On March 14 2014 23:51 Darkhorse wrote:
That is why that building placement sucks.
That is why that building placement sucks.
if he had better awareness couldn't he simply rally it out the other direction?
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Waise
3165 Posts
March 14 2014 14:52 GMT
#1781
On March 14 2014 23:51 Darkhorse wrote: That is why that building placement sucks. if he had better awareness couldn't he simply rally it out the other direction? | ||
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oo_Wonderful_oo
The land of freedom23126 Posts
March 14 2014 14:52 GMT
#1782
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NovaMB
Germany9534 Posts
March 14 2014 14:52 GMT
#1783
Poll: Recommend San vs. MC Game 2? ★★★ - Good Game (7) ★★ - Only recommended if you have nothing better to do (4) ★★★★ - Highly recommended game (2) ★ - Do not see this game no matter what (2) ★★★★★ - One of the best games of the year (0) 15 total votes Your vote: Recommend San vs. MC Game 2? (Vote): ★★★★★ - One of the best games of the year | ||
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Lorning
Belgica34432 Posts
March 14 2014 14:53 GMT
#1784
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stuchiu
Fiddler's Green42661 Posts
March 14 2014 14:53 GMT
#1785
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KelsierSC
United Kingdom10443 Posts
March 14 2014 14:53 GMT
#1786
On March 14 2014 23:51 KelsierSC wrote: 01:00 - MC proxying the 3rd of san 1 gateway being proxied that looks like it though 02:00 - 2 gas being taken for San zealot production begins for MC gas being for MC he is just building up zealots 03:00 - cyber core on the way for San San scouts!!! but not the proxy 2 zealots head into the main of San and a 3rd is on the way San starts a stalker, MSC and the warp gate cyber core for MC 04:00 - MSC pops out for San he takes out the zealots the pylon does fall for San unpowering the gate and the cyber core WG on the way for both player 05:00 - MC adding on 3 more gates!!!!! oh shit!!! san adding on two more gates THIS IS HUGE!!!! 06:00 - Here comes MC into the main he gets a probe in and wants to drop a pylon twilight council for San overcharge activated Mc with a large stalker count 07:00 - MC in the main now with about 6 stalkers San waiting with his MSC and a few gateway units, photon overcharge still there sentries warped in for San 08:00 - MC Moves in and picking away He is going for the nexus!!!!!!!! SAN HAS TI FIGHT!!!!! he comes round the edge!!! BUT MC CAN NOW ENGAGE WITH ZEALOTS HE HAS TOO MUCH!!!!! GG! MC 1 - 1 San | ||
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Waise
3165 Posts
March 14 2014 14:53 GMT
#1787
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Darkhorse
United States23455 Posts
March 14 2014 14:53 GMT
#1788
On March 14 2014 23:52 Waise wrote: Show nested quote + On March 14 2014 23:51 Darkhorse wrote: That is why that building placement sucks. if he had better awareness couldn't he simply rally it out the other direction? The point is in the heat of the moment everyone can make a mistake like that, why leave that possibility open at all? | ||
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Zealously
East Gorteau22261 Posts
March 14 2014 14:53 GMT
#1789
On March 14 2014 23:53 stuchiu wrote: It feels like 2010 all over again. San dies to a 4gate. Let's keep an eye on his expansions | ||
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AlternativeEgo
Sweden17309 Posts
March 14 2014 14:53 GMT
#1790
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robson1
3632 Posts
March 14 2014 14:54 GMT
#1791
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FritzPfotl3
Austria37 Posts
March 14 2014 14:54 GMT
#1792
On March 14 2014 23:53 Waise wrote: "he's right clicking on that nexus right now" *watches different stalkers fire at stalkers, pylons and the nexus* I think he meant the zealots. | ||
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bo1b
Australia12814 Posts
March 14 2014 14:54 GMT
#1793
On March 14 2014 23:53 Zealously wrote: Show nested quote + On March 14 2014 23:53 stuchiu wrote: It feels like 2010 all over again. San dies to a 4gate. Let's keep an eye on his expansions I'd die if he pylon blocked himself | ||
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SetGuitarsToKill
Canada28396 Posts
March 14 2014 14:54 GMT
#1794
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Waise
3165 Posts
March 14 2014 14:54 GMT
#1795
On March 14 2014 23:53 Darkhorse wrote: Show nested quote + On March 14 2014 23:52 Waise wrote: On March 14 2014 23:51 Darkhorse wrote: That is why that building placement sucks. if he had better awareness couldn't he simply rally it out the other direction? The point is in the heat of the moment everyone can make a mistake like that, why leave that possibility open at all? i dunno man, i'm a zerg player, i rally my hatcheries as soon as they're built so it doesn't seem like a huge problem to me. if you're gonna use that placement, just make the rally part of your autopilot? but i see your point On March 14 2014 23:54 FritzPfotl3 wrote: Show nested quote + On March 14 2014 23:53 Waise wrote: "he's right clicking on that nexus right now" *watches different stalkers fire at stalkers, pylons and the nexus* I think he meant the zealots. ah ok | ||
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Musicus
Germany23579 Posts
March 14 2014 14:55 GMT
#1796
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NovaMB
Germany9534 Posts
March 14 2014 14:55 GMT
#1797
On March 14 2014 23:52 NovaMB wrote: Poll: Recommend San vs. MC Game 2? ★★★ - Good Game (7) ★★ - Only recommended if you have nothing better to do (4) ★★★★ - Highly recommended game (2) ★ - Do not see this game no matter what (2) ★★★★★ - One of the best games of the year (0) 15 total votes Your vote: Recommend San vs. MC Game 2? (Vote): ★★★★★ - One of the best games of the year | ||
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KelsierSC
United Kingdom10443 Posts
March 14 2014 14:55 GMT
#1798
Match 2 - Game 3 - Polar Night 00:00 - MC Spawns Top, San spawns Bottom | ||
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Darkhorse
United States23455 Posts
March 14 2014 14:55 GMT
#1799
On March 14 2014 23:54 Waise wrote: Show nested quote + On March 14 2014 23:53 Darkhorse wrote: On March 14 2014 23:52 Waise wrote: On March 14 2014 23:51 Darkhorse wrote: That is why that building placement sucks. if he had better awareness couldn't he simply rally it out the other direction? The point is in the heat of the moment everyone can make a mistake like that, why leave that possibility open at all? i dunno man, i'm a zerg player, i rally my hatcheries as soon as they're built so it doesn't seem like a huge problem to me. if you're gonna use that placement, just make the rally part of your autopilot? but i see your point Yeah I guess. I just don't see the advantage in that building placement anyway even if that wasn't a possibility. | ||
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robson1
3632 Posts
March 14 2014 14:56 GMT
#1800
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