How to watch
Saturday, Jun 01 9:00am GMT (GMT+00:00)
With the recent partnership between TeamLiquid and SonicTV, you can view the SSL grand final event entirely in English on the official TeamLiquid stream, casted by the delightful Sayle. For the Korean commentary enthusiasts who are looking for the trifecta that is Sonic, Kim Carrier and Lee Seung Won, you'll find the full Korean experience over on the SonicTV broadcast by the benevolent Snipealot.
Event Lineup
A best of three between sSak and by.hero to decide the third place finish. Followed by a best of three show match between two old legends, Reach and YellOw in a Legends' Show Match. Then onto the main event, the grand finals between two SOSPA titans
Battle grounds
Full results
+ Show Spoiler +
3rd Place Match
sSak < New Wind and Cloud > by.hero
sSak < Fighting Spirit > by.hero
sSak < Andromeda > by.hero
Legends Show Match
YellOw < Mercury > Reach
YellOw < Fighting Spirit > Reach
YellOw < ? > Reach
Finals
Killer < New Wind and Cloud > HiyA
Killer < Fighting Spirit > HiyA
Killer < Andromeda > HiyA
Killer < Pamir Plateau > HiyA
Killer < New Heartbreak Ridge > HiyA
Killer is the 8th SonicTV Starleague champion!
sSak < New Wind and Cloud > by.hero
sSak < Fighting Spirit > by.hero
sSak < Andromeda > by.hero
Legends Show Match
YellOw < Mercury > Reach
YellOw < Fighting Spirit > Reach
Finals
Killer < New Wind and Cloud > HiyA
Killer < Fighting Spirit > HiyA
Killer < Andromeda > HiyA
Killer < Pamir Plateau > HiyA
Killer is the 8th SonicTV Starleague champion!
Kimoleon's commentary and interview translations
+ Show Spoiler +
3rd Place Pre Match Interview
Ssak vs Hero
Ssak vs Hero
+ Show Spoiler [Click~] +
q. what do you think about the crowd hero
» hero: I feel nervous
» q. more nervous than ro4?
» hero: yes
» q. I want to ask Hero once more, your versus terran is lacking atm, what do you think
» Hero: I think this is just homework for me, I will figure it out
» q. are you confident today?
» Ssak: I will beat him down 2:0
» q. you're good with late game but you're going end fast?
» Ssak: Yes
» q. What will you do with your 3rd place monies
» Hero: Idk yet
» q. what about you Ssak?
» ssak: I haven't thought about it either
» Hero: thanks for all the people coming, I will do my best
» Ssak: It's been a while in such a big crowd, I will show you all entertaining games
» hero: I feel nervous
» q. more nervous than ro4?
» hero: yes
» q. I want to ask Hero once more, your versus terran is lacking atm, what do you think
» Hero: I think this is just homework for me, I will figure it out
» q. are you confident today?
» Ssak: I will beat him down 2:0
» q. you're good with late game but you're going end fast?
» Ssak: Yes
» q. What will you do with your 3rd place monies
» Hero: Idk yet
» q. what about you Ssak?
» ssak: I haven't thought about it either
» Hero: thanks for all the people coming, I will do my best
» Ssak: It's been a while in such a big crowd, I will show you all entertaining games
Bo3: Set 1, Hero vs Ssak on New Wind and Cloud
+ Show Spoiler [click~] +
» hero likes to play macro style, if it turns into a normal game.. it will be disadvantageous for him, hero needs to play aggressive these series
» ssak's late mechanic, his strengths are latent in in late mech... enjoys doing that strat
» in a normal management game... hero would do a 3 hatch play or will he do a 2 hatch play.
the REASON why ssak goes for a 14cc
because ssak expects him to play passive
» doesn't even need to scout the zerg
» and look, a 3hatch
observing is done by Larva atm
» both players are aiming for a macro game, based on both player's skills.. the advantage goes to Ssak
entertaining part about this, if terran goes late scout.. should bunker for safety, but Ssak doesn't care
» really greedy play
» engineering bay/academy going up, even though it's a 3rd place match there is a prize difference so they will try hard
» the weakness to this kind of terran play.. I think is speedlings or lurkers (carrier) going mutalisks normally seems too hard for zerg
ahhhhhhhh this is huge
» ohhhhh still making drones? not making lurkers even?
» this scout is crucial
» ssak adding more barracks, he seems very relaxed, with a nice scout what he needs to be careful about is muta harass but that is within in gameplan
» since he did a 14cc, instead of investing in tech... he wants to pressure with those added barracks, saying I will deny your 3rd gas
» hero can't do this with only mutas, he need zerglings also
» this is important for Hero, nice control
» ZERGLINGS SURROUND?
» but there are so many marines
» are they upgraded marines?
» yes they are
» this is hero's mistake
» this is Ssak's master plan, when reinforcements arrive... hero will be powerless
» too long for defilers, too late for lurkers
» Ahhhh mutalisk control
» BREAK?
» AHHHHH NATURAL BEING BROKEN
» this is Hero's weakness
» GEEEEEGEEEEEEEEEEEEEEEEEEEEEEEEEEE
Bo3 2nd set Hero vs Ssak on Fighting Spirit
+ Show Spoiler [click~] +
» Ssak yellow terran 11 o clock
» this felt like a warmup game from him, it was a safe game and he's just enjoying it, chewing his gum
» 7 o clock red zerg, Hero needs add something new
» macro style problems have this problem
» even with the macro lead, they'll feel like they're behind
» good overlord scout this game, he can respond to terran this time
» ohhh fast pool
» if this was in 1st set.. it would've been different but as you can see, this is Ssak's response
» Ssak's reading him like a book
» this is like, totally like the... starcraft cheat code, black sheep wall (reveals the map)
» even if ssak made a fast rax
» the marines can block with scvs at the ramp
» the early pool yielded no results
» right now he needs to try something, maybe adding more zerglings
» maybe do a speedling 3 hatch play, terran needs to expand anyway
» scvs checking out 9 o clock too
» hero doesn't want to do any ling play atm
» Ssak scouted drones popping out, he looks around and say.. 'oh nothing much here
» this is worse than 12h play, if hero did 12h this game hero would be slightly ahead, those early ling investments have done nothing
» zerglings trying to backstab but
» nothing, those became wasted zerglings
» ssak wow, he can predict everything
» zerg is so poor, if zerg doesn't do big dmg during lair tech it will be too tough to continue
» if those 1st group of marines were outside it would've been easy to take out but he pulled out nicely
» these mutas need to do a lot of catchup
» ohhhhh hero going in
» ssak needs to fight in turret range, defended
» if hero wants to lurker transition and 3rd
» he needs to keep those mutas healthy
» oh this micro
» good battle for hero
» bought time one more time
» when 3 gas comes up and lurkers, hero has another timing to attack
» hero needs to show that he can play aggressive
» then he can take control of this match
» ssak is afraid at the moment, can't go outside
» this is a chance
» there is no lurker
» HERO
» GO
» HE CAN FIGHT BUT Why are you holding back
» what Ssak needs is 1 dropship
» ahh science vessel!
» NICE VESSEL SNIPE
» Ssak is rushing tho
» what are those 12 o clock army doing
» backstab?!
» HE HAS A LOT OF LURKERS
» WOWOW NICE PINCER
» Hero made a nice amount of units
» Hero's 3 gas is key atm
» that opens up 4th gas
» right now Ssak lifting CC to 12 o clock...
» defiler is so fast, late mech won't be done
» more vessel snipes
» armies, defiler has arrived
» going all up
» Hero got his confidence back
» getting pushed into his natural
» Hero should play safe, and just deny Ssak's 3rd
» Hero is thinking he got the game
» pushing in
» GEEEEEEEEGEEEEEEEEEEEEEEEE
Bo3 3rd game, 3rd place match Ssak vs Hero on Andromeda
Sorry copy paste in twitch chat missed like first 10(?) minutes of game cause so much chatting cut off copy paste limit >.<
+ Show Spoiler [click~] +
» crazy zerg maybe? could happen
» even if hero wants to go crazy zerg (going fast ultras)
» needs to buy time with something at least
» is that chinese cast yth?
» waiting for larva, muta timing, oh one ling without speed
» lurker could've been better in this spot, very similar to 1st game
» Hero making lots of hatcheries, Ssak needs to use this army somewhere
» mutas are reducing the marine count bit by bit
» only sunks... it will be hard to defend
» what ssak is doing well, is combining both armies fluidly
» proxy and reinforcing
» this is very dangerous spot for hero
» those sunkens look easy to break, oh some lings coming out at a good timing, but the pressure is big
» terran fought a bit bad but still won
» fighting again
» this is not the end
» terran is still scary
» these tanks
» ARE IMPORTANT
» TANKS AREN'T DYING
» hero lost too many mutalisks, it is impossible to block with only lings
» even if ultras come out... unupgraded ultras won't do anything
» the lings became stop zerglings
» AHHH THOSE UPGRADES
» They are lings with lots of hps
» only meat shields... hero can't fight this terran ball
» Ahh natural is being pushed
» ahhhhhhhh can't even control
» the firepower
» the ultras are melting
» ahhh Hero, can't figure out how to ZvT
» GEEGEEEEEEEEEEEEEEEEE
Legends Match Reach vs Yellow: Pre match banter interview
+ Show Spoiler [click~] +
kimoleon: Pre Match Banter: Legends Match - Yellow / Reach
» Yellow: he's looking very arrogant (reach)
» Reach: I don't even see him, are you nervous?
» Sonic: I called Reach, and he said it would be ezpz
» Yellow: I agree, I rested a long time and I practiced a few days ago to loosen up my hands, I want to play against Kim Carrier instead
» Sonic: did you practice a lot? he seems not confident
» Reach: I played like 3 games on the free server
» Carrier: did you play vs computers?
» Reach: I played a few games, they were too easy so I stopped playing
» Carrier: is there a prize for winning?
» Sonic: nope
» Carrier: Loser does Kong dance?!
» Carrier: Kong dance is one of Yellows' trademarks, whenever we mention kong dance why do you become so angry
» Yellow: I don't want to be remembered for that, I want to be remembered as a guy who loves the game
» Carrier: I'll remember the kong dance tho
» Yellow: I don't want you to remember me
» Carrier: What does the crowd think, what do you think about ?! (YEE)
» Sonic: Your goal for this match
» Reach: I lost to Yellow last time, and with bad cannon timing I lost very easily, Yellow not confident.. so I feel nervous because I'm so confident, I'll show good games
» Yellow: Like Reach said, the last gmae I played with him I won, I won my last game vs Boxer too I wanted to avoid more games afterwards, I don't want to play today but in this meaningful spot I had to come, I will donate a win to Reach, please enjoy the game
» Sonic: Both players promised good games, please cheer on the legends players, big applause!
Bo3 Legends Match 1st game, REACH vs YELLOW on Mercury, StaRt!
+ Show Spoiler [click~] +
» YELLOW
» Storm Zerg, will he show his game
» Reach: where's the entrance, 12 o clock?
» like mentioned before, Yellow is an aggressive player
» Reach: I don't know how to wall off my entrance
» Yellow: stop joking around
» Reach: lolol
» Reach: Genius
» Reach: My chat attacks not working
» Yellow: You're nervous eh? ha I knew it
» Reach: I am
» probe is coming but drone is hiding, all caught
» they're laughing
» kekeke
» Yellow: What, I can make natural so easily
» that chat attack, saying reach can't interrupt hatch placing
» ohh probe, this needs to stay alive and scout
» against yellow's style.. he will attack relentlessly, nice probe move
» AHHH DRONE MOVE
» sensu play
» both playing serious now, trying to enjoy the game
» Reach: huhuh
» if 2nd scout gets cut off... protoss would be in the dark
» rip probe, another cut
» Reach: Again, are you allining me?
» Yellow: ?
» this feels like a bust incoming
» this dragoon
» needs to be careful
» speed is done on lings, good pull
» ahhhhhhh in this protoss tech state...
» needs to scout zerg tech
» even preparing for drop play, yellow preparing lurkers
» this will be the first ovie shot down, reach... AHHHH
» Yellow hasn't played in a while
» can't calculate cannon range (aha)
» yellow needs overlord at protoss entrance, feels like they will all be wiped out by dark templars
» many overlords being harassed.. a dt followup is best
» dt is confirmed, yellow needs ovie speed
» 2 drones so far, 3
» important thing now, reach need observers
» it's still okay, no damage from lurkers
» after reducing sairs going mutas would be ok.. oh good defense setup
» reach has... no ground army
» 2 cannons
» if they get cancelled, it is huge damage
» ohhh nice sair snipes
» where is reach's observer
» if there's no high templar.... so many lings
» ahhhh reach forgot his +1 ground ups
» yellow: are you playing with 2 hands?
» reach: I have no gas hehehe
» ahh shuttle has been sniped
» yellow's game sense... is still good
» seems like he studied the usual game trend
» Yellow: Hi
» Reach: Not Hi
» zealots have nothing to do~
» Event Match King, Yellow
» Reach: give me a min
» ahhh psionic storm? ah archon
» OHH ONLY MUTA
» AHH CONTROL, YELLOW MUTA CONTROL
» he's laughing in the booth
» GEEEGEEEEEEEEEEE
Bo3 Legends Match 2nd game, REACH vs YELLOW on Fighting Spirit, StaRt!
+ Show Spoiler [click~] +
Reach: Mercury is protoss graveyard, ban pls
Yellow: nono, it's your grave
Reach: you have to play like this to have fun
» as expected of Yellow, he doesn't do stuff like 12h
Reach: woah woah where are you going?
» pylon block~
» Yellow knows reach will cancel, so he doesn't care, Yellow doesn't want to go into lat egame
» 2 cannons, too hard to runby with low number of lings, still bad for toss forced to make 2 cannons
» yellow is reading reach's mind/scouting path
» what kind of attack yellow will do this game
» needs to block probe scout, to keep Reach on his toes
» in a no lair state if he goes hydra den... this is up to yellow, he goes lair
» 9 o clock hatch up, that probe can even see from drone numbers on the bases if yellow's allin but nothing at 7 on scout path
» ohhh nice scout cut, didn't see drone numbers
Reach: Hydra bust?
Yellow: ?
Yellow: Your predictions are still the same
Reach: T.T
» lings speed up against 3 zealots, ah
» aigooooooooo
» there's so many lings, but this blocked hehe
» seems like Yellow wanted to do a runby
» nice block by Reach
» sairs searching for stray ovies, with a +1 air
» what is yellow doing.. because no natur.. ahh there's 2nd gas at 3rd
» mutas are coming
» yellow didn't reduce reach's sair count so this is good for toss
» there's a lot of sairs
» even with a cannon, this is hard to harass for zerg
» ahhhhh dt haras
» different from set 1
» the mutalisks are useless now
» yellow going into a management game, this is very unlike him
» if reach just goes up to sair/speedlot, this will be troublesome for zerg
» ahhhh so much dmg on mutas
» how can zerg block this incoming toss macro explosion
» if yellow thinking of lurker drop? ahhh they're all melting
Yellow: ?
Reach: ?
Yellow: That's a tip
» Yellow is making so many drones
» both players maybe just deciding to do a big macro battle
» Reach's army is getting bigger, maybe will see his infinite storms this game
» busting his pylon door, these high templars have so much energy
» yellow can't fight this head on
» Reach storm~
» reach is in a good position but if yellow mines a bit more...
» wow so many protoss units
» Reach is deciding to not take a 3rd, this is just hanbang
» Reach is giving Yellow so much time. ahhhh observer suicide
» Protoss has no 3rd
» just needs to keep this defense line
» Reach's army is still substantial, can't fight yet
» ohhh observer sniped again
» no backup detection
» if reach knew 7 o clock existed, he could've destroyed that base
Reach: what's up with your control
Yellow: You're not expanding?
» this is too late for Reach
» he needs to force a battle
» Reach's composition is good.. at the moment
» there's too many lurkers
» there are lots of dragoons, good storms
» ahhhhh observer snipe again
» yellow defends, advantage is so big
» reach can't make the same amount of units
Reach: Genius, why are you so good
Yellow: Don't leave yet, I'm making ultralisks
Reach: How many games did you practice
Yellow: 22
Reach: LOL
» GEEEGEEEEEEEEEEEEEEE
Bo5 Grand Finals Match: Set 1 Killer vs Hiya on New Wind and Cloud, StaRt!
+ Show Spoiler [click~] +
» Killer who is the last SSL winner
» red terran Hiya at the 7 o clock
» the 1st game of the bo series sets the pace for the remaining sets
» as people has seen from Killer's semifinal games, he survives to the bitter end and makes brilliant counters
» 1rax double for Hiya, with the scout doing some cute worker attack
» ohhhhhhh dat drone moving shot
» Killer 3 hatchery play, very normal
» Hiya did some plays like moving a large numbers of scvs to natural and do a stim rush, Hiya has many cards
normally terrans do fast upgrades.. but he's focusing on making more marines
» if you make marines continuously on 2rax.. 3 rax? ah no engineering bay
» this is Hiya, something extreme.. there is no future
» no upgrade, Hiya prepared this for the 1st set, and Killer has to defend this
» Killer is just buying time for sunkens to morph
» this early attack is meaningless now, just pressure
» GOING IN
» NO ZERGLINGS IN THE FRONT
» HIYA TIMING WHAT
» if zerglings come out with mutas
» BEFORE HIYAS REINFORCEMENT ARRIVES
» AHH MUTAS 1 MUTA
» LINGS HAS TO BLOCK DEFEND
» ohh MARINE STILL ALIVE? FIREBAT GIONG TO
» WOWOWOWOWO
» this sense play by Hiya, sending firebats to distract mutalisks
» so he can bust the hatchery
» Killer couldn't predict this kind of play
» but Killer must know Hiya's style in and out as a former teammate
» Hiya kept making marines from 2 rax to create this situation without upgrades, for Killer to come back... he needs to lift Hiya's natural cc
» right now terran can just play defensive, zerg being so poor... knows that zerg doesn't have 3rd, this is saying
» don't make drones! you have to keep producing units!
» Killer can't end this game with muta/lings allin so he is making lurkers, this is trying to use resources he can't afford
» scan and going in!!! WOW SO AGGRESSIVE
» that reinforcement timing, and medics are all alive
» Killer's only key of coming back is attacking... but Hiya is forcing him to defend
» Zerg needs 3 gas to even attempt go hive...
» THIS IS SO SMART BY HIYA
» lurkers has to back off now
» the 1% chance hope... 3 o clock by Killer is running, that 3rd gas
» can Killer defend?!?!?! impressive
» terran's army at the moment.. what can it do is make bases while pressuring
» if Killer survives this and make defiler survive
» WOW this kind of distraction
» each second he can buy, more time for teching up
» hive is going up, Hiya is being pulled into Killer's pace
» since Hiya can't force him out, Killer also has a sizable force of lurkers hugging the high ground
» can't attack that position
» ohhh this 3rd, THIS IS AN UNAVOIDABLE FIGHT
» BUT AHHH IF THE HATCH DIES
» the lurkers approach was bad, was separate
» Killer's army needed to be divided in 2
» Hiya can just go below and fight there, Killer is back on 2 gas
» Hiya while making CC using dropships, just needs to reduce lurker numbers
» GEEGEEEEEEEEEEEEEEE
Bo5 Grand Finals Match: Set 2 Killer vs Hiya on Fighting Spirit, StaRt!
+ Show Spoiler [click~] +
» Hiya style was shown, he attacked at 3 rax without engineering bay.. unlike normal 2rax to 4rax while upgrading, you can't block this even if you know it's coming
» Killer going 12h
» there is a high chance Hiya will play offbeat timings again
» these kinds of small movements, hiding that scv
» hide scv until drone is gone
» making Killer guess, did he get natural cc or not?
» Hiya also used a grabbing natural acting and did a stim rush in the semis, so gotta be careful
» Hiya is making Killer think
» engineering bay this time, this is standard
» scv goes in
» Killer can also do 2h muta with 2 gas, but this scout cancelled those thoughts
» bad attack =/
» to keep hiya in his base
» Killer's early investment into zerglings... will be useless because Hiya went standard
» but right no, going lurkers.. only work when terran doesn't expect it
» there is no turrets
» Hiya seems to have scouted it with scans
» Terran now with +1 and 5rax.. 2 firebat timing is when they move out
» theyre like zerglings
» that kind of ling/lurker... best defense is bunkers... Hiya will know
» Hiya has to be careful
» upgrade marines is good against marines, but less marines vs many lings it could be dangerous for this marine force
» lurkers in th eback
» this position is bad for terran
» it's wide so he can escape sort of
» Hiya seeing lurkers, he needs to tech up immediately
» this confidence by Hiya is.. impressive
» keeping lurker counter buying time into hive, is Killer's plan
» count*
» Hiya looking at how many lurkers he has... it might be better getting dropship before vessel
» when tank/vessel comes up... Killer can't do main army vs main army, zerg has to scratch him bit by bit
» oh dropship first, that is the right order
» no need to come so far outside, THIS CONTROL by Hiya
» Killer doesn't have to fight out here
» defiler mound just going up
» why the lurker is out far, is having a pincer... to buy more time
» armies focused so far out, this 1 dropship can do big dmg
» Killer wants to pincer front/back
» AHHH NATURAL DROP
» this natural drop is disrupting Killer's rhythm
» HIYAAAAAAAAAAA
» HE'S A GENIUS
» He got a nice timing but FAIL CONTROL
» FAIL CONTROL
» AH not paying attention!
» there was only 4 lurkers, he could've scanned and microed to take those out but...
» OHH HIIYA this kind of proxy lurker, sick
» Hiya with 2 critical mistakes... giving Killer time
» consume complete, if vessels don't irradiate before swarm
» nice spotting
» ahh dark swarm
» AHH MARINES MELTING
» why it's so hard for Hiya, his marine count is so low
» Killer has so many defilers
» he won't be able to irradiate all of them
» Hiya's attempt to break the natural + drop was good attempt but his micro was lacking
» Killer can just cut this off, so much army AH VESSEL
» there are too many lurkers!
» Killer cut off the main army from terran natural
» ahhhhh command ceneter!
» this situation is too hard for the terran
» GGGGGGGGGGGGGGGGGGGGGGGGGGG
» ahhh he knows, why did I do that
» 2 vessels, AH 3
» it's not over yet, but next game... Hiya can't make a single mistake next game
» KILLER THRIVES IN HARD SITUATIONS
» GEEEEGEEEEEEEEEEEEE
Bo5 Grand Finals Match: Set 3 Killer vs Hiya on Andromeda, StaRt!
+ Show Spoiler [click~] +
» Killer yellow 1 o clock zerg, even showing thumbs up confidence beaming before the game
» Hiya 7 o clock red terran, so many people staying even with final rounds of public transport getting close
» thanks to all the people who came, (cheers of sonic hwaiting )
» oh gas for Hiya, going for a fast tech strategic move, mech or even wraiths maybe
» drone wants to see what building goes up
» Hiya enjoys 2port wraiths as well
» that seems to be.. a fake by Hiya
» to trick your opponent, making Killer think I'm going 1fact expo
» if Hiya keeps mining gas more chance of wraiths
» 1fact and command center too ohh
» in this situation for zerg, has to be careful of a vulture being micro'ed
» ohhhh... no sunken or zergling speed
» 1 vulture
» good control by Hiya
» this is making Killer be super defensive
» 4 kills already
» even this 1 vulture, Hiya expanded as well
» making Killer invest a lot into defense, so many lings
» if mines get researched, those lings are in danger
» oh
» this Hiya
» not expecting this movement
» no area for mines
» AHHHHHHHHHHHHHHHHHHHHHHHHHH
» this is the scary play by Killer
» paying Hiya back for all the harass
» seems like Hiya prepared vulture drop but
» there is no vultures to drop into killer's base
» still the dropship needs to gogogo
» killer's drones are in danger
» Hiya needs to make tanks immediately
» it seems he's getting siege
» AHHH THIS COUNTER
» so many hydras
» if you measure the dps... by each attack
» LIFT THE CC HIYA
» hydras will melt terran's base faster
» mineeeeeeeeeeeeee
» ahhh no mine daebak for terran
» if zerg garbs hold of factory area, it's over for terran
» whatever comes out of factory, will get sniped immediately
» even if 1 vulture did okay harass, it couldn't buy enough time for his command center to come into effect
» ahh wraiths are meaningless now
» no defending mine, hiya is still harassing
» the problem is... Hiya has no scvs
» GEEGEEEEEEEEEEEEEE
Bo5 Grand Finals Match: Set 4 Killer vs Hiya on Pamir Plateau, StaRt!
+ Show Spoiler [click~] +
» Hiya needs to regain his composure with this game
» even tho his vultures did economic damage... he can't go, oh lets macro
» it seems he prepared many strategies, but it seems they're working as intended (Hiya)
» this is match point for Killer
» wow this drone, can fight 1 v 2
» showing his hands are fully warmed up
» up to 3 hatch this game as well
» both players choosing ecnomic builds
» it's a tense atmosphere in here
» the 2 marines going out... oh SCVS GOING WITH
» CHEESE RUSH BUT
» MARINE CAN'T DIe
» CHEESE HAS FAILEDDDDDDDDDDD
» Hiya tried going for an opening... trying to attack when killer has no sunken
» HIYA NEEDS BUNKER
» TWO BUNKER
» OF HE'S DEAD
» this Killer is showing, >I have no speed yet
» ITS GOING IN
» great scv pull
» Hiya's tech is slow
» Killer knowing this is match set adv for him, he pulled out
» if Hiya can't control the pace of the game, he's a weaker player
» when you see Hiya's ceremonies, you can see his intentions, he has to be the main character
» OHHH
» Killer is a player that, doesn't have to lead the pace
» and play
» he can't move out right now
» FOUR FIREBATS
» FOUR
» if it was only marines
» those lings have to act dead
» when zerglings/mutas come out... and if they combine
» BURROW OVER THERE TOO
» the mutas have to kill firebat
» AHHH EMPTY BASE COUNTERATTACKKKK
» Killer is brilliant
» OHH MEDIC IN FRONT?
» what is Hiya doing
» Hiya cna't break this
» there is sunken
» MARINE UPGRADE? 0/)
» still okay marine micro but
» too much scv loss
» this proxy force is dead
» HIYA'S LOSS
» AHHHH HIYAA
» After winning 1st game, and advantageous build in 2nd game, this situation is too hard
» NO MEDIC WITH HIS ARMY
» IT'S BROKEN
» GEEEEEEGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Hiya vs Killer Grand Finals Post Match Interview
+ Show Spoiler [click~] +
Hiya vs Killer Grand Finals Post Match Interview
(They're short on time so my mind was zerg rushed which made me complete miss the 1st question hehe)
» q. you won 3:1, how did you play today
» Killer: I was sort of frustrated after losing game 1
» q. what about you Hiya
» Hiya: I was mad at game 1 too, for my amateurish performance, I tried calming down but I guess I couldn't pull through
» q. 2nd SSL winnner in a row for Killer, a new record set. now onto the awards ceremony
» q. 3rd place awarding, will be awarded from itembay employee to Ssak.
» Big Applause for Ssak, thanks for the great games, photo time.
» today's main character
» 7th ssl winner, 8th SSL winner again, Killer!
» even makes you have high hopes for even a 3rd gold in a row
» oh flowers? :>
» thanks for waiting such a long time, trophy ceremony times
VODs Available
For both English and Korean VODs of the 8th SSL Grand Final, please check the latest posts in the Small VOD thread 2.0