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Iron Squid II Ro16 Day 2 - Page 51

Forum Index > StarCraft 2 Tournaments
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usethis2
Profile Joined December 2010
2164 Posts
January 12 2013 21:54 GMT
#1001
That was total fail execution by DRG and great FF usage by Creator. DRG read the situation correctly but Creator's army control was way superior.
Hiea
Profile Joined March 2012
Denmark1538 Posts
January 12 2013 21:55 GMT
#1002
On January 13 2013 06:53 TommyP wrote:
DRG baited so many forcefields and slowed him down so much, I thought for sure he was goign to win.

I would say he tried to bait forcefields, but Creator kept killing packs of 3-4 roaches and a couple of lings, while DRG killed nothing, only semi succesful thing for DRG was outside Creators natural, and if he had just attacked the sentries instead of the immortal, he might have had a better chance.
Zheryn
Profile Joined December 2010
Sweden3653 Posts
January 12 2013 21:55 GMT
#1003
On January 13 2013 06:53 TommyP wrote:
DRG baited so many forcefields and slowed him down so much, I thought for sure he was goign to win.


Thing is you can't really afford to lose units each time you bait forcefields, and a good protoss should never forcefield in a way that makes him not able to kill units.
hundred thousand krouner
NExt
Profile Blog Joined September 2010
Australia1651 Posts
January 12 2013 21:57 GMT
#1004
I don't remember are these games offline or online?
Waiting for Protoss Jesus
usethis2
Profile Joined December 2010
2164 Posts
January 12 2013 21:57 GMT
#1005
Yeah DRG could have killed at least one immortal before Creator even left his natural. He did not focus fire.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
January 12 2013 21:58 GMT
#1006
On January 13 2013 06:57 NExt wrote:
I don't remember are these games offline or online?


Online until the Ro4, which will be in Paris.
AdministratorBreak the chains
Qwertify
Profile Joined September 2008
United States2531 Posts
January 12 2013 21:58 GMT
#1007
On January 13 2013 06:55 Hiea wrote:
Show nested quote +
On January 13 2013 06:53 TommyP wrote:
DRG baited so many forcefields and slowed him down so much, I thought for sure he was goign to win.

I would say he tried to bait forcefields, but Creator kept killing packs of 3-4 roaches and a couple of lings, while DRG killed nothing, only semi succesful thing for DRG was outside Creators natural, and if he had just attacked the sentries instead of the immortal, he might have had a better chance.


The attack at the natural was pretty unsuccessful. He did get those two sentries, but the lings from the front were forcefielded, and the roaches didn't have enough DPS to get the immortals. If he got the sentries he would have had a better chance, but I think DRG needed a lot more to come out with the win.
CJ Entusman #24
Godwrath
Profile Joined August 2012
Spain10134 Posts
January 12 2013 21:58 GMT
#1008
On January 13 2013 06:57 NExt wrote:
I don't remember are these games offline or online?


They were already played last week, they are casting replays.
Godwrath
Profile Joined August 2012
Spain10134 Posts
January 12 2013 21:59 GMT
#1009
Yeah i am really happy, innovation should revert his name already.
Hiea
Profile Joined March 2012
Denmark1538 Posts
January 12 2013 22:01 GMT
#1010
On January 13 2013 06:58 Qwertify wrote:
Show nested quote +
On January 13 2013 06:55 Hiea wrote:
On January 13 2013 06:53 TommyP wrote:
DRG baited so many forcefields and slowed him down so much, I thought for sure he was goign to win.

I would say he tried to bait forcefields, but Creator kept killing packs of 3-4 roaches and a couple of lings, while DRG killed nothing, only semi succesful thing for DRG was outside Creators natural, and if he had just attacked the sentries instead of the immortal, he might have had a better chance.


The attack at the natural was pretty unsuccessful. He did get those two sentries, but the lings from the front were forcefielded, and the roaches didn't have enough DPS to get the immortals. If he got the sentries he would have had a better chance, but I think DRG needed a lot more to come out with the win.

If he had been targeting sentries instead of Immortals, then he could have gotten 3-4 easily, I wonder how that would have worked out.
usethis2
Profile Joined December 2010
2164 Posts
January 12 2013 22:05 GMT
#1011
Isn't the game already?
JJH777
Profile Joined January 2011
United States4415 Posts
January 12 2013 22:05 GMT
#1012
Creator should have gone for the main as soon as DRG decided to push the third with his lings. Could have FFed the ramp and warped in zealots.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
January 12 2013 22:05 GMT
#1013
Yeah this is a great map for taking an early third. *eyeroll* What's up with Creator today. :/
sitromit
Profile Joined June 2011
7051 Posts
January 12 2013 22:06 GMT
#1014
Distract the guy with one of the fastest multi-tasking in SC2 with just a Warp Prism, great plan! :p
sparklyresidue
Profile Joined August 2011
United States5523 Posts
January 12 2013 22:06 GMT
#1015
DRG going spire. So much weird play ZvP today, great.
Like Tinkerbelle, I leave behind a sparkly residue.
usethis2
Profile Joined December 2010
2164 Posts
January 12 2013 22:06 GMT
#1016
I have never seen protoss recovers from a failed prism harrass.
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
January 12 2013 22:07 GMT
#1017
I love Muta/Ling in ZvP.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
January 12 2013 22:09 GMT
#1018
these base trades are so frustrating as a protoss =/
https://twitter.com/#!/IrisAnother
Makro
Profile Joined March 2011
France16890 Posts
January 12 2013 22:09 GMT
#1019
i guess it's the end for creator
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
MangoMountain
Profile Joined June 2011
Norway2044 Posts
January 12 2013 22:09 GMT
#1020
That's gotta be game, creator has no way of winning this
Prev 1 49 50 51 52 53 57 Next
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