![[image loading]](http://www.escene.de/uploads/pictures/978_chris-illusion-lee-mousesports.jpg)
Liquipedia: Illusion
Twitter: @mouzillusion
Source: escene.de / escene.eu
escene.de: With Heart of the Swarm the game became quite faster, with back and forth fights in multiple parts of the map. Does that benefit your playstyle?
Illusion: Yes, I have recently been streaming and it is noticeable in my play as well as in my clan matches. I like to boast about my high APM and very aggressive style in all of the matchups, with the new units and changes to the interface/UI, the game is more fun for me as well as more challenging for both parties.
escene.de: What were the main reasons for you to join mousesports?
Illusion: I've heard good things about them for a long time, a lot of good things from Marcus (Thorzain). They were also one of the first to re-contact me after the disbanding of Quantic, the signing was a bit later than planned but it all turned out okay. I also used to play/watch a lot of Counter-Strike and they were one of my favorite teams to watch, so when I saw their name it was nothing new to me.
escene.de: One of the most discussed topics in the beta was the Warhound. Would you have liked to see him in the final game or are you glad that they have removed him?
Illusion: With some changes to the unit I believe it could have been a very viable unit that would be balanced. Of course an extra unit would have been nice but I think the game would be much different if the Warhound was included. I have a neutral stand on the decision, not happy but not sad.
Illusion: Yes, I have recently been streaming and it is noticeable in my play as well as in my clan matches. I like to boast about my high APM and very aggressive style in all of the matchups, with the new units and changes to the interface/UI, the game is more fun for me as well as more challenging for both parties.
escene.de: What were the main reasons for you to join mousesports?
Illusion: I've heard good things about them for a long time, a lot of good things from Marcus (Thorzain). They were also one of the first to re-contact me after the disbanding of Quantic, the signing was a bit later than planned but it all turned out okay. I also used to play/watch a lot of Counter-Strike and they were one of my favorite teams to watch, so when I saw their name it was nothing new to me.
escene.de: One of the most discussed topics in the beta was the Warhound. Would you have liked to see him in the final game or are you glad that they have removed him?
Illusion: With some changes to the unit I believe it could have been a very viable unit that would be balanced. Of course an extra unit would have been nice but I think the game would be much different if the Warhound was included. I have a neutral stand on the decision, not happy but not sad.
You can find the full interview here - Thank you for your support!