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Gosu Q&A - New Edition

Forum Index > BW General
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Game
Profile Blog Joined February 2009
3191 Posts
Last Edited: 2011-01-17 06:20:01
January 17 2011 04:13 GMT
#1
First off I would like to give credit where it is due. This project was inspired solely off of Liquipedia's Strategic Q&A and will be very similar. Inevitably the credit will go to Shade[AoV] who has made this possible.

[image loading]

Island Maps - Long Lost or Lost Cause?

While island maps aren't the hot topic of the BW community they are too often forgotton. In this event we will have a team of four experts giving their input on questions from the public, VODs, and predetermined questions. The entire idea is to expose the mindgames, strategic value, and creativity behind the play of island maps and their importance. The part of them being fun could also be taken into consideration.

The Experts:

LRM)Game, A high Terran and A- high random player as well as leader of iCCupCL and BWCL champions LRM)
LaStScan, A high Terran 1v1 and multiple A+ 2v2 player whom maintains his position as the cream of the crop
LRM)Semih, A- high 1v1 Protoss and A high 2v2 player that has been playing with a 80% win ratio in division 1 for the past 3 years
LRM)lokiM, A new up and coming B+ zerg player on the scene who unarguably has the most technical BW knowledge of the entire cast

The Format

Q: Where? A: The heart of BW, the forums. Unlike the Q&A's of the past, there will be no livestream as more can be accomplished through well thought out text answers. There will be three aspects, discussion on (4) famous island matches, 25-30 predetermined questions, and the questions that you, the public have. As an added bonus, Teamliquid's own Incontrol will have his pages on island maps included as well as a super tutorial on shield batteries (which will be tied in).
Q: What do I need to join? A: A forum account!

The VODs
The 2004 WCG Grand Final Day[9] vs Xellos on Gorky Island
+ Show Spoiler +

The 2002 OSL match between Garimto and BoxeR on Forbidden Zone
+ Show Spoiler +

The 2002 Reebok KPGA Tour match between YellOw and BoxeR on Indian Lament
+ Show Spoiler +

The 2004 MSL match between Nal_rA and Goodfriend on Parallel Lines
+ Show Spoiler +


Your Part?
Give us questions, let us know what you really want to know about island maps, they will most certainly be answered.
Support the thread!

Our Hope?
That Teamliquid will consider making news of this.

Hope you guys enjoy this as much as we do creating it.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
GG_NO_RE
Profile Joined October 2009
Japan238 Posts
January 17 2011 04:27 GMT
#2
cool, i'll throw down my support. here are a couple questions:

1) What race do you think island maps favor, and why?
2) Proleague as well as the individual leagues have been known to mix in some wacky maps from time to time. Given this, do you see the return of any sort of island map in pro scene? Why do you think they've disappeared from map pools for all these years?

TheMango
Profile Joined April 2007
United States1967 Posts
January 17 2011 04:27 GMT
#3
Changed thread title to 'Gosu Q&A', as this is not an official Liquipedia sponsored post.
Moderator
Game
Profile Blog Joined February 2009
3191 Posts
Last Edited: 2011-01-17 04:33:48
January 17 2011 04:29 GMT
#4
Ok thanks.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
Ideas
Profile Blog Joined April 2008
United States8182 Posts
January 17 2011 04:59 GMT
#5
this sounds cool. I got into the scene in 2008, long after island maps were extinct. Do you think the disappearance of island maps from korean leagues might have something to do with the rise in zerg league wins and decrease of protoss league wins?
Free Palestine
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 17 2011 06:38 GMT
#6
Do you think that the mapmaking trick where you can make a gas geyser mineable only by Zergs (placing a Khaydarin Crystal Formation over a geyser) would help make Island maps balanced?
Writerptrk
Shade[AoV]
Profile Blog Joined January 2011
United States43 Posts
Last Edited: 2011-01-17 07:21:13
January 17 2011 07:20 GMT
#7
Ask LRM) questions as soon as possible because they might finish this at the earliest the next few days.
endy
Profile Blog Joined May 2009
Switzerland8971 Posts
Last Edited: 2011-01-17 10:00:39
January 17 2011 09:56 GMT
#8
Hi,
I would like to know why a map like Hall of Valhalla is considered a "semi-island" map and not an "island" map. (according to Liquipedia).
I really don't get it. I thought semi island maps where maps like Arkanoid or Chariots of Fire.

Thanks.
ॐ
deafhobbit
Profile Blog Joined July 2010
United States828 Posts
Last Edited: 2011-01-17 10:40:01
January 17 2011 10:33 GMT
#9
1: Do you think any of the changes in how people play since the demise of island maps would make them more or less viable for professional play? Which and why?

2: Beyond the four listed, what are some of your favorite island map games?
I cheer for underdogs and Flash
bITt.mAN
Profile Blog Joined March 2009
Switzerland3701 Posts
January 17 2011 10:53 GMT
#10
What are your opinions of "Tropical Seas" as well as semi-island maps like Forest of Abyss, Troy, 815, Sp lit Blood Bath and (well kinda) Iron Curtain and Monty Hall , where in most cases you can walk to where you want to go, but you've just gotta fly otherwise. (Man I love these old maps!).
BW4LYF . . . . . . PM me, I LOVE PMs. . . . . . Long live "NaDa's Body" . . . . . . Fantasy | Bisu/Best | Jaedong . . . . .
Yodo
Profile Joined March 2010
Russian Federation327 Posts
January 17 2011 11:01 GMT
#11
1) How do you supposed to play vs carriers on this maps?
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 17 2011 11:13 GMT
#12
Can you guys play some showmatches on some island maps :D
Writerptrk
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
January 17 2011 11:37 GMT
#13
can ground forces be effective on island maps if one get early shuttles and builds gateways on other island/ their island?
Game
Profile Blog Joined February 2009
3191 Posts
January 17 2011 13:13 GMT
#14
Good start, more plox.
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
KasPra
Profile Blog Joined May 2009
Estonia983 Posts
January 17 2011 13:21 GMT
#15
1) Do siege tanks lose a lot of their effectiveness in island map TvP?

2) Do mines become even stronger in island map TvP?

3) Do scouts gain some viability in any protoss matchup on island maps?
Aesop
Profile Joined October 2007
Hungary11305 Posts
January 17 2011 14:15 GMT
#16
This is a great initiative and thanks for the credits. That shows me that our efforts "back then" were not in vain. It would be interesting to compare the gameplay on pure Island maps with those that are artificial ones at the beginning - e.g. Plasma or Monty Hall.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51730 Posts
Last Edited: 2011-01-17 14:20:01
January 17 2011 14:19 GMT
#17
Terrans suffer the most from Island maps(drop play nullifies siege tanks unless accompanied by was amounts of Goliaths and turrets)Is there any way that they can adapt especially against Protoss?
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Shade[AoV]
Profile Blog Joined January 2011
United States43 Posts
Last Edited: 2011-01-17 15:26:04
January 17 2011 15:24 GMT
#18
1) How do you supposed to play vs carriers on this maps?

If you beginner, like it sounds you might be, read wiki.teamliquid.net's page on Carriers for some tips. Enjoy!

Terrans suffer the most from Island maps

No Zerg obviously does suffer the most, and he will surely explain in the project why. Enjoy!

Can you guys play some showmatches on some island maps :D

http://www.iccup.com/starcraft/tourney/view/6651.html
Enjoy! (Watch tournament replays, and surely some will be good.)
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium7228 Posts
January 17 2011 15:31 GMT
#19
OO i dont play a island map in my life,but sound like toss > zerg and terran
Armathai
Profile Joined October 2007
1023 Posts
January 17 2011 15:59 GMT
#20
Would like to know when the balancing issues for island maps became apparent and how semi-island maps tried dealing with them?

Awesome cast/idea btw
Looking for ArcticCerebrate formerly from @USEast
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