On March 04 2013 12:37 Shellshock1122 wrote:
[...]
MARINEKING SENDS A SCOUTING SCV TO SEE LURE'S BASE
[...]
[...]
MARINEKING SENDS A SCOUTING SCV TO SEE LURE'S BASE
[...]
\big\big LOL
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ZenithM
France15952 Posts
On March 04 2013 12:37 Shellshock1122 wrote: Show nested quote + On March 04 2013 12:33 Shellshock1122 wrote: [GSL] S2 2013 Up & Down Matches Lure (1-1) vs MarineKing (2-0)Map: Icarus 0:00 Lure spawns in the top left MarineKing spawns in the bottom right[...] MARINEKING SENDS A SCOUTING SCV TO SEE LURE'S BASE [...] \big\big LOL | ||
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opterown
Australia54784 Posts
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StarVe
Germany13591 Posts
Khaldor vs the high ground advantage. | ||
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ZenithM
France15952 Posts
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xwoGworwaTsx
United States984 Posts
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Swiipii
2195 Posts
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ragz_gt
9172 Posts
On March 04 2013 12:37 woody60707 wrote: So if MKP win, Stephano also make it in? Wait no, if Stephano lose next game then 3 way tie | ||
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PhoenixVoid
Canada32754 Posts
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AxionSteel
United States7754 Posts
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Musicus
Germany23579 Posts
On March 04 2013 12:38 ZenithM wrote: Show nested quote + On March 04 2013 12:37 Shellshock1122 wrote: On March 04 2013 12:33 Shellshock1122 wrote: [GSL] S2 2013 Up & Down Matches Lure (1-1) vs MarineKing (2-0)Map: Icarus 0:00 Lure spawns in the top left MarineKing spawns in the bottom right[...] MARINEKING SENDS A SCOUTING SCV TO SEE LURE'S BASE [...] \big\big LOL haha, fucking lost it, shellshock wins! | ||
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andaylin
United States10830 Posts
This isn't HotS MKP | ||
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Shellshock
United States97276 Posts
On March 04 2013 12:37 Shellshock1122 wrote: Show nested quote + On March 04 2013 12:33 Shellshock1122 wrote: [GSL] S2 2013 Up & Down Matches Lure (1-1) vs MarineKing (2-0)Map: Icarus 0:00 Lure spawns in the top left MarineKing spawns in the bottom right2:00 CC first for MarineKing Nexus first for Lure rax for MarineKing gateway for Lure 3:00 2nd rax for MarineKing double gas for Lure rich gas for MarineKing cybernetics core for Lure 4:00 zealot for Lure 2nd gate on the way for Lure tech lab for MarineKing MARINEKING SENDS A SCOUTING SCV TO SEE LURE'S BASE 5:00 stim research started for Marineking ebay for Marineking 2 stalkers moving across the map for Lure another gas for Marineking bunker started at the main ramp for MarineKing reactor for MarineKing +1 attack started for Marineking 6:00 stalkers poke at the front but back off Marauder production started for MarineKing 3rd base for Lure another rax for Marineking factory for Marineking Marineking comes down his main ramp and has a skirmish with 4 stalkers 7:00 a few marines die and 1 stalker dies 3 more gates for Lure Robo for Lure Starport for Marineking double forge for Lure 2 more rax for Marineking combat shields for Marineking Immortal production started for Lure 8:00 Marineking sending a bio force across the map Marineking checks for the 3rd base and starts killing it +1 armor started for Marineking concussive shells for Marineking 3rd of lure is killed Lure forcefileds and traps the bio force Marineking kills a sentry before his army dies 9:00 medivac production started for Marineking 1-1 started for Lure 3rd base restarted for Lure double hellion production for Marineking 2nd immortal for Lure 10:00 zealot scouts no 3rd from Marineking yet Marineking moving out with another army observer following the army of MarineKing cannons going up at the 3rd of Lure Marineking sees the army at Lure's 3rd | ||
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ZenithM
France15952 Posts
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andaylin
United States10830 Posts
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PhoenixVoid
Canada32754 Posts
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jalstar
United States8198 Posts
On March 04 2013 12:40 andaylin wrote: Moar hellions. This isn't HotS MKP He's going to win all 3 games with hellions. | ||
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Scarecrow
Korea (South)9175 Posts
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andaylin
United States10830 Posts
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StarVe
Germany13591 Posts
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woody60707
United States1863 Posts
On March 04 2013 12:40 ragz_gt wrote: Wait no, if Stephano lose next game then 3 way tie ah. | ||
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