The LiquidLegends Lounge - Page 1276
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mordek
United States12705 Posts
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killerdog
Denmark6522 Posts
Either you guys are never using damage boost, or you're playing vs people who don't know how to aim at mercy. She's probably my most played, there's so much you can do with her | ||
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Eppa!
Sweden4641 Posts
On June 04 2016 03:14 mordek wrote: Don't you get ulti for yourself if you're poking the tanks? Seems to be a little more nuanced than lol dumb. Overly broad statements are always correct regardless of it being slight more nuanced than you can see at first glance. | ||
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mordek
United States12705 Posts
On June 04 2016 04:35 Eppa! wrote: Overly broad statements are always correct regardless of it being slight more nuanced than you can see at first glance. Thanks, that's helpful... When would you say its appropriate to harass and when would it not be? Are there examples? Is it always wrong? This is coming from someone with little experience in the genre, who sees someone they think knows a lot more and is curious why something doesn't seem to line up completely. I'm actually asking for insight here since you made an interesting but brief comment. | ||
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red_
United States8474 Posts
On June 04 2016 05:05 mordek wrote: Thanks, that's helpful... When would you say its appropriate to harass and when would it not be? Are there examples? Is it always wrong? This is coming from someone with little experience in the genre, who sees someone they think knows a lot more and is curious why something doesn't seem to line up completely. I'm actually asking for insight here since you made an interesting but brief comment. There are so many scenarios to consider, but in general it's probably the over simplified 'if your harassment can garner their attention meaningfully.' Can you get Reinhardt to turn his shield in a way that exposes him or someone on his team? Can you get that Junkrat or Pharah to concentrate on you instead of whatever it was they were spamming. Can you make their healer scramble to undesirable places(force them out into the open away from the flank you came from being the most likely scenario there), etc. Gotta be Wary of the McCree though because Tracer is like the best target for Flashbang(I've been trying to get better at reacting Recalling it but it's a pretty quick animation, and obviously if it catches you off guard from a doorway or something you have no shot). Since this is in the context of Tracer, yea you probably shouldn't just be tapping them from long range doing 20 damage or w/e. If you are close to your ult tap whoever the fuck you want then go sticky someone fat. | ||
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Doctorbeat
Netherlands13241 Posts
Anyone with financial acumen who can explain to me how much of it was true? | ||
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Seuss
United States10536 Posts
Other characters should be harassing so long as it does't put them in too much danger. The number one mistake I and many other players make is overcommitting on harass and taking on too much risk when the reward is likely to be low. Also, apparently Peekaboo is hard. If you don't know how to peek in and out of cover to destroy a Torbjorn turret while taking minimal damage in response as someone like Soldier or Pharah, learn that ASAP. | ||
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jcarlsoniv
United States27922 Posts
On June 04 2016 05:32 Doctorbeat wrote: Just watched The Big Short. Anyone with financial acumen who can explain to me how much of it was true? Dramatized (obviously), but all true. On June 04 2016 05:20 red_ wrote: Gotta be Wary of the McCree though because Tracer is like the best target for Flashbang(I've been trying to get better at reacting Recalling it but it's a pretty quick animation, and obviously if it catches you off guard from a doorway or something you have no shot). Since this is in the context of Tracer, yea you probably shouldn't just be tapping them from long range doing 20 damage or w/e. If you are close to your ult tap whoever the fuck you want then go sticky someone fat. To be honest, I've been recalling/blinking away the instant I know a McCree has spotted me. I'm trying to force myself to only engage when I know 100% that his flashbang is down, but I still occasionally get greedy and die because of it. Flashbang is one of the few things that really bugs me when it comes to lag compensation. So many times I've recalled/blinked away, but I've gotten caught at the edge of lag compensation with the stun. | ||
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jcarlsoniv
United States27922 Posts
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red_
United States8474 Posts
On June 04 2016 05:41 Seuss wrote: Characters like Tracer/Reaper shouldn't be harassing. They have to get to close to do meaningful damage, and that time is better spent getting into a good flanking position to take advantage of what the people who can actually harass are doing. I think this is tied up on the semantics of 'harassment.' Nobody should really just be harassing(who 'can actually harass?' Winston and Dva are like the only two I can think of, but I definitely am going for kills on Dva harassment is like a side effect of how pissed off teams get that you don't die). To flesh out what I mean more(staying Tracer specific), you can't always commit to a kill, but you should always be aiming to chunk someone to cause a reaction(I would consider that harassment since I'm only getting a kill if their or their teams reaction is bad). Using good flanking position should be implied to this, or you're not going to be in position to safely chunk anyone ever, or even with acceptable risk. You also can't just wait for your team to cause the distraction all the time either(definitely not in pub play). If I'm on Tracer I need to be such a nuisance that their team needs to hunt me down and do something about me. My goal is to have their heroes that have no business monitoring the backline doing so, like their Pharah with the Mercy attached that is simultaneously their only hope for pushing forward or whatever, or making their McCree hold Flashbang just for you(which like I said is a totally reasonable thing for a McCree to do, but also when playing one it's annoying as fuck to feel like you have to hold it for said reason). | ||
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WaveofShadow
Canada31495 Posts
Oh shits new PoE season starts like...now apparently. I won't be home until later but who else is in? | ||
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Sunaj
Canada2041 Posts
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red_
United States8474 Posts
On June 04 2016 06:28 WaveofShadow wrote: You know you're an addict when you keep reading Tracer as (Tireless) Tracker Oh shits new PoE season starts like...now apparently. I won't be home until later but who else is in? Going to be really hard playing that and Overwatch at the same time, you should stream your attempt at it... =p | ||
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killerdog
Denmark6522 Posts
dunno if he was legit or not, but reaper seems insanely strong if you're good at timing ghosts | ||
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yamato77
11589 Posts
On June 04 2016 06:28 WaveofShadow wrote: You know you're an addict when you keep reading Tracer as (Tireless) Tracker Oh shits new PoE season starts like...now apparently. I won't be home until later but who else is in? I want to play. Carry me Wave! | ||
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Karis Vas Ryaar
United States4396 Posts
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red_
United States8474 Posts
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WaveofShadow
Canada31495 Posts
I'll either be home in an hour or so, or 3 hours. Depends on if I go out after dinner. | ||
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red_
United States8474 Posts
Edit: I decided to download it while I go do something and now it says it's only 3.4gb when the install preview said 9, so never mind I'm good to play tonight. | ||
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Alaric
France45622 Posts
+ Show Spoiler [draft/pool] + I opened Fortified Village and foil Avacyn's Judgement. Since I haven't played much R this set (G is 1st by a good margin, then W, big gap till B, R least played by far), I decided to take the bomb and try some R madness deck. 3rd pick I took Stensia Masquerade over Fiery Temper. I hesitated a lot, but I felt that if I wanted to try out vampires once it was my chance, so I'd grab the pay-off card. Bad idea, I saw almost no B at all (or stuff like Hound of the Farbog or Rottenheart Ghoul) past pick 4-5. I picked a couple U cards instead (Stitch Mangler) with W looking somewhat open too, but I liked UR more for madness stuff, plus it's not aggro. Pack 2 showed a bunch of decent cards, my left neighbour kept his village messenger sadly. I first picked Lightning Axe over Ever After because of colours and madness outlet, and saw Dead Weight, Murderous Compulsion, etc. making me sad. I passed a Pyre Hound for a card I felt was better with my pool so far but I forgot what it was. I mostly picked up some spirits there, and a bit of draw (tormenting voices, nagging thoughts x2, Just the Wind). I was light on creatures and had 2x Senseless Rage. Pack 3 I opened Markov Dreadknight. Fuck it, why give me the vampires now? D: I even saw Twins pick 3 or 4. I think my 2nd or 3rd pick was Fevered Visions, because why not, you gotta draw. Then pick 5 is Jace. Uh. Windmill slam! The 6th guy to ym right was U too (opened Startled Awake pack 1) so it's the longest he could go without being picked up. A bit later I picked a looter, next pick another one was there too, I passed that one, dunno how ccrazy 2x Scholar could have been. I had 36 cards in my colours. Sadly, I was light on both creatures and removal, so I cut what I good, and ended up with: + Show Spoiler [deck] + Island x9 Mountain x8 Falkenrath Gorger Lightning Axe Sanguinary Mage Tormenting Voices Avacyn's Judgement Rattlechains Homonculus Jace's Scrutiny Just the Wind Fevered Visions Bloodmad Vampire Uncaged Fury Stitched Mangler Uninvited Geist Scholar Spiteful Motives Dance with Devils Silent Observer Sleep Paralysis Stormrider Spirit Jace, Unraveler of Secrets Gone Missing Silburling Snapper + Show Spoiler [notable sideboard] + Essence Flux (with a bunch of spirits) Senseless Rage x2 Dual Shot (I was prob thee only one with the "paper creatures" plan) Stensia Masquerade Rush of Adrenaline Magmatic Chasm (Ha! Not enough creatures to be aggro I think) Skeleton Key (madness+flyers, I picked it kinda early in a weak pack) Nagging Thoughts x3 Uninvited Geist (second one) Deny Existence Obviously passing Temper was a dumb mistake, even if I saw the possibility of playing vampires or something aggro. With so little creatures and all so weak stat-wise, I clearly could have used a Pyre Hound. + Show Spoiler [matches] + Match 1 vs BG delirium + Show Spoiler + Game 1 starts with me mulling to 5 on the draw, keeping a 1-lander. The game actually took awhile to complete, and I never played the Fevered Visions in my hand. I think my first spell was on turn 6 when I had 4 mana? Jace showed up and went to 8 at some point, I tapped like a scrub (wanted to play 3 U cards, had 3 islands, so tapped too for the first one, bleh) which prevented me from ulting him; Turns out Necropod and Accursed Witch are good cards when your opponent plays a tempo deck and is behind. I also cast Sleep Paralysis on Necropod before forcing his Aim High out so I had to bounce it, wasting my aura (precious little removal). I think I could have got there because he started super slow (Moldgraf into Mole and hitting for 2) but I just played badly. Game 2 was more or less the same thing, plus I knew he had something like 2-3 Rabid Bites, Pack Guardian (never showed up) and 2 Aim High from when we built so... I don't think I could have beat his deck assuming the game went long, unless I somehow managed to ult Jace (technically feasible, I had enough stall for this) while bouncing his big creatures already in play at that point. Match 2 vs RW aggro Game 1 was crazy (and long). + Show Spoiler + Turn 3 Always Watching vs Fevered Visions, he follows up with Geier Reach Bandit and hits for 4. Welp. Basically, I spent the first turns bouncing, tapping, sending missing, or chumping his creatures as I could, actually staying close in life because Visions damaged him every turn while I didn't get hit much. A Survive the Night blows my Spiteful Motives out as my opponent allows his Convicted Killer to survive the 5/3 first strike mangler. Then Nahiri's Machinations arrived, welp. Buffed, vigilant, indestructible creatures that can push the couple points of damage to kill my blockers (RIP Observer). However, the Visions were doing work, and I pushed some damage after blocking with Devils (I could have killed his Convicted Killer using both pings, I went face instead), with my opponent at 8 life. I had a Rattlechains in play, and Uncaged Fury to kill him once Visions did their thing... Flameblade Angel gets dropped. My heart sinks, right after I started seeing a small lining of hope at the end of the tunnel. Visions trigger, damaging me in response, and I drop to 6 life too. Next turn I just play two creatures to chump his ground. He attacks, making the angel invincible so I can't trade the Rattlechains for it with Uncaged Fury. I chump and use Uncaged on another creature instead to force an activation of Machinations. At least I don't take that ping... but I drop to 4 from the other chumps, then 3 from Visions. My topdeck is Lightning Axe. Kills Angel, drops me to 2, and I don't have the creatures to chump his ground again... so I crack the clue from Gone Missing 4 or 5 turns before (didn't have the luxury, I often ended my turns at 6-7 cards and little mana with Visions). Avacyn's Judgement. I immediatly cast Lightning Axe and pitch the Judgement for the kill. Fevered Visions dealing 14 damage to my opponent, and the incredibly lucky double topdeck finish to kill my opponent without ever attacking. We only played 10 or 11 turns but my deck had 15 cards left at the end of the match. Game 2 went in a weird kind of race, me going Sanguinary Mage into Visions and him with the Bandit on turn 3 again. All my non-creaturre spells + Visions make me deal 4 while I take 3 from the Bandit so I'm actually around the same life total as him. Visions deal 6 or 8 damage to him, and I get the rest from tempo: flyers, prowess triggers on bounce, uncaged Fury on my blocked creature just to empty his board. The clock's almost over, but Visions are going to kill him in a couple turn if he can't deal 6 damage to me from an empty board, so he concedes. Match 3 vs RWb bombs + Show Spoiler + The guy was sitting at my left, he started going BR but saw B dry out (he had a Dreadknight, Kind Stranger, and got my Dreadknight in pack 3 too), then moved to W (if you remember it, it was the other open colour with U that I was taking, pack 1). In essence he was like me, R pseudo-core shoved into another colour from lack of B, with said colour becoming his main. He picked up Thalia's Lieutenant pack 2, I passed it to him and didn't expect he'd be the one to take it. Match 1 had him mull to 5, me to 6, and Visions came out on curve through lucky draws. Despite this, he didn't play much stuff, even on 4 mana. I assumed either W was a splash and he had B cards in hand, or B was the splash. Visions gave me a bunch of cards, but he flooded a lot. Meanwhile, Jace came out and started drawing even more for me. I Axed his Kindly Stranger has he drew his first swamp and played it (he had delirium already), traded Stormrider with the Lieutenant, used Scrutiny to kill his Mad Prophet over trading when I attacked with Bloodmad Vampire, and after I cast Sleep Paralysis on the Dreadknight he finally got both swamps for I also got to ult Jace (while keeping him alive), so my opponent scooped. Game 2 went a bit better for him, but still not a nut draw, Visions were still there, and after he cast Dreadknight on turn 6 or 7 I attacked with Rattlechains. Sensing a trap, he didn't block, with 10 life left. Spiteful Motives got a "pfew, that's gonna be tough" look from him, then Uncaged Fury on top made him scoop as the small spirit dude was about to hit for 12. Only game I really won by attacking tonight. I feel a little bad for him, the guy's the cashier at the LGS, and he's really kind, patient and taking things in stride, a lot more enjoyable than some other regulars who can get pretty full of themselves. But he's got the worst luck in the world (or at least the store/town) when it comes to mana. Be it mulliganing super low, getting screwed, and when he's not getting flooded, he really can't catch a break. Ended up 2-1, but opponents didn't do well and I lost the first match so I was only 4th, more or less in line with my usual placements. MVP is clearly Fevered Visions, of course playing somewhat slow opponents or with a bad start helped a lot, and I had a couple ways to bounce stuff (never used Jace for anything other than +1 and that one ult, actually) to keep the hands clogged, but a card that made me think "prob decent if you build around it with a low curve and tempo, so you play the additional cards more easily than the opponent and sometimes get some damage in" to "wow, that thing actually pulls its weight solo and easily gets to deal 4-6 damage if it comes down early!" Poor guy was the Scholar, he ate a removal or had to chump whenever I played him, he never lived to see me untap. On the other hand, when you see up to 4 cards per turn with Jace and Visions, a looter on top would be pretty overkill in terms of selection. + Show Spoiler [about the other table] + The usual winner joked about how the "beginner" 6-pod would get all the good packs from the box opened to draft. We ended up with Abbey, Jace, Avacyn's Judgement x3 (including my foil), Cryptolith Rite x2, Fortified Village, Thalia's Lieutenant... not bad but no big stuff. Other pod had Nahiri, Tireless Tracker, Specimen, Anguished Unmaking, Declaration in stone, amongst other things. :D I got Always Watching, Avacyn's Judgement, Tamiyo's Journal and Corrupted Grafstone (I'll shove that into my EDH hue). Also the promo Sylvan Scrying which is quite pretty, the art lends itself to foiling really well. I planned to go to the "card games monthly day" at a games bar tomorrow, but the LGS is organising a standard tourney so I'll show up and play my BW control for once. On one hand it's nice. On the other, it's the 4th satursday in a row that I miss that monthly, I have no idea what they concretely do there ^^' | ||
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