Haha very true. Like I said, that position is much better for TvP than TvZ
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Darkhorse
United States23455 Posts
On February 20 2014 08:41 Squat wrote: Show nested quote + On February 20 2014 08:38 Darkhorse wrote: On February 20 2014 08:37 Squat wrote: That is a really bad place to engage in. I always see terrans get smashed on that high ground. No room to kite It's better for TvP, because you can deny mining and you have high ground advantage to use vikings v colossi and ghosts v templar. Plus you can kite back to that narrow bridge which sucks for chargelots. Unlike zealots though, banes explode. Haha very true. Like I said, that position is much better for TvP than TvZ ![]() | ||
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The_Templar
your Country52797 Posts
Heart spawns in the top Toodming spawns in the bottom | ||
mikumegurine
Canada3145 Posts
i think previous WCs i think the 2 casters werent sitting so far apart? | ||
KelsierSC
United Kingdom10443 Posts
On February 20 2014 08:43 Jer99 wrote: Show nested quote + On February 20 2014 08:42 KelsierSC wrote: Ultras are so fucking badass. That was actually impressive by Tm, I think the reason the midgame looked so tough is because he was keeping up with his transitions and made 3/3 and ultras he got 2/2 super early, that's where all the investements were He also didn't stall on lair tech for that long which is what a lot of zergs do. | ||
Squat
Sweden7978 Posts
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The_Templar
your Country52797 Posts
On February 20 2014 08:45 Squat wrote: I'd be all for spontaneously combusting zealots come to think of it. I guess they would explode if they were too zealous? | ||
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Darkhorse
United States23455 Posts
On February 20 2014 08:45 Squat wrote: I'd be all for spontaneously combusting zealots come to think of it. Yeah! Sometimes they burst into flames during fights, sometimes they just do it randomly. Would add some drama. Zealots would live for 20 seconds following their combustion. | ||
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The_Templar
your Country52797 Posts
On February 20 2014 08:44 The_Templar wrote: Heart spawns in the top Toodming spawns in the bottom 2:00 Barracks followed by gas against a hatchery first. Toodming getting an extractor before a spawning pool. 3:00 Heart getting a CC on the low ground and just one reaper. Reactor on the barracks. 6 Zerglings + speed for Toodming. 4:00 Factory for Heart. Reaper fails to get into the main again due to well-positioned zerglings and queen. Factory goes on the reactor. 5:00 Double hellion production for Heart. Heart getting a starport. Overlord speed for Toodming. | ||
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Jer99
Canada8157 Posts
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Darkhorse
United States23455 Posts
On February 20 2014 08:50 Jer99 wrote: David Kim should be paying attention to this thread, great balance ideas RNG best balancing tool. | ||
Undead1993
Germany17651 Posts
On February 20 2014 08:50 Jer99 wrote: David Kim should be paying attention to this thread, great balance ideas he should still nerf the tempest rush | ||
Qwerty85
Croatia5536 Posts
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Squat
Sweden7978 Posts
On February 20 2014 08:50 Jer99 wrote: David Kim should be paying attention to this thread, great balance ideas The Force Gate Host: It spawns burning zealots that explode after 20 seconds, upon the explosion a forcefield is spawned. I do not foresee any issues with this unit. | ||
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The_Templar
your Country52797 Posts
On February 20 2014 08:48 The_Templar wrote: 2:00 Barracks followed by gas against a hatchery first. Toodming getting an extractor before a spawning pool. 3:00 Heart getting a CC on the low ground and just one reaper. Reactor on the barracks. 6 Zerglings + speed for Toodming. 4:00 Factory for Heart. Reaper fails to get into the main again due to well-positioned zerglings and queen. Factory goes on the reactor. 5:00 Double hellion production for Heart. Heart getting a starport. Overlord speed for Toodming. 6:00 ![]() ![]() Cloaked banshee on the way for Heart. Toodming taking his 3rd base. Hellions poking around and seeing the third base. 39 workers for Toodming to 30. Stim being researched. 7:00 ![]() ![]() Toodming gets an overlord in the main of Heart and sees everything. Two evolution chambers in production, but only 1 spore crawler. Heart getting an engineering bay while moving out with hellions and 2 reapers. 8:00 ![]() ![]() Two more barracks for Heart. Cloaked banshee in the main of Toodming. Second banshee takes a bunch of damage. Toodming getting a lair. 9:00 ![]() ![]() Heart making a siege tank. +1/1 half done for Toodming. Heart still poking around with his banshees. Toodming getting a baneling nest. 10:00 ![]() ![]() Another tank for Heart. Spire for Toodming. Heart moving out with his 1 tank, marine, hellion army. | ||
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Darkhorse
United States23455 Posts
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oo_Wonderful_oo
The land of freedom23126 Posts
Time for Scarlett to shine. | ||
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The_Templar
your Country52797 Posts
On February 20 2014 08:52 The_Templar wrote: Show nested quote + On February 20 2014 08:48 The_Templar wrote: On February 20 2014 08:44 The_Templar wrote: Heart spawns in the top Toodming spawns in the bottom 2:00 Barracks followed by gas against a hatchery first. Toodming getting an extractor before a spawning pool. 3:00 Heart getting a CC on the low ground and just one reaper. Reactor on the barracks. 6 Zerglings + speed for Toodming. 4:00 Factory for Heart. Reaper fails to get into the main again due to well-positioned zerglings and queen. Factory goes on the reactor. 5:00 Double hellion production for Heart. Heart getting a starport. Overlord speed for Toodming. 6:00 ![]() ![]() Cloaked banshee on the way for Heart. Toodming taking his 3rd base. Hellions poking around and seeing the third base. 39 workers for Toodming to 30. Stim being researched. 7:00 ![]() ![]() Toodming gets an overlord in the main of Heart and sees everything. Two evolution chambers in production, but only 1 spore crawler. Heart getting an engineering bay while moving out with hellions and 2 reapers. 8:00 ![]() ![]() Two more barracks for Heart. Cloaked banshee in the main of Toodming. Second banshee takes a bunch of damage. Toodming getting a lair. 9:00 ![]() ![]() Heart making a siege tank. +1/1 half done for Toodming. Heart still poking around with his banshees. Toodming getting a baneling nest. 10:00 ![]() ![]() Another tank for Heart. Spire for Toodming. Heart moving out with his 1 tank, marine, hellion army. 11:00 ![]() ![]() Heart kills the third and a bunch of drones. Drones run away but Heart finds them. Toodming moving out with a bunch of banelings. 12:00 ![]() ![]() 5 mutalisks in production. Heart dropping into the main base. Another tank for Heart. Heart kills the spawning pool. 13:00 ![]() ![]() Heart pushing forwards still while dropping. Banelings don't connect terribly well. Toodming GG's! Heart wins 2-1! | ||
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Darkhorse
United States23455 Posts
Poll: Recommend Toodming vs Heart Game 3? ★★★- Good game (2) ★★- Not recommended unless you have nothing better to do (1) ★★★★★- One of the best games this season (0) ★★★★- Highly recommended game (0) ★- Do not see this game no matter what (0) 3 total votes Your vote: Recommend Toodming vs Heart Game 3? (Vote): ★★★★★- One of the best games this season | ||
xtorn
4060 Posts
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The_Templar
your Country52797 Posts
On February 20 2014 08:53 Darkhorse wrote: TB now is the time for your puns! He hasn't the heart to insult his players' opponents | ||
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