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Team Liquid Map Contest #16 - Page 2

Forum Index > SC2 General
51 CommentsPost a Reply
Prev 1 2 3 Next All
We had a bit of a delay on starting the judging, so we're slightly adjusting the dates.

Judging Phase - Old: Jan 26 - Jan31 // New: Jan 26 - Feb 1
Tournament & Voting phase - Old: Feb 1 - Feb 6 // New: Feb 2 - Feb 7
QA & Iteration Phase - Old: Feb 7 - Feb 14 // New: Feb 8 - Feb 14

-Wax
DanAwakes
Profile Joined July 2021
3 Posts
January 18 2022 08:28 GMT
#21
I have a background in UX/UI so I know a couple things about design. Starcraft 2 is a busy game with dozens of units on each side and many plays going on at once — this begs the use of clean/minimal terrain, so I'll always favor maps that have the cleanest/most modern textures, a big plus for artificial lighting for even more clarity during gameplay (like Nightscape LE). As far as layout goes, you'll have to ask the pros lol. With that said, here's my fav maps so far:

Monolit legacy
Relocate
Cryogenian (reminds me of BW)
Eldeyja (My fav so far)
Cybernetic Peaks (so cool)
Primal heart

Excited about the new maps.

PS: I wish team maps also got some love.
monitor
Profile Blog Joined June 2010
United States2404 Posts
January 19 2022 18:52 GMT
#22
Just submitted my 4 maps this go around.

Standard
Cattail
+ Show Spoiler +
[image loading]


Palace Grounds
+ Show Spoiler +
[image loading]


Freestyle
Ariendel Snowfield
+ Show Spoiler +
[image loading]


Burning Chasm
+ Show Spoiler +
[image loading]
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
OmniSkeptic
Profile Joined January 2021
Canada68 Posts
Last Edited: 2022-01-20 20:09:13
January 19 2022 19:17 GMT
#23
Rush
BananaBerry Sands (124x132 - Same size as Curious Minds for reference)
+ Show Spoiler +
[image loading]
This bright, fresh map features two special openings to the natural. Skilled wallers can set themselves apart. Combined with small map size and short rush distance, aggressive players are sure to find a chink in their opponent's armour. The centre Xel'naga tower only covers the closest ramps.
[image loading]
A possible protoss wall, fully blocking entry. Destructible rocks supplement both walls. Other configurations are available to allow openings on either side. Rocks on the ground to the south of the natural indicate a no-build zone (akin to Brood War's).
Mapmaker and M1 Terran from Canada. Most notable maps include 1st place TLMC#19 finalist "Anomaly Found", ladder map "NeoHumanity", and other maps that try to be competitive yet non-standard such as the asymmetrical Gridworm or resource-deviant Deadwind
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 22 2022 23:30 GMT
#24
Some pretty dope maps, Monitor, happy to see you poked your head back in after what can only be describe as a hot minute.

I've also cobbled some maps together myself:

Standard
Gimlet Verge
+ Show Spoiler +
[image loading]


Iron Garden Excelsior
+ Show Spoiler +
[image loading]


Macro
Phobos Confinery
+ Show Spoiler +
[image loading]


Freestyle
Desolate Eye
+ Show Spoiler +
[image loading]


Collapsing Peak
+ Show Spoiler +
[image loading]


Good Luck to everyone entered.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Beelzebub1
Profile Joined May 2015
1004 Posts
January 23 2022 00:04 GMT
#25
Primal Heart is probably my favorite rush map

Eldeyja and Cybernetic Peaks are probably some of the best looking maps I've seen ever, holy shit those are awesome.
Marras
Profile Joined June 2018
Finland63 Posts
January 23 2022 14:05 GMT
#26
Here's my map roster this time around. Good luck everyone!


Standard

Eternal Dream
+ Show Spoiler +
[image loading]


Oceanborn
+ Show Spoiler +
[image loading]



Macro

Moondance
+ Show Spoiler +
[image loading]


Winter Madness
+ Show Spoiler +
[image loading]



Freestyle

Stargazers
+ Show Spoiler +
[image loading]
1v1 ladder maps: Romanticide, Lightshade, Deathaura, Ever Dream, Nightshade, Disco Bloodbath & Winter's Gate
Beelzebub1
Profile Joined May 2015
1004 Posts
January 23 2022 20:02 GMT
#27
On January 23 2022 23:05 Marras wrote:
Here's my map roster this time around. Good luck everyone!


Standard

Eternal Dream
+ Show Spoiler +
[image loading]


Oceanborn
+ Show Spoiler +
[image loading]



Macro

Moondance
+ Show Spoiler +
[image loading]


Winter Madness
+ Show Spoiler +
[image loading]



Freestyle

Stargazers
+ Show Spoiler +
[image loading]


Bro these are all aesthetically amazing,
volumin
Profile Joined May 2021
Poland7 Posts
Last Edited: 2022-01-24 20:52:08
January 24 2022 01:54 GMT
#28
I'm submitting 3 maps, 2 new and one old slightly changed:

Standard

Rejuvenation
+ Show Spoiler +
[image loading]


Ground Frost
+ Show Spoiler +
[image loading]


Freestyle

Lucifer's Vestibule
+ Show Spoiler +
[image loading]
monitor
Profile Blog Joined June 2010
United States2404 Posts
January 24 2022 03:08 GMT
#29
On January 23 2022 08:30 NewSunshine wrote:
Some pretty dope maps, Monitor, happy to see you poked your head back in after what can only be describe as a hot minute.

+ Show Spoiler +
I've also cobbled some maps together myself:

Standard
Gimlet Verge
+ Show Spoiler +
[image loading]


Iron Garden Excelsior
+ Show Spoiler +
[image loading]


Macro
Phobos Confinery
+ Show Spoiler +
[image loading]


Freestyle
Desolate Eye
+ Show Spoiler +
[image loading]


Collapsing Peak
+ Show Spoiler +
[image loading]


Good Luck to everyone entered.


Great to see you again NewSunshine!! Really nice map submissions. It's certainly been a hot minute.

I managed to crank out one more map for the contest.

Rush
Spud Infinity
+ Show Spoiler +
[image loading]
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
honorablemacroterran
Profile Joined January 2022
188 Posts
January 24 2022 03:36 GMT
#30
My first submission in a TLMC

Standard
Sublime Wastes 132x132

+ Show Spoiler +
[image loading]
swarmsc2
Profile Joined January 2022
France1 Post
January 24 2022 09:09 GMT
#31
It's my first time submitting something to a Team Liquid Map contest, but here it is :
Macro
Oracelse 140 x 140
+ Show Spoiler +
[image loading]


I don't know if I have a chance or not, but I'm happy if you have any feedbacks.
Modder, Master and sometimes Mapper. Search [SW] to find my maps and mods !
dbRic1203
Profile Joined July 2019
Germany2655 Posts
January 24 2022 10:42 GMT
#32
On January 24 2022 05:02 Beelzebub1 wrote:
Show nested quote +
On January 23 2022 23:05 Marras wrote:
Here's my map roster this time around. Good luck everyone!


Standard

Eternal Dream
+ Show Spoiler +
[image loading]


Oceanborn
+ Show Spoiler +
[image loading]



Macro

Moondance
+ Show Spoiler +
[image loading]


Winter Madness
+ Show Spoiler +
[image loading]



Freestyle

Stargazers
+ Show Spoiler +
[image loading]


Bro these are all aesthetically amazing,

I m 99% sure Marras isn t a bro
MaxPax
4096SP
Profile Joined January 2020
China9 Posts
Last Edited: 2022-01-24 14:29:19
January 24 2022 14:24 GMT
#33
Standard

Europa 132*146
+ Show Spoiler +
[image loading]


Macro

Valley 144*140
+ Show Spoiler +
[image loading]



battleCN.net SC2 name 无辜的木木#5957
Beelzebub1
Profile Joined May 2015
1004 Posts
Last Edited: 2022-01-24 18:51:36
January 24 2022 18:45 GMT
#34
On January 24 2022 19:42 dbRic1203 wrote:
Show nested quote +
On January 24 2022 05:02 Beelzebub1 wrote:
On January 23 2022 23:05 Marras wrote:
Here's my map roster this time around. Good luck everyone!


Standard

Eternal Dream
+ Show Spoiler +
[image loading]


Oceanborn
+ Show Spoiler +
[image loading]



Macro

Moondance
+ Show Spoiler +
[image loading]


Winter Madness
+ Show Spoiler +
[image loading]



Freestyle

Stargazers
+ Show Spoiler +
[image loading]


Bro these are all aesthetically amazing,

I m 99% sure Marras isn t a bro


My apologies <3 the maps really are great lol I like visually flashy maps like that.
NewSunshine
Profile Joined July 2011
United States5938 Posts
January 24 2022 22:45 GMT
#35
Last-minute art/design update on my Freestyle entry, Collapsing Peak:
+ Show Spoiler +
[image loading]
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
CharactR
Profile Joined January 2020
Canada105 Posts
Last Edited: 2022-01-25 06:36:30
January 25 2022 06:23 GMT
#36
I changed my mind last minute on submitting a 4 player map and resubmitted Quicksand in place of Maple Ridge

Standard

Quicksand(120x148)
+ Show Spoiler +
[image loading]


GL HF!
Creator of ladder maps: Altitude LE, Undercurrent (2v2), Crimson Research Lab (2v2), Sandstorm (3v3), Lexiphanicism (4v4), Floodplain (4v4)
depressed1
Profile Blog Joined May 2021
51 Posts
January 25 2022 06:26 GMT
#37
Good luck to everyone!
depressed_marauder (yt: DepressingStarcraft) done and gone.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2022-01-25 08:11:59
January 25 2022 08:11 GMT
#38
glhf

Sunforge - 144x128, Standard
+ Show Spoiler +
[image loading]


Dreamhaven - 132x140, Rush
+ Show Spoiler +
[image loading]


Frost Giant - 124x132, Rush
+ Show Spoiler +
[image loading]


Spectrum - 152x132, Freestyle
+ Show Spoiler +
[image loading]
vibeo gane,
OmniSkeptic
Profile Joined January 2021
Canada68 Posts
Last Edited: 2022-01-25 20:32:12
January 25 2022 08:12 GMT
#39
I changed my mind last minute and decided to not submit BananaBerry but to submit All NATural Minerals instead, despite breaking the rules against modifying mineral field values from Blizzard's "standard" layout. So, if you think it's a stupid rule please make sure to say so loudly:

Freestyle
All NATural Minerals - (130 x 128 [medium], Main Ramp Rush Distance: 35s [standard])
+ Show Spoiler +
[image loading]
LotV maps mine out super fast, accelerating the number of bases taken. This map's natural base does not have LotV's reduced mineral fields. All natural mineral fields are set to the higher value (1800). Natural geysers have been increased to 3000 each to maintain standard mineral:gas ratio.
[image loading]
Notice the natural mineral fields are visually distinct to signal their increased mineral count (Outdated graphics in image, switched to cyan so it's easier seen from overview)
[image loading]
Mapmaker and M1 Terran from Canada. Most notable maps include 1st place TLMC#19 finalist "Anomaly Found", ladder map "NeoHumanity", and other maps that try to be competitive yet non-standard such as the asymmetrical Gridworm or resource-deviant Deadwind
Zuratu
Profile Joined April 2018
United States25 Posts
Last Edited: 2022-01-25 08:42:17
January 25 2022 08:30 GMT
#40
Two new and three old submissions.


New


Celestial Gateway -Rush
+ Show Spoiler +
[image loading]
136 x 148

Art Pics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Munitions Plant -Rush
+ Show Spoiler +
[image loading]
don't mind the random doodads on the right side of the map...
148 x 140

Art Pics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]




Old


Orbital Arboretum -Macro
+ Show Spoiler +
[image loading]
138 x 138

Art Pics
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]



Spacelab 2021 -Standard
+ Show Spoiler +
[image loading]
136 x 136

Art Pics:
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


Chromaticity -Standard
+ Show Spoiler +
Overview (90)
[image loading]
Overview (Angled)
+ Show Spoiler +
[image loading]

136 x 136
Ramp to Ramp: 34s

Art Pics:
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
Probably from Earth. Possibly Human.
Prev 1 2 3 Next All
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