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Worker Count/Gas based on Korean Commentators - Page 5

Forum Index > SC2 General
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lorestarcraft
Profile Joined April 2011
United States1049 Posts
April 15 2013 20:48 GMT
#81
The high yields on FS are 8 per trip, not 6 like the normal high-yields.
SC2 Mapmaker
R3DT1D3
Profile Joined January 2012
285 Posts
April 16 2013 00:53 GMT
#82
On April 13 2013 21:50 Capped wrote:
The game is "broken"

A 170 pop army cannot defeat a 200 pop army, despite however superior the micro of one player is.

This ^ is the reason deathballs rules, If a player turns round and says "Lets take these 3 tanks and 15 rines and try and do something"

They get absolutely smashed in the "bigger" battle. They cannot win without numbers.

And numbers in SC2 are every unit you have available to you no exceptions.


This isn't universally true at all. There are numerous unit compositions in several matchups that make this untrue.
vaL4r
Profile Joined May 2010
Germany240 Posts
April 16 2013 01:10 GMT
#83
Interesting.. of course there should be a lot of potential problems with this but whatever =)
You need to play starcraft with a light heart. If you play with a heavy heart, you can't win. -NaDa
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