[WCG KR] RO16 Day 1 - Page 24
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Tayar
United States1439 Posts
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mango_destroyer
Canada3914 Posts
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FataLe
New Zealand4519 Posts
On August 30 2012 13:47 ElephantBaby wrote: Zealots are just meat, why build so many of them To tech switch that quick you have to mineral sink. | ||
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BlazeFury01
United States1460 Posts
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ElephantBaby
United States1365 Posts
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FataLe
New Zealand4519 Posts
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Tayar
United States1439 Posts
On August 30 2012 13:48 BlazeFury01 wrote: Trap needs immortal. He just refuses to make them. huh? | ||
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Dodgin
Canada39254 Posts
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opterown
Australia54784 Posts
On August 30 2012 13:45 Condor Hero wrote: about this fast colossus, yeah i dont like it. you always end up being 10-20 supply behind. should just get double forge and like 8 gates to secure third then get aoe 8gate is quite a lot off 2base haha | ||
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Probe1
United States17920 Posts
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BlazeFury01
United States1460 Posts
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Dodgin
Canada39254 Posts
fun day. | ||
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Drake
Germany6146 Posts
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ramask2
Thailand1024 Posts
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usethis2
2164 Posts
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FataLe
New Zealand4519 Posts
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BlazeFury01
United States1460 Posts
Immortal rape marauder. | ||
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illsick
United States1770 Posts
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opterown
Australia54784 Posts
On August 30 2012 13:49 Dodgin wrote: haha nice ghost in the medivac we have storm warp prism, when are we gonna get EMP medivacs or fungal overlords? lol | ||
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theteam
United States515 Posts
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