was formed right after the announcement:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=53386

We have an all new StarCraft 2 section of our forum as well so please feel free to post related topics in there!

Reference Websites:
http://www.teamliquid.net
http://www.starcraft2.com
http://pc.ign.com/articles/788/788627p1.html
http://en.wikipedia.org/wiki/StarCraft_2
http://www.teamliquid.net/store http://www.teamliquid.net/gallery/
[jOyO]
Profile Joined July 2006
United States920 Posts
May 19 2007 06:16 GMT
#2
WOW now they need a release date
You must notta heard me PARTNA!
kidd
Profile Blog Joined November 2002
United States2848 Posts
May 19 2007 06:17 GMT
#3
Before I can honestly say I wasn't too excited about SC2 but after watching all these videos and seeing how similiar it is in gameplay.. I can't wait.

PS nice write-up mnm
Hi
Corinthos *
Profile Blog Joined February 2006
Canada1842 Posts
May 19 2007 06:21 GMT
#4
Ssssstarcraft 2!
PGS.Marine
Profile Blog Joined April 2007
Poland303 Posts
May 19 2007 06:23 GMT
#5
I LOVEEEE the new engine of the game. It's absolutely MAGIC. A striking phenomen! WOW!
Doh Jae Wook!~~ // http://img360.imageshack.us/img360/1808/elaczekpa1.jpg
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 19 2007 06:28 GMT
#6
We will see how this goes >_<
SpaNiarD
Profile Blog Joined March 2007
Spain352 Posts
May 19 2007 06:34 GMT
#7
lets see what korean ppl will do
Mascherano
Profile Blog Joined November 2005
Argentina1726 Posts
May 19 2007 06:35 GMT
#8
With so many units that can just jump over cliffs, I hope they really balance everything out.
I'm also going to happily ugrade my computer for sc2, it looks amazing :D

no more dragoons? and those kamikaze lingz already look imba to me
Bisu
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
May 19 2007 06:36 GMT
#9
Im so excited
and I just cant hide it
Don't believe the florist when he tells you that the roses are free
[jOyO]
Profile Joined July 2006
United States920 Posts
May 19 2007 06:44 GMT
#10
But yea the playability seems extremely close to SC BW, and those graphics are really sweet looking, its nothing like WC3 imo.
You must notta heard me PARTNA!
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
May 19 2007 06:48 GMT
#11
mnm: the embedded videos are nowhere near as nice as the TV rips in the youtube links you posted. you should note that =D
What fun is it being cool if you can’t wear a sombrero?
mnm
Profile Blog Joined August 2003
United States4493 Posts
May 19 2007 06:52 GMT
#12
At this point, the game probably is imba, especially if we just play by the demo we've seen. However, it will get less and less imba over time as they tweak stats and do more gameplay testing. Oh man it would be so awesome to be on Blizzard's SC2 QA team right now. Most testers end up hating the game they test though. I wonder how those guys feel.

I am excited to see and play the game and I will do what I can to obtain a copy of it ASAP! I hope for the game's success and am all for Blizzard putting in as much development time as needed to clean it out rather than releasing it too soon.

It's not even in its beta so it's far from perfect. I like how graphics are bumped up to be more visually pleasing but I don't like how they add so much detail that can get in the way of gameplay. I was always happy about how in StarCraft it was easy to pick out your units in a battle and it helps when you have to micro units individually. I just don't want SC2 to have one big mess of graphics when there is a late game fight (like in WC3). I would gladly trade in some of that graphics power to have a higher probability of getting my computer to run this game.

I have high hopes for the updated Battle.net as well. Hopefully, no more lag, no more drop screens, and no more waiting forever for a game. I hope they have improved team matching. It would be cool if it included bot functionality to chat outside of the game so that there would be decreased alt tabbing. I hope they solve issues with updating patches and having replays work throughout every patch.

I am also very curious about how the Korean community received this news. I would love to see the progamers get on this game. Would the current stars of today stay to be stars of tomorrow?

Ah the possibilities...
http://www.teamliquid.net/store http://www.teamliquid.net/gallery/
mnm
Profile Blog Joined August 2003
United States4493 Posts
May 19 2007 06:53 GMT
#13
On May 19 2007 15:48 GrandInquisitor wrote:
mnm: the embedded videos are nowhere near as nice as the TV rips in the youtube links you posted. you should note that =D

okay =).
http://www.teamliquid.net/store http://www.teamliquid.net/gallery/
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
May 19 2007 06:54 GMT
#14
I am cautiously optimistic. It looks too close to every other current rts out there, but I have seen a total of maybe 20 minutes of it, so I can't really tell yet. Also, I freaking hate superweapons in rts games, and now the protoss has a unit with 3 superweapon-like abilities.

Either way, thanks for the newspost mnm.
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
May 19 2007 07:00 GMT
#15
*its audience

*humongous

But yeah, nice writeup.

I'm curious as to more information before I make opinion. But I think, so far, they're handling this better than ghost.

Plus, because it's PC and not console, they don't have to worry about missing the boat for newgen consoles ~~
ㅋㄲㅈㅁ
jkillashark
Profile Blog Joined November 2005
United States5262 Posts
May 19 2007 07:13 GMT
#16
I s2 you mnm.
Do your best, God will do the rest.
intelinside
Profile Joined February 2007
United States982 Posts
May 19 2007 07:31 GMT
#17
the game will probably be released some time next year. i remember one of the commentators mentioning this. next year spring or winter. hope it's spring
hihihihihi
useLess
Profile Blog Joined January 2004
United States4781 Posts
May 19 2007 07:41 GMT
#18
Best news post ever.
Moonlight Shadow
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
May 19 2007 07:56 GMT
#19
Nice mnm :D
Moderator<:3-/-<
ThoRk
Profile Joined May 2007
Argentina78 Posts
May 19 2007 08:27 GMT
#20
On May 19 2007 15:54 Lemonwalrus wrote:
I am cautiously optimistic. It looks too close to every other current rts out there, but I have seen a total of maybe 20 minutes of it, so I can't really tell yet. Also, I freaking hate superweapons in rts games, and now the protoss has a unit with 3 superweapon-like abilities.

Either way, thanks for the newspost mnm.
Nuclear Missiles are superweapons as well and guess what? they are not used in real games.
Fast ultra pwns.
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