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Korean publishers looking to license StarCraft IP; develop…

Forum Index > SC2 General
52 CommentsPost a Reply
Prev 1 2 3 All
kjohnny54638
Profile Joined April 2025
2 Posts
April 02 2025 21:23 GMT
#41
--- Nuked ---
Harris1st
Profile Blog Joined May 2010
Germany6944 Posts
April 03 2025 07:04 GMT
#42
On April 02 2025 22:24 WombaT wrote:
Show nested quote +
On April 02 2025 12:25 digmouse wrote:
The Korean gaming industry is going through a branching out process to diversify their lineup with Nexon having Dave the Diver and First Berserker Kazan, Neowiz funding Lies of P or Shift Up doing Stellar Blade and so on, they aren't necessarily in this for a cheap mobile spin off.

Yeah that’s a good point as well. Could be a ‘AA’ kinda spinoff may not necessarily some cheap mobile game.

Suppose we’ll have to wait and see!


I imagine when you leave out all cinematics and stuff, just build a good game, you could easily get away with an AA budget, especially in RTS
Go Serral! GG EZ for Ence. Flashbang dance FTW
KameZerg
Profile Blog Joined May 2007
Sweden1767 Posts
Last Edited: 2025-04-08 17:36:05
April 08 2025 17:34 GMT
#43
On March 31 2025 01:31 JimmyJRaynor wrote:
If these are fake rumours then they might be used to bring MS to the negotiating table.

Ubisoft just auctioned off it's 3 biggest IPs.
From 2022-2024, Atari resurrected many ancient IPs and done an amazing job.

I hope the trend continues.

First thing they need to do is fix Jim Raynor. He should be a beat up, broken down, aging guy. Like this guy here...
[image loading]


They botched Raynor's physical appearance in SC2. He was perfect in SC1.

Raynor is supposed to be congruent with the compromised detectives played by Jason Patric in the movies Rush and Narc. He is not supposed to be some amazing super power guy.


Their story mode and characters corresponds to comic books, they can't go more complex than that.
asdasdasdasdasd123123123
Waxangel
Profile Blog Joined September 2002
United States33429 Posts
Last Edited: 2025-04-09 05:15:03
April 09 2025 05:12 GMT
#44
On April 02 2025 08:42 WGT-Baal wrote:
Show nested quote +
On April 02 2025 08:23 Waxangel wrote:
On April 02 2025 01:20 Legan wrote:
On April 01 2025 19:56 CicadaSC wrote:
+ Show Spoiler +
On April 01 2025 19:39 Legan wrote:
I wonder if they will get other interested parties outside South Korea to make an offer now.

No one outside Korea is interested 😂


Exactly. Nobody outside Korea wants SC3 or non-RTS SC games. Even tl.net, the biggest foreign SC forum, is dead because of the total lack of interest outside of Korea. It's the same with the SC subreddit and Twitch streams. No one has tried to make a successor for SC in years. In fact, we two are hallucinating about this whole thread.


Eh, you guys underrate the value of boomer nostalgia/established IP to a general audience. The StarCraft setting is something pretty fondly regarded by an older generation of gamers, and that kind of thing can snowball into more broad appeal. For example, Baldur's Gate 3 came out like 20+ years after Baldur's Gate 2 and ended up being a huge success.

Obviously, not every nostalgia IP is gonna succeed to the degree of BG3, but established IP is generally considered a stronger foundation than trying to build a new world from scratch (to the detriment of the industry, some would say). That's why we see all sorts of game franchising getting reboots/sequels after huge gaps in publishing, and I'd say among PC-only games, SC has one of the biggest footprints for a game that could be 'revived.'


Monster Hunter - Aiur; Zerg (alien) vs Protoss (predator) with a campaign as seen from a poor marine; flightsim with all the flying ships/units; RPG (lots of potential), Halo style FPS; prey style FPS/RPG; witcher style RPG, Splinter cell /Assasin s Creed - Zeratul (or a ghost).

Hoping for not a mobile game though ~


If anyone has played the old Alien vs Predator games, at least the ones that were implemented as asymmetrical PvPvP, I felt like it provided a pretty ideal template for a StarCraft-based FPS or TPS game. I had fun with that game as a casual, though I imagine it's a nightmare to balance for serious competitive play.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
WombaT
Profile Blog Joined May 2010
Northern Ireland25613 Posts
April 09 2025 11:20 GMT
#45
On April 09 2025 14:12 Waxangel wrote:
Show nested quote +
On April 02 2025 08:42 WGT-Baal wrote:
On April 02 2025 08:23 Waxangel wrote:
On April 02 2025 01:20 Legan wrote:
On April 01 2025 19:56 CicadaSC wrote:
+ Show Spoiler +
On April 01 2025 19:39 Legan wrote:
I wonder if they will get other interested parties outside South Korea to make an offer now.

No one outside Korea is interested 😂


Exactly. Nobody outside Korea wants SC3 or non-RTS SC games. Even tl.net, the biggest foreign SC forum, is dead because of the total lack of interest outside of Korea. It's the same with the SC subreddit and Twitch streams. No one has tried to make a successor for SC in years. In fact, we two are hallucinating about this whole thread.


Eh, you guys underrate the value of boomer nostalgia/established IP to a general audience. The StarCraft setting is something pretty fondly regarded by an older generation of gamers, and that kind of thing can snowball into more broad appeal. For example, Baldur's Gate 3 came out like 20+ years after Baldur's Gate 2 and ended up being a huge success.

Obviously, not every nostalgia IP is gonna succeed to the degree of BG3, but established IP is generally considered a stronger foundation than trying to build a new world from scratch (to the detriment of the industry, some would say). That's why we see all sorts of game franchising getting reboots/sequels after huge gaps in publishing, and I'd say among PC-only games, SC has one of the biggest footprints for a game that could be 'revived.'


Monster Hunter - Aiur; Zerg (alien) vs Protoss (predator) with a campaign as seen from a poor marine; flightsim with all the flying ships/units; RPG (lots of potential), Halo style FPS; prey style FPS/RPG; witcher style RPG, Splinter cell /Assasin s Creed - Zeratul (or a ghost).

Hoping for not a mobile game though ~


If anyone has played the old Alien vs Predator games, at least the ones that were implemented as asymmetrical PvPvP, I felt like it provided a pretty ideal template for a StarCraft-based FPS or TPS game. I had fun with that game as a casual, though I imagine it's a nightmare to balance for serious competitive play.

AVP was an absolute blast
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WGT-Baal
Profile Blog Joined June 2008
France3392 Posts
April 09 2025 13:00 GMT
#46
On April 09 2025 20:20 WombaT wrote:
Show nested quote +
On April 09 2025 14:12 Waxangel wrote:
On April 02 2025 08:42 WGT-Baal wrote:
On April 02 2025 08:23 Waxangel wrote:
On April 02 2025 01:20 Legan wrote:
On April 01 2025 19:56 CicadaSC wrote:
+ Show Spoiler +
On April 01 2025 19:39 Legan wrote:
I wonder if they will get other interested parties outside South Korea to make an offer now.

No one outside Korea is interested 😂


Exactly. Nobody outside Korea wants SC3 or non-RTS SC games. Even tl.net, the biggest foreign SC forum, is dead because of the total lack of interest outside of Korea. It's the same with the SC subreddit and Twitch streams. No one has tried to make a successor for SC in years. In fact, we two are hallucinating about this whole thread.


Eh, you guys underrate the value of boomer nostalgia/established IP to a general audience. The StarCraft setting is something pretty fondly regarded by an older generation of gamers, and that kind of thing can snowball into more broad appeal. For example, Baldur's Gate 3 came out like 20+ years after Baldur's Gate 2 and ended up being a huge success.

Obviously, not every nostalgia IP is gonna succeed to the degree of BG3, but established IP is generally considered a stronger foundation than trying to build a new world from scratch (to the detriment of the industry, some would say). That's why we see all sorts of game franchising getting reboots/sequels after huge gaps in publishing, and I'd say among PC-only games, SC has one of the biggest footprints for a game that could be 'revived.'


Monster Hunter - Aiur; Zerg (alien) vs Protoss (predator) with a campaign as seen from a poor marine; flightsim with all the flying ships/units; RPG (lots of potential), Halo style FPS; prey style FPS/RPG; witcher style RPG, Splinter cell /Assasin s Creed - Zeratul (or a ghost).

Hoping for not a mobile game though ~


If anyone has played the old Alien vs Predator games, at least the ones that were implemented as asymmetrical PvPvP, I felt like it provided a pretty ideal template for a StarCraft-based FPS or TPS game. I had fun with that game as a casual, though I imagine it's a nightmare to balance for serious competitive play.

AVP was an absolute blast


It was. Agree it wouldn't be competitive but not everything has to be esport. I still consider AVP and AVP2 among my absolute favourite games of all time.
Horang2 fan
goody153
Profile Blog Joined April 2013
44176 Posts
April 10 2025 10:51 GMT
#47
On April 09 2025 20:20 WombaT wrote:
Show nested quote +
On April 09 2025 14:12 Waxangel wrote:
On April 02 2025 08:42 WGT-Baal wrote:
On April 02 2025 08:23 Waxangel wrote:
On April 02 2025 01:20 Legan wrote:
On April 01 2025 19:56 CicadaSC wrote:
+ Show Spoiler +
On April 01 2025 19:39 Legan wrote:
I wonder if they will get other interested parties outside South Korea to make an offer now.

No one outside Korea is interested 😂


Exactly. Nobody outside Korea wants SC3 or non-RTS SC games. Even tl.net, the biggest foreign SC forum, is dead because of the total lack of interest outside of Korea. It's the same with the SC subreddit and Twitch streams. No one has tried to make a successor for SC in years. In fact, we two are hallucinating about this whole thread.


Eh, you guys underrate the value of boomer nostalgia/established IP to a general audience. The StarCraft setting is something pretty fondly regarded by an older generation of gamers, and that kind of thing can snowball into more broad appeal. For example, Baldur's Gate 3 came out like 20+ years after Baldur's Gate 2 and ended up being a huge success.

Obviously, not every nostalgia IP is gonna succeed to the degree of BG3, but established IP is generally considered a stronger foundation than trying to build a new world from scratch (to the detriment of the industry, some would say). That's why we see all sorts of game franchising getting reboots/sequels after huge gaps in publishing, and I'd say among PC-only games, SC has one of the biggest footprints for a game that could be 'revived.'


Monster Hunter - Aiur; Zerg (alien) vs Protoss (predator) with a campaign as seen from a poor marine; flightsim with all the flying ships/units; RPG (lots of potential), Halo style FPS; prey style FPS/RPG; witcher style RPG, Splinter cell /Assasin s Creed - Zeratul (or a ghost).

Hoping for not a mobile game though ~


If anyone has played the old Alien vs Predator games, at least the ones that were implemented as asymmetrical PvPvP, I felt like it provided a pretty ideal template for a StarCraft-based FPS or TPS game. I had fun with that game as a casual, though I imagine it's a nightmare to balance for serious competitive play.

AVP was an absolute blast

oh yeah i remember this game. it was amazing
this is a quote
JimmyJRaynor
Profile Blog Joined April 2010
Canada16755 Posts
Last Edited: 2025-04-10 14:34:00
April 10 2025 14:31 GMT
#48
On March 31 2025 18:40 WombaT wrote:
Many a franchise has went from merely dormant to dead through association with sub-par products that bomb. I don’t know if I think that is really a huge worry for me here, but it can get worse.

Atari is pulling 30+ year old dead IP out of the grave yard and doing a great job.
Lunar Lander, Berzerk, Caverns of Mars, Asteroids, Missile Command, Yars Revenge were recently resurrected.

On April 09 2025 02:34 KameZerg wrote:
Show nested quote +
On March 31 2025 01:31 JimmyJRaynor wrote:
If these are fake rumours then they might be used to bring MS to the negotiating table.

Ubisoft just auctioned off it's 3 biggest IPs.
From 2022-2024, Atari resurrected many ancient IPs and done an amazing job.

I hope the trend continues.

First thing they need to do is fix Jim Raynor. He should be a beat up, broken down, aging guy. Like this guy here...
[image loading]


They botched Raynor's physical appearance in SC2. He was perfect in SC1.

Raynor is supposed to be congruent with the compromised detectives played by Jason Patric in the movies Rush and Narc. He is not supposed to be some amazing super power guy.


Their story mode and characters corresponds to comic books, they can't go more complex than that.

true, however, comic books can convey a complex character.

they nailed Raynor perfectly in SC1. he was a beat-up, aging guy. He was a compromised "Marshall" of the Confederacy. That is inline with the characters Jason Patric played when he was "Jim Raynor" in Rush and "Nick Tellis" in Narc.

They should've kept Raynor that way.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
shikadisoda
Profile Joined March 2024
15 Posts
April 10 2025 19:26 GMT
#49
im sorry but if you are sitting in 2025 worrying about starcraft's brand being sullied you need to wake up to how old you are lol. starcraft can either vanish from existence or evolve just like anything else in this world
JimmyJRaynor
Profile Blog Joined April 2010
Canada16755 Posts
April 10 2025 23:20 GMT
#50
On April 11 2025 04:26 shikadisoda wrote:
im sorry but if you are sitting in 2025 worrying about starcraft's brand being sullied you need to wake up to how old you are lol. starcraft can either vanish from existence or evolve just like anything else in this world

If Lunar Lander , Missile Command, and Berzerk can make a comeback...anything is possible.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
sudete
Profile Joined December 2012
Singapore3054 Posts
April 11 2025 09:51 GMT
#51
If they could make an sc2 FPS that is anything like the old AVP games, I would spend a decent amount of money supporting them
Year of MaxPax
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 11 2025 11:41 GMT
#52
On April 09 2025 14:12 Waxangel wrote:
Show nested quote +
On April 02 2025 08:42 WGT-Baal wrote:
On April 02 2025 08:23 Waxangel wrote:
On April 02 2025 01:20 Legan wrote:
On April 01 2025 19:56 CicadaSC wrote:
+ Show Spoiler +
On April 01 2025 19:39 Legan wrote:
I wonder if they will get other interested parties outside South Korea to make an offer now.

No one outside Korea is interested 😂


Exactly. Nobody outside Korea wants SC3 or non-RTS SC games. Even tl.net, the biggest foreign SC forum, is dead because of the total lack of interest outside of Korea. It's the same with the SC subreddit and Twitch streams. No one has tried to make a successor for SC in years. In fact, we two are hallucinating about this whole thread.


Eh, you guys underrate the value of boomer nostalgia/established IP to a general audience. The StarCraft setting is something pretty fondly regarded by an older generation of gamers, and that kind of thing can snowball into more broad appeal. For example, Baldur's Gate 3 came out like 20+ years after Baldur's Gate 2 and ended up being a huge success.

Obviously, not every nostalgia IP is gonna succeed to the degree of BG3, but established IP is generally considered a stronger foundation than trying to build a new world from scratch (to the detriment of the industry, some would say). That's why we see all sorts of game franchising getting reboots/sequels after huge gaps in publishing, and I'd say among PC-only games, SC has one of the biggest footprints for a game that could be 'revived.'


Monster Hunter - Aiur; Zerg (alien) vs Protoss (predator) with a campaign as seen from a poor marine; flightsim with all the flying ships/units; RPG (lots of potential), Halo style FPS; prey style FPS/RPG; witcher style RPG, Splinter cell /Assasin s Creed - Zeratul (or a ghost).

Hoping for not a mobile game though ~


If anyone has played the old Alien vs Predator games, at least the ones that were implemented as asymmetrical PvPvP, I felt like it provided a pretty ideal template for a StarCraft-based FPS or TPS game. I had fun with that game as a casual, though I imagine it's a nightmare to balance for serious competitive play.

The campaign of AvP2 as a marine is one of the best horrors to this day. It is a shame we will never see a remake/remaster (the rights on the game were split between 3 parties which hate each other, nowadays 2 parties IIRC)
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
MaverickCore
Profile Joined April 2025
2 Posts
April 11 2025 12:00 GMT
#53
--- Nuked ---
Prev 1 2 3 All
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