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Day[9].tv Daily - Page 825

Forum Index > SC2 General
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Clicker
Profile Blog Joined September 2010
United States1012 Posts
February 02 2011 23:28 GMT
#16481
In regards to #252 and more specifically the point about mouse accuracy and moving.
I've found that my spam right click is more of a habit than an actual accuracy problem - I have a friend that was pretty good when I got the game, and I guess I became a victim of monkey-see monkey-do.
I'm trying to move away from it, but habits are hard ;x
ineedadrink
Profile Joined January 2011
United States108 Posts
February 02 2011 23:40 GMT
#16482
So about his #252 daily, he said that scrolling with the mouse was one of the worst things you could do so would it make sense to practice with mouse scroll turned off and relying on the minimap to "scroll" around the map?
Zhek
Profile Blog Joined January 2010
Canada342 Posts
February 02 2011 23:55 GMT
#16483
On February 03 2011 08:40 ineedadrink wrote:
So about his #252 daily, he said that scrolling with the mouse was one of the worst things you could do so would it make sense to practice with mouse scroll turned off and relying on the minimap to "scroll" around the map?


Maybe. You still need the scrolling for when large battles happen or when it's just more efficient to scroll on the side for like .1 second instead of reaching to the minimap.
TheRealPaciFist
Profile Blog Joined August 2010
United States1049 Posts
February 03 2011 00:39 GMT
#16484
Somebody should tell Day9 that people often look better when they have a slight shadow on one side of the face, rather than all equal lighting
Second favorite strategy game of all time: Starcraft. First: Go (aka Wei Qi, Paduk, or Igo)
MagusX
Profile Joined February 2011
United States20 Posts
February 03 2011 02:52 GMT
#16485
I know this isnt exactly electronica but Day[9]s precast music inspired me to look for new music and I found this :
. It would be epic if Day[9] would cast some of these guys before a show begins, because their music is of epic proportions. IMO.
HuK is my idol
Kolvacs
Profile Blog Joined June 2010
Canada1203 Posts
February 03 2011 03:26 GMT
#16486
Best thing in chat tonight:
You dawg, I heard you like dailys. So I put a daily in your daily so you can learn while you learn.
OhGee
Profile Joined April 2010
United States46 Posts
February 03 2011 04:21 GMT
#16487
What daily was it that he said to watch just now??
drinkin, smokin, straight west coastin
teh_longinator
Profile Joined March 2010
Canada725 Posts
February 03 2011 09:02 GMT
#16488
On February 03 2011 02:13 Ribbon wrote:
Is it me, or it the constant queen production idea for Funday Monday....really fucking good?

I just won 3 games pretty easily. Playing against Protoss, I'm amazed at how many fears it removes at a fairly low cost. A Void Ray rush was comically ineffective, and even a bunch of phoenixes couldn't get much done.

What surprised me was that, though their negligible off-creep speed limits their offensive abilities, queens are amazingly cost-effective as combat units. While not as good for DPS as a Hydra, they're cheaper, have way more HP, can transfuse, and cost 0 Larva. A player who goes mass queen shuts down a lot of harassment, but can also make more drones more safely, because he has pretty decent defensive units not costing larva. With constant queen production and a well-place spine crawler, you can drone up pretty fast in relative safety.

Not to mention getting your creep spread hyper-charged.

Granted, theorycraft theorycraft theorycraft, I'm just in Platinum. But I'm really excited by these results. I may go mass queen as standard ZvP!


I agree. Even playing against my bronze Protoss buddy tonight, queens were a great help. All you need is an extra 3-4 Drones to constantly produce Queens from two bases. And 8 Broodlords are comically effective when paired with who knows how many transfuses

Replay added for comical value: http://www.sc2replayed.com/replays/134309-1v1-protoss-zerg-xelnaga-caverns

Keep in mind, this is an unranked game between two friends, I'm gold, he's bronze... This is just to show how effective Queens CAN be, even for low-level players like me.
NeXiLe
Profile Joined February 2006
Canada262 Posts
February 03 2011 10:12 GMT
#16489
Can someone possibly remind me of how day9 got manfred back? I thought he was lost a while back and shipped to the wrong address. Maybe I'm confused but I don't think so and I haven't been able to keep up on the dailies
teh_longinator
Profile Joined March 2010
Canada725 Posts
February 03 2011 10:20 GMT
#16490
On February 03 2011 19:12 NeXiLe wrote:
Can someone possibly remind me of how day9 got manfred back? I thought he was lost a while back and shipped to the wrong address. Maybe I'm confused but I don't think so and I haven't been able to keep up on the dailies


Hasn't manfred been around for a while? Or has Day[9] moved to a new house that looks just like his old house?
Vore210
Profile Joined January 2011
Ireland256 Posts
February 03 2011 10:41 GMT
#16491
On February 03 2011 06:48 Greentellon wrote:
Show nested quote +
On February 03 2011 06:28 Mithriel wrote:
Daily #252 was awesome, always been wondering about those things!!! Thanks a lot day9!! <3

About the part with the hotkeys i have a question tho:

In the example you had your main hatch on "5" and expansion on "6". And then with the area hotkeys you bound "F2" to your mainbase. I was wondering, does it have any advantage of using F2 to go to your mainbase instead of pressing "5" twice?



What about when you have 3 bases? How about 4? I have seen up to 6 bases in some Pro games. It's inefficient to hotkey them all.

What most people do instead is hotkey all CC's, Nexi and Hatcheries to same hotkey. At least, that's what I do as protoss. The benefit of this "F1/F2/F3/F4 to move to the location" is that you can easily set F2 and F3 for example as your current 2 bases that are active (or more if you have more bases). Because if all Nexi are in same hotkey, you can't use that hotkey to jump to the location of that nexus. Instead, you use the F1-F4 keys.

Remember, the location you save to F1-F4 doesn't have to be your base. It might just as well be your unit rally location, or some other place where you may want to jump on regular basis or fast.


Ain't that what backspace is for, moving between all bases? I was under the impression zerg used that, if not doing larvae via minimap (which chronoboost works with too incedentally).
Light a man a fire and he'll be warm for a day, but set fire to him and he's warm for the rest of his life. - Terry Pratchett
NeXiLe
Profile Joined February 2006
Canada262 Posts
February 03 2011 11:24 GMT
#16492
On February 03 2011 19:20 teh_longinator wrote:
Show nested quote +
On February 03 2011 19:12 NeXiLe wrote:
Can someone possibly remind me of how day9 got manfred back? I thought he was lost a while back and shipped to the wrong address. Maybe I'm confused but I don't think so and I haven't been able to keep up on the dailies


Hasn't manfred been around for a while? Or has Day[9] moved to a new house that looks just like his old house?


I thought I remembered something about day 9 losing manfred in Sweden or some other country and then manfred getting mailed to some random address that wasn't his. Am I dreaming this all up? D:
Bayaz
Profile Joined November 2010
United Kingdom4 Posts
February 03 2011 11:42 GMT
#16493
On February 03 2011 20:24 NeXiLe wrote:
Show nested quote +
On February 03 2011 19:20 teh_longinator wrote:
On February 03 2011 19:12 NeXiLe wrote:
Can someone possibly remind me of how day9 got manfred back? I thought he was lost a while back and shipped to the wrong address. Maybe I'm confused but I don't think so and I haven't been able to keep up on the dailies


Hasn't manfred been around for a while? Or has Day[9] moved to a new house that looks just like his old house?


I thought I remembered something about day 9 losing manfred in Sweden or some other country and then manfred getting mailed to some random address that wasn't his. Am I dreaming this all up? D:



Im pretty sure the above story was related to Manfred's predecessor, possibly even a story from daily 100, although I could be mistaken about that
Wodger
Profile Joined October 2008
Scotland380 Posts
February 03 2011 12:03 GMT
#16494
2/02 Day[9] Daily #0253 Starcraft 2 Abver vs Mana PvZ (Blip.tv)
2/01 Day[9] Daily #0252 Starcraft 2 Secrets of Hotkeys, APM and Mouse Movement (Blip.tv)
1/31 Day[9] Daily #0251 Starcraft 2 Funday Monday: Audience Improv (Blip.tv)
1/30 Day[9] Daily #0250 Starcraft 2 Top Korean ZvZ (Blip.tv)
1/27 Day[9] Daily #0249 Starcraft 2 KiwiKaki vs XlorD PvZ (Blip.tv)
HuggyBear
Profile Joined November 2010
Australia377 Posts
February 03 2011 12:03 GMT
#16495
Yep, that story was from D9D #100.
Although I think it was Manfred's predecessor that was lost
"Sleeping with SeLeCT is Standard. Once you've slept with Day9 everything else is just ..." - CatZ
StarSwinger
Profile Joined August 2010
United Kingdom127 Posts
February 03 2011 12:24 GMT
#16496
Yeah it wasn't Manfred, it's name was Bunny, Manfreds predecessor. Watch D9D #100 again!
There is no "Real Life" there is only AFK
Razvy
Profile Joined January 2011
United States132 Posts
February 03 2011 15:49 GMT
#16497
(first post from me, wooooo)

Anyhoo, at the end of last nights show he said to give him suggestions for Newbie Tuesday, how do we go about doing that? What's the email? Tuesday@day9.tv right?

I think he needs to do one on Scouting... different strategies for different races, what to look for, what what you see means, and how important it is in general... I'm a terrible silver league dummy, and that's the thing I need to work on the most.
Any technology, sufficiently advanced, is indistinguishable from magic.
MrSnibbles
Profile Blog Joined December 2010
United Kingdom267 Posts
February 03 2011 17:11 GMT
#16498
But what is there to say about scouting?

I mean, unless it's what to look for at the time as in how many gas, if it's gas before rax/gate/pool.


Yeah, he should do one about scouting for us lower league players.

Also lolfirstpost too :3
Thank you, based god.
La1
Profile Joined November 2010
United Kingdom659 Posts
February 03 2011 21:05 GMT
#16499
has anybody tried the no queen thing yet? is it 1 queen per hatch constantly? or just 1 queen must be building at all times? I am really struggling with 1 queen constantly from each hatch i have about 10 queens and no army >< lol
pff
SC2Real
Profile Joined October 2010
Germany184 Posts
February 03 2011 21:09 GMT
#16500
it's only 1 queen a time..when your one-basing and have to upgrade stuff, you don't have to build queens..

but the general theme is funky plays with shittons of queens ^^
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