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On August 11 2016 02:02 Jek wrote:Show nested quote +On August 11 2016 01:31 Cixah wrote:On August 11 2016 00:31 Jek wrote: Ah. Magic, so many fond memories of being a dirty Trix, Tide and Academy player (even got to play Jar.dec the single tournament it was legal, the final took 11 turns in total for a 3-1 bo5 definitely not a broken deck). My most fond memory was buying 20 Force of Will back when Alliance was just released for 20 dkk a piece, lets just say I was pretty happy when I started at the university and looked up their mint condition price.
Stopped playing when Rebels got around, the constant shuffling simply made the games too boring. Extended was fun until they banned all the broken cards. Stax in Vintage and Food Chain in Legacy ruined the last bit of fun I had. :/ Food chain and stax are still around but they aren't format breaking anymore because new cards are more degenerate. Playing temurge at game day. Should be ezpz. People still play Food Chain gobs after Recruiter ban in Legacy? If there's still Legacy tournaments around nearby I might check it out again, still got most of my old cards. Guess I can trade a P9 away for most core cards?
Before you do that....
Which moxen do you have......
Food chain involves other cards now. Much more silly than recruiter.
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On August 11 2016 02:11 Cixah wrote:Show nested quote +On August 11 2016 02:02 Jek wrote:On August 11 2016 01:31 Cixah wrote:On August 11 2016 00:31 Jek wrote: Ah. Magic, so many fond memories of being a dirty Trix, Tide and Academy player (even got to play Jar.dec the single tournament it was legal, the final took 11 turns in total for a 3-1 bo5 definitely not a broken deck). My most fond memory was buying 20 Force of Will back when Alliance was just released for 20 dkk a piece, lets just say I was pretty happy when I started at the university and looked up their mint condition price.
Stopped playing when Rebels got around, the constant shuffling simply made the games too boring. Extended was fun until they banned all the broken cards. Stax in Vintage and Food Chain in Legacy ruined the last bit of fun I had. :/ Food chain and stax are still around but they aren't format breaking anymore because new cards are more degenerate. Playing temurge at game day. Should be ezpz. People still play Food Chain gobs after Recruiter ban in Legacy? If there's still Legacy tournaments around nearby I might check it out again, still got most of my old cards. Guess I can trade a P9 away for most core cards? Before you do that.... Which moxen do you have...... Food chain involves other cards now. Much more silly than recruiter. Got them all, pretty much got all cards up until the rebels block. Not sure if I want to part with them the super old cards, they got a lot of sentimental value from my teens.
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On August 11 2016 02:41 Jek wrote:Show nested quote +On August 11 2016 02:11 Cixah wrote:On August 11 2016 02:02 Jek wrote:On August 11 2016 01:31 Cixah wrote:On August 11 2016 00:31 Jek wrote: Ah. Magic, so many fond memories of being a dirty Trix, Tide and Academy player (even got to play Jar.dec the single tournament it was legal, the final took 11 turns in total for a 3-1 bo5 definitely not a broken deck). My most fond memory was buying 20 Force of Will back when Alliance was just released for 20 dkk a piece, lets just say I was pretty happy when I started at the university and looked up their mint condition price.
Stopped playing when Rebels got around, the constant shuffling simply made the games too boring. Extended was fun until they banned all the broken cards. Stax in Vintage and Food Chain in Legacy ruined the last bit of fun I had. :/ Food chain and stax are still around but they aren't format breaking anymore because new cards are more degenerate. Playing temurge at game day. Should be ezpz. People still play Food Chain gobs after Recruiter ban in Legacy? If there's still Legacy tournaments around nearby I might check it out again, still got most of my old cards. Guess I can trade a P9 away for most core cards? Before you do that.... Which moxen do you have...... Food chain involves other cards now. Much more silly than recruiter. Got them all, pretty much got all cards up until the rebels block. Not sure if I want to part with them the super old cards, they got a lot of sentimental value from my teens. 
Hmmm. I want them though .
As for legacy, the main expenditure at this time is duals. If you have those (specifically blue flavored ones) you can build just about any deck in the format for under 300.
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On August 11 2016 02:54 Cixah wrote:Show nested quote +On August 11 2016 02:41 Jek wrote:On August 11 2016 02:11 Cixah wrote:On August 11 2016 02:02 Jek wrote:On August 11 2016 01:31 Cixah wrote:On August 11 2016 00:31 Jek wrote: Ah. Magic, so many fond memories of being a dirty Trix, Tide and Academy player (even got to play Jar.dec the single tournament it was legal, the final took 11 turns in total for a 3-1 bo5 definitely not a broken deck). My most fond memory was buying 20 Force of Will back when Alliance was just released for 20 dkk a piece, lets just say I was pretty happy when I started at the university and looked up their mint condition price.
Stopped playing when Rebels got around, the constant shuffling simply made the games too boring. Extended was fun until they banned all the broken cards. Stax in Vintage and Food Chain in Legacy ruined the last bit of fun I had. :/ Food chain and stax are still around but they aren't format breaking anymore because new cards are more degenerate. Playing temurge at game day. Should be ezpz. People still play Food Chain gobs after Recruiter ban in Legacy? If there's still Legacy tournaments around nearby I might check it out again, still got most of my old cards. Guess I can trade a P9 away for most core cards? Before you do that.... Which moxen do you have...... Food chain involves other cards now. Much more silly than recruiter. Got them all, pretty much got all cards up until the rebels block. Not sure if I want to part with them the super old cards, they got a lot of sentimental value from my teens.  Hmmm. I want them though  . As for legacy, the main expenditure at this time is duals. If you have those (specifically blue flavored ones) you can build just about any deck in the format for under 300. Most of them are pretty banged up, we didn't use sleeves until Arabian Nights I think it was. 
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On August 11 2016 01:33 Alaric wrote: You claim to hate Jigglypuff and Morrigan but you play Emerge. Geez, Cixah, you're unredeemable. I truly don't know what you have against emerge. I think it's a fun and interesting mechanic. As far as it being one of the best archetypes, in draft, yes it is very strong, but not broken or unbeatable. The fact that both emerge and delirium have...well...emerged as being powerhouses in standard is fantastic imo.
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So I recently took the plunge and sold a bunch of stuff to start playing Age of Sigmar, which is sort of the "new" version of Warhammer Fantasy (just gonna ignore all the controversy around that). I started collecting Stormcast Eternals, which are badass armored dudes hurled through the cosmos on bolts of lightning and ride dragons. Because dragons are awesome.
And to that end, I was thinking of treating myself to a big ol' dragon as a nice centerpiece. I'm either thinking of this: + Show Spoiler + or this: + Show Spoiler +, what do you think between the two as far as looks go?
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France45622 Posts
That's exactly it: the mechanic is interesting, but the archetype is head and shoulders above the rest, both when considering the average decks and the nuts "got all the payoff" ones (exception for the nuts UR spells which is pretty high too). I played against it as a slow deck that gets outscaled, a fast aggro deck (granted I was decent while he was the nuts, but that's even more jarring how hopeless it is and how nothing you do really matters), a midrange deck... it always feels like it's either straight-up stronger than you, or good enough that you can't really abuse it. I like Delirium and playing around the graveyard a lot (recursion is one of my favourite themes) but I'm also aware that it'll quickly grow old because decks that can effectively transform recursion into additional copies of their threats and nullify all removal-based decks for example will have the same feeling of hopelessness. 
Req I'd go the second one just because it isn't mounted.
Edit: what the fuck it got even more expensive than it was when I was collecting. Why the heck would you pay 60$ for 5 figures? That's almost double what this kind of models costed back then, after conversion!
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On August 11 2016 03:31 Requizen wrote:So I recently took the plunge and sold a bunch of stuff to start playing Age of Sigmar, which is sort of the "new" version of Warhammer Fantasy (just gonna ignore all the controversy around that). I started collecting Stormcast Eternals, which are badass armored dudes hurled through the cosmos on bolts of lightning and ride dragons. Because dragons are awesome. And to that end, I was thinking of treating myself to a big ol' dragon as a nice centerpiece. I'm either thinking of this: + Show Spoiler + or this: + Show Spoiler +, what do you think between the two as far as looks go? I like the second. It would be nice to compare a painted to painted though. (I'm assuming the second is unpainted...)
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So I got Stardew Valley. Played 80 minutes without realizing it. Pour little hole in the ground that goes for crops is slowly expanding. Only issue is how freaking tired guy gets. Am I meant to just be sleeping constantly wtf
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On August 11 2016 03:37 mordek wrote:Show nested quote +On August 11 2016 03:31 Requizen wrote:So I recently took the plunge and sold a bunch of stuff to start playing Age of Sigmar, which is sort of the "new" version of Warhammer Fantasy (just gonna ignore all the controversy around that). I started collecting Stormcast Eternals, which are badass armored dudes hurled through the cosmos on bolts of lightning and ride dragons. Because dragons are awesome. And to that end, I was thinking of treating myself to a big ol' dragon as a nice centerpiece. I'm either thinking of this: + Show Spoiler + or this: + Show Spoiler +, what do you think between the two as far as looks go? I like the second. It would be nice to compare a painted to painted though. (I'm assuming the second is unpainted...) Yeah, there's no painted one on the Forgeworld website and most of the ones people post are crappy phone quality pictures with no lighting. This one is ok but I'm not a huge fan of the color scheme:+ Show Spoiler +.
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On August 11 2016 03:41 Numy wrote: So I got Stardew Valley. Played 80 minutes without realizing it. Pour little hole in the ground that goes for crops is slowly expanding. Only issue is how freaking tired guy gets. Am I meant to just be sleeping constantly wtf
Farm work is hard work.
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On August 11 2016 03:41 Numy wrote: So I got Stardew Valley. Played 80 minutes without realizing it. Pour little hole in the ground that goes for crops is slowly expanding. Only issue is how freaking tired guy gets. Am I meant to just be sleeping constantly wtf
Ayyyyyyy
You can try budgeting your time to doing the labor stuff then the run around stuff (quests/friendship/bundles) Check the weather so you know when it's going to rain so you don't have to water and go slay stuff in the mines and get ore. Once you get sprinklers your time will free up some. Also make field snacks (acorn/maple seed/pine cone) Just pop those to keep energy up.
But yeah it's so great, it's hilarious how its so chill but you have trouble stopping because you're already planning out the next day's activiites.
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I haven't even entered the mine. Just starting up my farming empire now. I GOT A FREAKING KITTY NOW OMFG. He chills inside when it's raining. Think I can manage to do another field of crops with the energy I have. Trying to save up for animals. Really cute game man.
One question, if I just quit will it save or do I have to sleep to save?
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On August 11 2016 03:49 jcarlsoniv wrote:Show nested quote +On August 11 2016 03:41 Numy wrote: So I got Stardew Valley. Played 80 minutes without realizing it. Pour little hole in the ground that goes for crops is slowly expanding. Only issue is how freaking tired guy gets. Am I meant to just be sleeping constantly wtf
Farm work is hard work.
farmville 2.0
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France45622 Posts
... lead poisoning as a disease (notably from alcohol, like the Romans and wine) can be called "saturnism" in French, in reference to Saturn being associated with lead in alchemy. Also when you're tipsy, you could translate "it [the room]'s spinning" by "ça tourne" (pronounced vaguely "sa toorn").
A lady currently involved with a bottle of rosé just texted me "This rosé's sublime, though it's spinning a bit." I'm not sure how well I put her pun across, but I'm definitely setting up a date with her now.
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@req second dragon actually looks like a dragon, but the fat one might be a better centerpiece...
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On August 11 2016 05:44 Alaric wrote: ... lead poisoning as a disease (notably from alcohol, like the Romans and wine) can be called "saturnism" in French, in reference to Saturn being associated with lead in alchemy. Also when you're tipsy, you could translate "it [the room]'s spinning" by "ça tourne" (pronounced vaguely "sa toorn").
A lady currently involved with a bottle of rosé just texted me "This rosé's sublime, though it's spinning a bit." I'm not sure how well I put her pun across, but I'm definitely setting up a date with her now. So, you're dating a lady with lead poisoning.
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France45622 Posts
Am about to be dating, please. Plus she probably won't drink around me so all good.
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United States47024 Posts
On August 11 2016 03:35 Alaric wrote: That's exactly it: the mechanic is interesting, but the archetype is head and shoulders above the rest, both when considering the average decks and the nuts "got all the payoff" ones (exception for the nuts UR spells which is pretty high too). I played against it as a slow deck that gets outscaled, a fast aggro deck (granted I was decent while he was the nuts, but that's even more jarring how hopeless it is and how nothing you do really matters), a midrange deck... it always feels like it's either straight-up stronger than you, or good enough that you can't really abuse it. The strength of emerge in draft is that it's a "low risk" synergy deck. It uses the usual enablers+payoff structure of a synergy-based draft archetype, and has similar outcomes when you "go off", but has a significantly better floor when the combo fails. The enablers are still very playable 3-4 drops like Enlightened Maniac that aren't awful when you don't draw your payoff, and the payoffs can still be cast off non-enabler 3- and 4-drops or hardcast as lategame bombs. So getting your combo can instantly win you the game, but drawing one half of the combo and not the other isn't game-losing.
This makes is super safe to draft and play because even when you don't get there, the deck isn't horrible, but when you don't get there on UR spells, your deck is complete shit.
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Want to level an alt but also want to do Invasion events.
SIGH.......
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