• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:03
CEST 03:03
KST 10:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon265.0.16 Hotfix (June 30) - Balance + Bug Fixes29Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)99
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon HomeStory Cup In Early July 5.0.16 patch for SC2 goes live (8 worker start) Is the larve respawn broken?
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9>
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
BW General Discussion Starcraft vs Retro Category on Twitch ASL 22 Proposed Map Pool First season(s) of tastosis gomtv gsl vods? Best thing happen to StarCraft since Remastered?
Tourneys
The Casual Games of the Week Thread [Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV ZeroSpace at Steam NextFest - Last free demo Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Men's Fashion Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5788 users

Custom Textures - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Chriamon
Profile Joined April 2010
United States886 Posts
May 25 2010 20:58 GMT
#21
On May 26 2010 02:06 Zero[UK] wrote:
They should really introduce these different textures for colours you can select.. that would be awesome.

Love the chrome/silver protoss :O

Would be nice if Cyann colour was the Frozen Zerg textures.

The problem is this would likely cause some competitive issues. I recall in UT2k4, when I played it way back, people would change opponent's textures to bright red or bright blue, and gain an advantage in spotting the enemy. I could forsee similar issues to SC2, someone would make a texture that would give you an advantage, be it retexturing invisible units to be visible or something similar.
http://us.battle.net/sc2/en/profile/274906/1/Blaze/
IskatuMesk
Profile Blog Joined October 2008
Canada969 Posts
May 25 2010 21:01 GMT
#22
On May 26 2010 05:58 Chriamon wrote:
be it retexturing invisible units to be visible or something similar.


Those are shaders, so no, won't happen.
Nuxar
Profile Joined February 2009
Canada212 Posts
Last Edited: 2010-05-25 21:06:03
May 25 2010 21:05 GMT
#23
On May 25 2010 16:44 pzea469 wrote:
+ Show Spoiler +
[image loading]


Sooo whats this?.... well this is a modification to the zerg eggs. With this modification the zerg eggs match your team color. I did this for clearer viewing of a possible z v z where a hatch happens to be close to the enemy or a destroyed hatch in the middle of the map still has larva and the player then chooses to produce units. But mostly i did it cuz i thought it was cool

...........

O_O...Wow...

I LOVE this. Only this gives me so many ideas. Ty lots for it. :D
StayFrosty
Profile Joined February 2010
Canada743 Posts
May 25 2010 21:06 GMT
#24
Will this get you banned playing on bnet?
Ai52487963
Profile Joined March 2010
United Kingdom136 Posts
Last Edited: 2010-05-25 22:05:53
May 25 2010 21:07 GMT
#25
Edit: nevermind, I forgot that you had to edit the basefile with the modded textures. Just follow instructions for frozen zerg awesomeness.

Although I am having trouble with the air units and creep textures.

[image loading]

I know the hydra model wasn't working correctly, but for me, neither do the air or creep textures. Is anyone else having the same problem?
lgd-haze
Profile Blog Joined January 2009
Sweden547 Posts
May 25 2010 21:09 GMT
#26
This is awesome! Thanks!

And lol at this, a bit more "fruity" Zealot.
[image loading]
Flying Tushin!!
Marradron
Profile Blog Joined January 2009
Netherlands1586 Posts
May 25 2010 21:13 GMT
#27
God.... i love that fruity zealot must be nice for zerglings to eat
Fenris
Profile Joined May 2010
Lithuania14 Posts
May 25 2010 21:34 GMT
#28
I have found this protoss re-texture by the same guy who made the frozen zerg, RandomUser12. It's called Dark Protoss. Here are some pictures:

[image loading]

[image loading]

[image loading]

His chrome Protoss looks really cool. Here is the link to the actual thread I found this texture at. The download is at the end of the page.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
May 26 2010 03:18 GMT
#29
[image loading]

Added more team color to the zealot and changed the stalker up. I changed the stalker cuz i didn't like how bright silver he was for being a dark toss unit. Also changed his team color a bit cuz i think it looks cooler this way. The zealot i did mostly because people playing on low told me that they couldn't distinguish zealots very well since they can't see the psi blade colors. I also changed the void ray metal color to match the stalkers

[image loading]

Kill the Deathball
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 26 2010 03:40 GMT
#30
Can you use these custom textures on Battle.net or does it do an md5 check on your .mpq when you connect?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
May 26 2010 03:44 GMT
#31
On May 26 2010 12:40 VIB wrote:
Can you use these custom textures on Battle.net or does it do an md5 check on your .mpq when you connect?


u can use them no problem.
Kill the Deathball
mmp
Profile Blog Joined April 2009
United States2130 Posts
May 28 2010 02:20 GMT
#32
Really cool, but unfortunately against BNet's ToS and could get your account revoked.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
phyvo
Profile Blog Joined April 2009
United States5635 Posts
May 28 2010 02:45 GMT
#33
Randomuser's retextures are all just flat filters/fiddling with color sliders. People got all excited about them and I was thinking "meh I was doing that with graphicconverter and video game sprites back when I was 14".

Now, the teamcolor changes, those are waaay more useful and awesome, though I'm not sure I agree with making the void ray quite so dark. It doesn't even seem to really match the stalker, and it is technically supposed to be a combination of dark templar and high templar technologies.

[quote=Chriamon]The problem is this would likely cause some competitive issues. I recall in UT2k4, when I played it way back, people would change opponent's textures to bright red or bright blue, and gain an advantage in spotting the enemy. I could forsee similar issues to SC2, someone would make a texture that would give you an advantage, be it retexturing invisible units to be visible or something similar.[/quote]

In case you didn't already know, most pros in SC1 already play with green/red teamcolors on (alt + z I believe) so that it's easier to see things like drops at you base using the minimap.

Editting textures wouldn't affect that so much. Invisible units don't really have their textures displayed unless you can see them, in which case the cyan sheen Blizzard game them makes them pretty dang obvious unless you're playing on low. And editting a unit texture isn't going to make that dot on the minimap shine any brighter than pressing alt+z would. Even if you made your opponent's units show up as bright pink most of the time I don't think it would really help you win like it might in an FPS where hitboxes are not always completely obvious.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
pzea469
Profile Blog Joined September 2008
United States1520 Posts
June 01 2010 19:44 GMT
#34
[image loading]

I sometimes had a problem with not being able to immediately recognize an enemy probe from MY probes. So i solved that by putting team color stripe on the top of the probe. I doubt I'll be confused again.
Kill the Deathball
hehe
Profile Joined April 2009
United States132 Posts
May 05 2011 22:12 GMT
#35
it seems like we forgot about this.. it would be cool if people picked up modding the in game units and UI instead of just lame backgrounds!
-miDnight-
Profile Joined September 2010
Taiwan455 Posts
June 02 2011 11:29 GMT
#36
Still think the frozen zerg is way cooler. Hope some people can pick this up.
http://www.facebook.com/midnightsc Chinese caster from TW (go SEn)
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE187
ProTech127
Temp0 30
StarCraft: Brood War
Rain 3301
GuemChi 3231
Artosis 571
NaDa 38
Bale 9
Dota 2
NeuroSwarm103
Counter-Strike
summit1g8670
Super Smash Bros
hungrybox397
Other Games
Day[9].tv747
C9.Mang0543
JimRising 318
Maynarde113
UpATreeSC62
Mew2King27
JuggernautJason15
Organizations
Other Games
BasetradeTV233
Dota 2
PGL Dota 2 - Main Stream133
StarCraft: Brood War
UltimateBattle 34
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 105
• davetesta4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21389
Other Games
• Day9tv747
Upcoming Events
The PondCast
8h 57m
HomeStory Cup
9h 57m
Replay Cast
22h 57m
HomeStory Cup
1d 9h
Replay Cast
1d 22h
HomeStory Cup
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
WardiTV Weekly
4 days
The PondCast
5 days
[ Show More ]
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
Escore Tournament S3: W1
SCTL 2026 Spring
HSC XXIX
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSL 2026 Summer (S21)
Escore Tournament S3: W2
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.