[WCS] Premier Ro16 - Season 2 2015 - Page 119
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Shellshock
United States97276 Posts
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DarkPlasmaBall
United States44934 Posts
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Ej_
47656 Posts
On June 27 2015 08:42 Shellshock wrote: Tell me more about this game. Can't watch atm failed 3b blink pressure on low probes vs roach/hydra/viper. SD goes for Desperation Shrine Greater spire almost done, SD immortals and +3 | ||
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DarkPlasmaBall
United States44934 Posts
Why do pros keep doing this. | ||
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Ej_
47656 Posts
IT DOES ABSOLUTELY NOTHING DTs killing 4th, no detection | ||
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Ej_
47656 Posts
On June 27 2015 08:44 Ej_ wrote: ZEALOT WARP IN ON GREATER SPIRE IT DOES ABSOLUTELY NOTHING DTs killing 4th, no detection Stardust takes forward 4th, starts charge BL morphing for JD now 4k/2k bank for JD SD is at 188 supply with 1,5k/800 | ||
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Mozdk
Denmark6989 Posts
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chipmonklord17
United States11944 Posts
On June 27 2015 08:44 DarkPlasmaBall wrote: 19 minutes into the game, still no spores. Why do pros keep doing this. JD, most spines and least spores of any zerg post SH nerf | ||
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Ej_
47656 Posts
On June 27 2015 08:45 Ej_ wrote: Stardust takes forward 4th, starts charge BL morphing for JD now 4k/2k bank for JD SD is at 188 supply with 1,5k/800 storm, +1 adrenal, +3 range, ultra cavern 4th rebuilt for JD, taking forward 4th as 5th hallucinated prisms running around to pull the army apart ultra carapace being researched, 4 more gates for SD fungal, more broods 2nd robo, robo bay | ||
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brickrd
United States4894 Posts
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[PkF] Wire
France24229 Posts
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Penev
28495 Posts
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brickrd
United States4894 Posts
On June 27 2015 08:48 Penev wrote: Throw in some SH's, for completeness sake that's what i do to force protoss to attack in games like this on ladder, start killing the tech in the main with flying locusts lol | ||
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Ej_
47656 Posts
On June 27 2015 08:46 Ej_ wrote: storm, +1 adrenal, +3 range, ultra cavern 4th rebuilt for JD, taking forward 4th as 5th hallucinated prisms running around to pull the army apart ultra carapace being researched, 4 more gates for SD fungal, more broods 2nd robo, robo bay SD pushing out with stalker/sentry/immo/storm warp prism going to 4th Jaedong holds the highground on 5th and starts fortifying the base with static D 2nd stargate, +1 shields, prism speed +1 melee, +3 carapace and +@ flyers finishing immortal runby on 4th, 4 immortals vs mass spines 5k/3k for SD now 5k/3,5k JD | ||
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stuchiu
Fiddler's Green42661 Posts
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[PkF] Wire
France24229 Posts
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brickrd
United States4894 Posts
starts extended thermal lance | ||
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DarkPlasmaBall
United States44934 Posts
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brickrd
United States4894 Posts
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Mozdk
Denmark6989 Posts
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