On April 11 2014 21:02 Shellshock wrote:
4p XNC would be great. I'd play on that
4p XNC would be great. I'd play on that
get rid of the rocks on the 2 bases and yeah i'd play it too
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NovemberstOrm
Canada16217 Posts
On April 11 2014 21:02 Shellshock wrote: 4p XNC would be great. I'd play on that get rid of the rocks on the 2 bases and yeah i'd play it too | ||
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Olli
Austria24417 Posts
On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. TIL Blizzard's opinion on maps is relevant | ||
marvellosity
United Kingdom36158 Posts
On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom damn that 50.3% winrate over 800+ competitive games. | ||
Frex
Finland888 Posts
On April 11 2014 21:04 marvellosity wrote: Show nested quote + On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom damn that 50.3% winrate over 800+ competitive games. http://us.battle.net/sc2/en/blog/5202424/talking-balance-with-david-kim-4-26-2012 "In our current map pool, we’re seeing that not every map we’ve added to our pool is balanced for every matchup. For example, our data shows a 70% PvT win ratio on Cloud Kingdom" To quote to the mighty David Kim | ||
jakethesnake
Canada4948 Posts
On April 11 2014 21:04 marvellosity wrote: Show nested quote + On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom damn that 50.3% winrate over 800+ competitive games. 0.3% in favour of toss in PvT? Yeah, get rid of that shit. | ||
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NovemberstOrm
Canada16217 Posts
On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. It was fairly balanced http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom http://www.teamliquid.net/tlpd/sc2-korean/maps/510_ESV_Cloud_Kingdom On April 11 2014 21:05 Frex wrote: Show nested quote + On April 11 2014 21:04 marvellosity wrote: On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom damn that 50.3% winrate over 800+ competitive games. http://us.battle.net/sc2/en/blog/5202424/talking-balance-with-david-kim-4-26-2012 "In our current map pool, we’re seeing that not every map we’ve added to our pool is balanced for every matchup. For example, our data shows a 70% PvT win ratio on Cloud Kingdom" To quote to the mighty David Kim Ladder isn't everything. | ||
marvellosity
United Kingdom36158 Posts
of course! | ||
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Shellshock
United States97276 Posts
On April 11 2014 21:01 Shellshock wrote: 0:00 ![]() ![]() 2:00 hatch first for hyvaa CC first for Reality gas for hyvaa rax for Reality pool for hyvaa 3:00 gas for Reality 4:00 ling speed for hyvaa 2nd gas for Reality factory for Reality 5:00 reactor for Reality Starport for Reality 3rd base for hyvaa tech lab for Reality reactored hellion production for Reality 2nd gas for hyvaa | ||
mutton
64 Posts
Gsl: Funny how Gsl: during the break Gsl: Soulkey said he didn't realize the S till someone told him later | ||
Koshi
Belgium38797 Posts
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dainbramage
Australia1442 Posts
On April 11 2014 21:03 DarkLordOlli wrote: Show nested quote + On April 11 2014 21:02 Frex wrote: Blizzard itself stated that Cloud Kingdom was heavily protoss favored in TvP back in WoL. I´m glad it is gone. TIL Blizzard's opinion on maps is relevant They come up with brilliant maps like daedalus, clearly most knowledgeable about maps | ||
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Shellshock
United States97276 Posts
On April 11 2014 21:05 Shellshock wrote: Show nested quote + On April 11 2014 21:01 Shellshock wrote: 0:00 ![]() ![]() 2:00 hatch first for hyvaa CC first for Reality gas for hyvaa rax for Reality pool for hyvaa 3:00 gas for Reality 4:00 ling speed for hyvaa 2nd gas for Reality factory for Reality 5:00 reactor for Reality Starport for Reality 3rd base for hyvaa tech lab for Reality reactored hellion production for Reality 2nd gas for hyvaa 6:00 banshee for hyvaa 3rd CC for Reality 7:00 ![]() ![]() hellions working to deny creep 3 queens moving over to defend overlord scouting the main of Reality double evo for hyvaa double ebay for Reality 2 more gas for Reality 8:00 ![]() ![]() sitm research for Reality 2 more gas for hyvaa 1-1 ling upgrades for hyvaa 1-1 started for Reality 2 more rax for Reality 8 drones killed by the banshee 9:00 ![]() ![]() 2 more rax for Reality Lair finishes for hyvaa baneling nest for hyvaa 10:00 ![]() ![]() armory for Reality overlord speed for hyvaa Spire for hyvaa medivacs for Reality macro hatch for hyvaa baneling speed for hyvaa widw mines for Reality combat shields for Reality | ||
marvellosity
United Kingdom36158 Posts
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AlternativeEgo
Sweden17309 Posts
On April 11 2014 21:00 marvellosity wrote: Show nested quote + On April 11 2014 20:59 ACrow wrote: On April 11 2014 20:57 DarkLordOlli wrote: On April 11 2014 20:56 D-light wrote: What the hell? I remember many people saying that cloud kingdom was one of the better maps back then. Whatever... The people have never been more correct. CK is the best map ever made. I agree. I which we would get an old school map occasionally in the map pool. Just the old favorites, would be nice as meta breaker. Just imagine what Xel'Naga Caverns would do nowadays. yeah I'd love to see Xel'Naga Caverns back again, maybe with a couple of tweaks Five swarmhosts on the left. Five swarmhosts on the right. Ten swarmhosts in the middle. The wall | ||
Schelim
Austria11528 Posts
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Shellshock
United States97276 Posts
On April 11 2014 21:08 Shellshock wrote: Show nested quote + On April 11 2014 21:05 Shellshock wrote: On April 11 2014 21:01 Shellshock wrote: 0:00 ![]() ![]() 2:00 hatch first for hyvaa CC first for Reality gas for hyvaa rax for Reality pool for hyvaa 3:00 gas for Reality 4:00 ling speed for hyvaa 2nd gas for Reality factory for Reality 5:00 reactor for Reality Starport for Reality 3rd base for hyvaa tech lab for Reality reactored hellion production for Reality 2nd gas for hyvaa 6:00 banshee for hyvaa 3rd CC for Reality 7:00 ![]() ![]() hellions working to deny creep 3 queens moving over to defend overlord scouting the main of Reality double evo for hyvaa double ebay for Reality 2 more gas for Reality 8:00 ![]() ![]() sitm research for Reality 2 more gas for hyvaa 1-1 ling upgrades for hyvaa 1-1 started for Reality 2 more rax for Reality 8 drones killed by the banshee 9:00 ![]() ![]() 2 more rax for Reality Lair finishes for hyvaa baneling nest for hyvaa 10:00 ![]() ![]() armory for Reality overlord speed for hyvaa Spire for hyvaa medivacs for Reality macro hatch for hyvaa baneling speed for hyvaa widw mines for Reality combat shields for Reality 11:00 ![]() ![]() hellbats for Reality 2nd factory for Reality 2-2 for hyvaa +1 air attack for hyvaa 2 more rax for reality 2-2 started for Reality 4th base for hyvaa 12:00 ![]() ![]() +1 vehicle attack for Reality mutas started for hyvaa Reality cleaning up some creep 13:00 ![]() ![]() blue flame research started for Reality thor for Reality viking harassing overlords double drop at the 4th of hyvaa more creep being denied 4th of hyvaa is saved in the red by transfuse more creep tumors dying 14:00 ![]() ![]() hyvaa moves in with muta ling bane to defend on the edge of creep Reality's army is pushed back double drop at the 4th of hyvaa again queens target down 1 medivac 4th of hyvaa is killed the drop is cleaned up concussive shells for Reality 15:00 ![]() ![]() infestation pit for hyvaa +2 flier attack for hyvaa Hive for hyvaa +3 attack for Reality 4th base restarted for hyvaa | ||
jakethesnake
Canada4948 Posts
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ACrow
Germany6583 Posts
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MangoMountain
Norway2044 Posts
On April 11 2014 21:09 AlternativeEgo wrote: Show nested quote + On April 11 2014 21:00 marvellosity wrote: On April 11 2014 20:59 ACrow wrote: On April 11 2014 20:57 DarkLordOlli wrote: On April 11 2014 20:56 D-light wrote: What the hell? I remember many people saying that cloud kingdom was one of the better maps back then. Whatever... The people have never been more correct. CK is the best map ever made. I agree. I which we would get an old school map occasionally in the map pool. Just the old favorites, would be nice as meta breaker. Just imagine what Xel'Naga Caverns would do nowadays. yeah I'd love to see Xel'Naga Caverns back again, maybe with a couple of tweaks Five swarmhosts on the left. Five swarmhosts on the right. Ten swarmhosts in the middle. The wall Pretty sure you can just sit on the gold base with swarmhosts and hit every base the other guy would take | ||
FrostedMiniWheats
United States30730 Posts
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