go herOOOOOOOOOOOOOOOOOOOOO
[SPL] Finals Round 2 2015 - Page 14
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Ej_
47656 Posts
go herOOOOOOOOOOOOOOOOOOOOO | ||
GumBa
United Kingdom31935 Posts
On April 25 2015 19:00 lastride wrote: oh God why does Flash always get the death groups. Theres no way he can beat herO ![]() He got a lucky group. He can TvT his way out against Dreams woeful TvT. | ||
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The_Templar
your Country52797 Posts
On April 25 2015 18:57 The_Templar wrote: 6:00 Robotics facility is being made. Three stalkers catch an SCV mid-map. Stim for Cure. herO going after the back-door rocks to Cure's natural. A probe is watching to see if Cure moves out. 7:00 ![]() ![]() Forge for herO. herO leads 43-34 in workers. herO also getting a robotics bay and observer. The debris leading into Cure's natural is almost broken. Cure getting a missile turret. 8:00 ![]() ![]() The debris is broken. Cure has a bunker and five SCVs waiting but herO backs off. Two more gateways for herO. Combat shields and stim are being researched. Factory for Cure. herO adding another three gates. 9:00 ![]() ![]() herO attacks with about 5-6 stalkers but blinks back and kills nothing. Cure moving out with his forces as stim finishes. Observer arrives in Cure's main and sees a factory finish. Stalkers kill a marine and then blink back. A colossus has finished and herO warps in some extra gateway units. Cure tries to snipe the colossus but it lives and all of the marines die. herO chases with blink stalkers. 11:00 ![]() ![]() herO taking a third base. Cure has a reasonable number of units at home, but most of them are marauders. Third base for Cure. herO is already transferring probes to the third even though it's only 2/5 done at most. First two medivacs complete for Cure. Cure scans a bunch of probes long distance mining from the third. 12:00 ![]() ![]() Cure moves out and picks off an observer. Second forge for herO. herO's +1 attack is half done. herO has three colossi now against no vikings and only four medivacs as well as no second starport. 13:00 ![]() ![]() herO chases Cure back to his natural before backing off. +2/2 starts for herO because he got +1 armor first. Cure flying two medivacs of bio towards herO's main. herO warps in some units and sends a colossus; Cure backs off. 14:00 ![]() ![]() Both armies meet mid map and herO crushes Cure. Armory for Cure. herO getting four more gateways. Cure has lost 3x more than herO has at this point. 15:00 ![]() ![]() herO's army is posturing in the middle on Cure's half of the map. herO moves towards the backdoor unseen. Cure's army is between his natural and third base but he figures it out right before herO attacks. Cure has six vikings this time. Charge is about to finish. | ||
Jono7272
United Kingdom6330 Posts
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TheDwf
France19747 Posts
On April 25 2015 19:00 lastride wrote: oh God why does Flash always get the death groups. Theres no way he can beat herO ![]() Patience/Dream is OK | ||
Ej_
47656 Posts
On April 25 2015 19:01 GumBa wrote: He got a lucky group. He can TvT his way out against Dreams woeful TvT. for Flash it's a group of death | ||
Penev
28440 Posts
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GumBa
United Kingdom31935 Posts
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in_flvxx
Australia226 Posts
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PepsiMaxxxx
Sweden5452 Posts
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Makro
France16890 Posts
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KingAlphard
Italy1705 Posts
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samurai80
Japan4225 Posts
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Crot4le
England2927 Posts
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Lorning
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Belgica34432 Posts
Poll: Recommend CJ vs Jin Air Game 1? ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (5) ★★★- Good game (12) ★★★★- Highly recommended game (2) ★★★★★- One of the best games this season (1) 20 total votes Your vote: Recommend CJ vs Jin Air Game 1? (Vote): ★- Do not see this game no matter what | ||
covetousrat
2109 Posts
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Ej_
47656 Posts
On April 25 2015 19:03 PepsiMaxxxx wrote: sOs now? I think I'd risk sending a Zerg on Expedition Lost. | ||
in_flvxx
Australia226 Posts
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GumBa
United Kingdom31935 Posts
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The_Red_Viper
19533 Posts
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