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Newbie Mini Mafia XXXV

Forum Index > TL Mafia
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Mocsta
Profile Joined December 2012
Australia9389 Posts
Last Edited: 2013-01-08 22:14:31
January 08 2013 12:56 GMT
#53
Editted..
Didnt knwo it would be a problem; and was asleep
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 08 2013 22:13 GMT
#57
LOL.. just noticed that as well Nice one.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 08 2013 23:26 GMT
#62


I italicized the lurk for you
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 09 2013 00:26 GMT
#64
/in

P.S.

Let it be known to players that have played with me before.. im changing my meta game this one regardless of role.
Mocsta
Profile Joined December 2012
Australia9389 Posts
Last Edited: 2013-01-09 01:13:27
January 09 2013 01:03 GMT
#69
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 09 2013 01:13 GMT
#73
OMG.. sorry. i just realised once u said it..
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 09 2013 02:47 GMT
#76
I think its good.

Newbie 33 (which surely I am allowed to talk about?)
Coaches were Hapa & debears.

i found the feedback answers.. whilst gave me the same output.. where written in completely different styles.
I thought that was good, because some people respond to diff styles.

Mocsta
Profile Joined December 2012
Australia9389 Posts
January 09 2013 08:08 GMT
#80
3 more to play

Mr. Moderator; if I may ask... if the three spots fill up before Newbie 34 finishes.. will this start or wait?
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 11 2013 04:27 GMT
#102
Guys.. dunno if this will be read because its before Day1 post.

Day 1 for the 48hrs .. i am flat out busy during daylight for both days, so I apologize in advance for not being present during the usual greetings.



Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 00:00 GMT
#141

Hi the game starts at 12:00 AWST.

I assume lynch is 48hrs as well.

With Night 1.. will the cycle be 20hrs to reset back to 0800 AWST?


Thanks,
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 00:41 GMT
#150
Cool.. well thats 12:00pm for me. I prob will not be available for the first 7hrs. Might try to say hi by the phone if Im free.

Best of luck to everyone.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 04:09 GMT
#170
Hi All.

From other games, it seems the best 3 questions to ask are:

1) Stance on Lurkers: i.e. Do you policy lynch?

2) How do you think scum would try to get influence with us?

3) [fluff] DONT BUY A POOL. I wasted all my time today with pools and hate it !



I won't be around for the next 6 to 8 hrs (DAMN POOL!)
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 04:13 GMT
#171
My answers to own questions

On January 12 2013 13:09 Mocsta wrote:
1) Stance on Lurkers: i.e. Do you policy lynch?

Yes, if there is no strong scum read, vote off a lurker. If we create a good town environment, where people can contribute and not be scared, there should be no lurkers. That is my goal this game!

2) How do you think scum would try to get influence with us?

From what I have seen in my 2 games, it depends on the person. Some have lurked hardcore, some have given minimal contributions.

If we have a solid town atmosphere, and people can share opinions freely, I am sure we can reduce the influence!

3) [fluff] DONT BUY A POOL. I wasted all my time today with pools and hate it !

AGREED!

I won't be around for the next 6 to 8 hrs (DAMN POOL!)

Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 07:38 GMT
#186
On January 12 2013 14:22 Sn0_Man wrote:
I'm not denying, discussion is good/important and if nobody starts it scum autowin. However, if a scum can get control of town fast, they almost instawin. As a gambit, it seems fair since people like you are jumping in to defend him pretty fast.
...


@Sn0_Man
I appreciate the sense of energy you are giving back to this thread, and I certainly do not want to deter that; town needs this energy.

BUT.. you are almost sounding "paranoid" - I know this, because after my last game, many assumed I was "paranoid".

I think we both want the same thing, a town environment where people can voice their opinion and join together for the scum hunt.

When you say "it seems fair since people like you are jumping in to defend him pretty fast"; that alienates participants from wanting to contribute.

You are actually creating an environment scum can thrive in with that attitude - even though I doubt that is your intention.


I ask that you please think about the above.

Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 07:41 GMT
#187
zarepath, thanks for the well thought out response.

I actually replied to Sn0_Man before reading this.. if i did read this first, I could have saved myself a post.

On January 12 2013 14:51 zarepath wrote:
I think you're right, Sno_Man, that it can be instawin if mafia can control the town environment. But instead of auto-suspecting anyone who is proactive, perhaps a better tack is to make sure we have a town environment that mafia cannot control.

Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 07:42 GMT
#188
@ALL
Can you guys please confirm GMT so we know what shifts people are keen to discuss at.

I am +8, so lynch is 12:00pm for me



//fluff
back to the pool now
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 09:18 GMT
#190
Exactly zebezt,

lots of posts are not indicative of any alignment.


For me:

      Its about quality of posts, and whether you are giving information for free, or giving information because asked!

      Its also about whether the motivations behind the post are towny, or scummy.


As an aside:
I don't think there is anything wrong with an active contributor - as long as they don't start alienating the rest of town from talking.

One of the major problems we had as town last game was that people just stopped talking as the numbers dwindled.
Thats why I am aiming for a good town atmosphere where rationalised scum hunting is prioritized. I hope this will give us more incentive to contribute, and more confidence to share ideas.



On January 12 2013 17:08 zebezt wrote:
Anyway, I read a lot of the previous mini mafia, to get some info on some of the players. Mocsta seems like a very active player in last game and he was town then.


p.s. in the last game, I was not the most active poster in the game.. Spaghetticus was (town too)
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 11:07 GMT
#192
[b]zebezt[b]

Just keep in mind, there are typically two shifts of play; Australia/Aisa & America.. Europe typically is inbetween.

With the game @ 12pm +8, its quite late for many, and Saturday day is obviously a busy day. I wouldnt take too much out of it (for the first 18-24hrs at least).

I have plenty of questions to ask, but am trying to show restraint and give others opportunities to speak.

And I 100% agree with with the case rationale, its essential.
Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 13:38 GMT
#194
Well im going to bed anyways.. will check in the thread in the morning, and will then be away for at least 6 hrs. *sigh*

Please generate some discussions USA shift ! There are still plenty of players who have not even posted yet.



zebezt, trust me.. I know the feeling to want some discussion happening, but, as town we don't want to create spam. Unfortunately now its just a waiting game for some activity.

[Unless 24hrs has expired.. thats my personal deadline for lurker calling]



Mocsta
Profile Joined December 2012
Australia9389 Posts
January 12 2013 22:14 GMT
#214
Wow. Thats it over the night shift.

Oats u sound like sno_man.

perhaps the aggresion u 2 have shown is why there is a lack of discussion.

I think u should read what i posted to him.

My questions are ice breakers and i have not a genuine comment from to stimulate town conversation. In fact. You are deterring conversation.

@oatsmaster
Why should i NOT treat is the outcome of your agressive posts [stopping fluid and positive town conversation] as scummy motivations
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