[Up/Down] Group E 2012 GSL Season 5 - Page 15
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mogster
205 Posts
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BathTubNZ
New Zealand2556 Posts
Now we know why he was bouncing so much, he was busting for a pee. | ||
Fjodorov
5007 Posts
On October 26 2012 19:22 AbuntuGuntu wrote: MC's storms are pretty much perfect today. MC microed really well and did alot of good moves, but im getting tired of hearing "omg perfect fungal/storm". Laying those spells is the easiet action MC performed in that game. | ||
Fusilero
United Kingdom50293 Posts
On October 26 2012 19:24 mogster wrote: And another game that makes me wonder why protoss go so often for colossi and not for templar tech. Colossi timings are incredibly strong on many maps but a map like entombed is just so much better for storm because of the ease of defensive 3 base with psi storm up. | ||
coloursheep
China496 Posts
On October 26 2012 19:18 ACrow wrote: This is some excellent blink usage in PvT. One of the Kespa players got blink over charge as well in PvT, maybe it's a new thing. MC has been favouring blink over charge for a long time in PvT because it allows him map presence, he can attempt to force stims out on the map, it helps against drops and when you get charge later you can lead in engagements with your stalkers get some shots and when the stim comes you blink back and let you zealots charge in and the terran has to react quickly because they were moving in towards the stalkers and now have to micro back from the zealots. | ||
Laryleprakon
New Zealand9496 Posts
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Dodgin
Canada39254 Posts
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Aerisky
United States12128 Posts
On October 26 2012 19:25 Laryleprakon wrote: I would love to know there reasoning behind removing Ohana and not Entombed or Antigia. Dunno, I did quite like Ohana, but Antiga.... grrr XP Hope MC stomps through~ | ||
Archybaldie
United Kingdom818 Posts
On October 26 2012 19:24 Fjodorov wrote: MC microed really well and did alot of good moves, but im getting tired of hearing "omg perfect fungal/storm". Laying those spells is the easiet action MC performed in that game. MC had 2 storms available, did you see the way heart moved the marines/marauders at the 3rd soon as mc's army engaged he pulled them back. Most protoss players would have stormed and the M&M would have evaded it thus probabaly giving heart a better lead/advantage. By waiting that second or 2 then storming after the "evade" he got much much more out of those storms then most would have. | ||
Yorbon
Netherlands4272 Posts
On October 26 2012 19:25 Laryleprakon wrote: I actually begin to like entombed, to be honest. :$I would love to know there reasoning behind removing Ohana and not Entombed or Antigia. | ||
glzElectromaster
Japan2474 Posts
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KiNGxXx
7928 Posts
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covetousrat
2109 Posts
On October 26 2012 19:27 Archybaldie wrote: MC had 2 storms available, did you see the way heart moved the marines/marauders at the 3rd soon as mc's army engaged he pulled them back. Most protoss players would have stormed and the M&M would have evaded it thus probabaly giving heart a better lead/advantage. By waiting that second or 2 then storming after the "evade" he got much much more out of those storms then most would have. A normal Protoss would have died 5 times already in that game but MC held playing perfectly. | ||
justinpal
United States3810 Posts
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Yello
Germany7411 Posts
On October 26 2012 19:29 KiNGxXx wrote: Dreisatz = rule of three? Yes. Had to look it up as well. | ||
Die4Ever
United States17588 Posts
On October 26 2012 19:25 Laryleprakon wrote: I would love to know there reasoning behind removing Ohana and not Entombed or Antigia. maybe it's because of the immortal sentry all in against zerg? | ||
Fusilero
United Kingdom50293 Posts
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Aerisky
United States12128 Posts
On October 26 2012 19:33 Die4Ever wrote: maybe it's because of the immortal sentry all in against zerg? hahahaha, I see what you did there :D Man, staying up so late anyway so might as well catch these U&D games ![]() | ||
glzElectromaster
Japan2474 Posts
I think Sparta has the right idea, except his execution is terrible as usual D: | ||
kaetor
New Zealand292 Posts
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