On July 02 2016 00:30 Numy wrote: It's in the 4 mana slot which is pretty freaking full atm. Doesn't look too bad though. Heavy mana requirements to play it and doesn't do anything for you on an empty board. Guess it can protect itself against 1/2 creatures on the turn it goes down. Kind of disappointed at how formulaic it is but at least it's a spin on the formula a bit.
She goes into GW Tokens. East as hell to splash, plus oath of nissa.
Edit:I just did a double take. I still can't believe how jaded you are. how the hell is she formulaic? That +1 effect is almost completely unique and her ultimate is frigging omniscience. Why can't you ever be happy or excited about anything?
Anyway I'm more interested in the emerge cycle. Mindbender is hilarious. Curve matter reshaper into it or deadbridge shaman for discard 3. It's like thought knot on frigging steroids.
Think I'm playing eldrazi this standard. Fuck hoomans
It's formulaic because it's "+ way to draw, - pseudo-removal/protection, ult usually doesn't matter" They're all takes, and she's the UG take on drawing, but you can very easily draw parallels with Jace, Ob Nixilis, Nahiri and Sorin. At least you can be sure Liliana will be nothing like this (and Nahiri's ult is fast enough to attain that it makes it relevant contrary to the others).
Her minus isn't as strong in standard since "nonland permanents" instead of "creatures" doesn't add many targets.
I did say it was a spin on the formula which is pretty cool. Lili is going to be sick I have no doubts. That art is just too gorgeous. These emerge creatures with new baby pod is going to be crazy.
edit: It's also pretty cool coz you can put the +1 on opponents creatures too which could give some seriously weird boardstates. Typically though think people overvalue card advantage at times, doesn't matter unless you can use the cards to win the game.
Man I am losing half to 3/4 of a level for a loss and like nothing for a win in ranked this is fucking frustrating, even when the teams are balanced. Feels like I have to get 2-3 wins for every loss.
Friend who doesn't draft or anything (I think they bought a couple of boxes and did sealed with new guys?) randomly texted me "I opened a foil Nahiri ahahahahahahahahhaahaahahahha" tonight. Looks like somebody's going to have a nice week-end.
I'm jealous of you getting standard FNM more than you winning it. I won a draft once... I think I actually won an SoI one at some point, I mentioned it? And of my 2nd places, at least 2 were totally winnable and me doing retarded things (like not playing around a burn in a lethal setup despite it being shown game 2), so as long as the old timers aren't there I can hold my own.
Thinking about it a bunch of my advantage comes from drafting weekly once the new set is out so I have more experience than several people, which partially offsets that I squander it so badly. With only 2 months for small sets, you take 3-4 weeks to get comfortable and learn the format, and then... you draft one month and it's gone. Bleh.
On July 02 2016 08:30 Alaric wrote: I'm jealous of you getting standard FNM more than you winning it. I won a draft once... I think I actually won an SoI one at some point, I mentioned it? And of my 2nd places, at least 2 were totally winnable and me doing retarded things (like not playing around a burn in a lethal setup despite it being shown game 2), so as long as the old timers aren't there I can hold my own.
Thinking about it a bunch of my advantage comes from drafting weekly once the new set is out so I have more experience than several people, which partially offsets that I squander it so badly. With only 2 months for small sets, you take 3-4 weeks to get comfortable and learn the format, and then... you draft one month and it's gone. Bleh.
GosuGamers decided to use Competitive Mode for their tourney format today and it's so fucking terrible. No hero limit, no stopwatch, sudden death, woo!
On July 03 2016 06:53 red_ wrote: GosuGamers decided to use Competitive Mode for their tourney format today and it's so fucking terrible. No hero limit, no stopwatch, sudden death, woo!
I wondered about this.
I think the format of the game needs some work to become a good esport.
On July 03 2016 06:53 red_ wrote: GosuGamers decided to use Competitive Mode for their tourney format today and it's so fucking terrible. No hero limit, no stopwatch, sudden death, woo!
I wondered about this.
I think the format of the game needs some work to become a good esport.
One hero limit/stopwatch seems fine, I have no idea why they moved away from it(SW needs official Blizzard support but the casters just all chat the time to the players, it's fine).
Edit: Apparently they are using Stopwatch, I saw competitive mode for other maps and thought they were just using it all the way through(otherwise it doesn't make any sense why they would randomly drop the hero limit when it was unanimously applauded by fans and players).