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[GSL] August Code A RO32 Day 1 - Page 184

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 182 183 184 185 186 212 Next
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 08 2011 11:36 GMT
#3661
On August 08 2011 20:36 Drazerk wrote:
Show nested quote +
On August 08 2011 20:35 Drazerk wrote:
On August 08 2011 20:34 Drazerk wrote:
On August 08 2011 20:33 Drazerk wrote:
On August 08 2011 20:33 Drazerk wrote:
On August 08 2011 20:32 Drazerk wrote:
On August 08 2011 20:32 Drazerk wrote:
On August 08 2011 20:31 Drazerk wrote:
On August 08 2011 20:30 Drazerk wrote:
On August 08 2011 20:29 Drazerk wrote:
[quote]

10:20

Inca is taking a third base now

His attacks have failed


11:20

Dark shrine going up for Inca along with a templar archive

Burrow and neural parasite for DRG


12:00

Mass infested terrans attacking the third of inca but only kills cannons and zealots...


14:10

Hive finishes for DRG

Inca's DT harassment is repelled


15:00

Gold base going up for DRG


15:40

Ultra cavern and baneling nest on the way for DRG


16:00

Immortals on the way for Inca


17:00

Mass infested terrans at the third of Inca again

Third goes down along with a lot of probes


18:30

Charge on the way for inca along with this third base again


19:10

Armies engage

Inca holds for now but DRG remaxes instantly


20:40

Baneling speed on the way for DRG
MrCon
Profile Blog Joined August 2010
France29748 Posts
August 08 2011 11:37 GMT
#3662
On August 08 2011 20:33 DoNotDisturb wrote:
Is it true that you can only cross-spawn? I never noticed >_>

cross or vertical (like shakuras was cross or horizontal)
hippocritical
Profile Blog Joined May 2011
Australia465 Posts
August 08 2011 11:37 GMT
#3663
On August 08 2011 20:36 funkyfritter wrote:
Ultras still don't look very cost effective.


They aren't.
vrok
Profile Joined August 2009
Sweden2541 Posts
August 08 2011 11:37 GMT
#3664
On August 08 2011 20:32 Hierarch wrote:
Show nested quote +
On August 08 2011 20:31 vrok wrote:
On August 08 2011 20:30 Hierarch wrote:
On August 08 2011 20:27 vrok wrote:
On August 08 2011 20:26 Hierarch wrote:
This is what doa considers a "small" map? I wonder what he considers to be a big map

It is small. It just happens to have more bases cramped in than most small maps.


Steps of war is small, this map is of decent size, it's not small though

No, Steppes of War is ultra-tiny and removed from the pool for a reason. Small is a relative term. Relative to most maps used, this map is small.


Compared to what? crossfire, dual sight, xel naga caverns, xel naga fortress are all smaller or equal in size.

Crossfire, Dual Sight and Xel'Naga Fortress are all slightly larger, Crossfire due to the layout mostly. Xel'Naga Caverns is a small map.
"Starcraft 2 very easy game" - White-Ra
Oboeman
Profile Joined January 2011
Canada3980 Posts
August 08 2011 11:37 GMT
#3665
Lets see some ultralisk drops to exploit immobility of immortals!
freerolll
Profile Blog Joined May 2011
Belgium1056 Posts
August 08 2011 11:37 GMT
#3666
On August 08 2011 20:36 DoNotDisturb wrote:
Show nested quote +
On August 08 2011 20:35 Moonwrath wrote:
Doa, seriously. You expected Inca to win a game against DRG? I hope you are just trying to make this matchup seems closer for entertainment's sake...


Ah, don't hate on Inca. Game 1 was pretty close until the mistake with the zealots.




I still dont undestand all the hate on InCa?!?
Always give without remembering & always receive without forgetting.
fant0m
Profile Joined May 2010
964 Posts
August 08 2011 11:37 GMT
#3667
On August 08 2011 20:34 Asha` wrote:
Show nested quote +
On August 08 2011 20:33 fant0m wrote:
Doa..................................................................

Why would he assume you can't spawn close? Does he think this map is the size of Steppes of War or something?


Show nested quote +
An official ladder map of season 3, we have modified it so close horizontal start positions are not possible. (Note: Gisado, GomTV's map guru, said that on horizontal spots, it was too easy for Terran to attack/defend at the same time by holding onto the gold base).


----

Can't really see DRG losing this game from here


I apologize then. 1 less strike against Doa, though there are many left.

Though close vertical spawns are also possible.
ZenViper
Profile Joined June 2010
Korea (South)115 Posts
August 08 2011 11:37 GMT
#3668
So, you have hallucinated units that are 100 energy... and infested terrans that are what? 25? hahaha one can kill an army the other is just for trickery. What??????? Cool! Just think if you could 1-1-1 with infesters, not even God could stop you.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
August 08 2011 11:37 GMT
#3669
On August 08 2011 20:37 hippocritical wrote:
Show nested quote +
On August 08 2011 20:36 funkyfritter wrote:
Ultras still don't look very cost effective.


They aren't.

Zerg units are not really suppose to be cost effective..
Moderator
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
August 08 2011 11:37 GMT
#3670
On August 08 2011 20:36 Drazerk wrote:
Show nested quote +
On August 08 2011 20:36 Drazerk wrote:
On August 08 2011 20:35 Drazerk wrote:
On August 08 2011 20:34 Drazerk wrote:
On August 08 2011 20:33 Drazerk wrote:
On August 08 2011 20:33 Drazerk wrote:
On August 08 2011 20:32 Drazerk wrote:
On August 08 2011 20:32 Drazerk wrote:
On August 08 2011 20:31 Drazerk wrote:
On August 08 2011 20:30 Drazerk wrote:
[quote]

11:20

Dark shrine going up for Inca along with a templar archive

Burrow and neural parasite for DRG


12:00

Mass infested terrans attacking the third of inca but only kills cannons and zealots...


14:10

Hive finishes for DRG

Inca's DT harassment is repelled


15:00

Gold base going up for DRG


15:40

Ultra cavern and baneling nest on the way for DRG


16:00

Immortals on the way for Inca


17:00

Mass infested terrans at the third of Inca again

Third goes down along with a lot of probes


18:30

Charge on the way for inca along with this third base again


19:10

Armies engage

Inca holds for now but DRG remaxes instantly


20:40

Baneling speed on the way for DRG


21:30

Armies engaging NP on the immortals

Inca's army goes down
Lasbike
Profile Joined January 2011
France2888 Posts
August 08 2011 11:37 GMT
#3671
Gonna be gg
zaii
Profile Joined October 2010
Guam2611 Posts
August 08 2011 11:37 GMT
#3672
On August 08 2011 20:35 fy12345 wrote:
DRG plays destiny's style better than destiny?


Nah Destiny still plays it better, 4 infestor hit squad!
Tsubbi
Profile Joined September 2010
Germany7996 Posts
August 08 2011 11:37 GMT
#3673
doa: "its gonna be hard to come back after this"
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
August 08 2011 11:37 GMT
#3674
I lol'd at that HT being dropped off and doing a useless feedback before dying.
illumn
Profile Joined November 2010
New Zealand437 Posts
Last Edited: 2011-08-08 11:38:14
August 08 2011 11:38 GMT
#3675
On August 08 2011 20:37 freerolll wrote:
Show nested quote +
On August 08 2011 20:36 DoNotDisturb wrote:
On August 08 2011 20:35 Moonwrath wrote:
Doa, seriously. You expected Inca to win a game against DRG? I hope you are just trying to make this matchup seems closer for entertainment's sake...


Ah, don't hate on Inca. Game 1 was pretty close until the mistake with the zealots.




I still dont undestand all the hate on InCa?!?


He's a protoss, and he made some cannons and void rays.

+ DT
babysimba
Profile Joined November 2010
10466 Posts
August 08 2011 11:38 GMT
#3676
On August 08 2011 20:34 Tachion wrote:
DRG wasn't using this style at Anaheim. It seems like it's really unrefined, maybe he hasn't been doing it for long? It's certainly not a style that's used....ever in pro games in Korea. I think he should be improving with it over time.


Since watching his play from the time he starts streaming, you can tell DRG actually prefers low bases high aggression instead of IM zerg management style in ZvP.
Chibithor
Profile Joined April 2011
Brazil514 Posts
August 08 2011 11:38 GMT
#3677
On August 08 2011 20:37 ZenViper wrote:
So, you have hallucinated units that are 100 energy... and infested terrans that are what? 25? hahaha one can kill an army the other is just for trickery. What??????? Cool! Just think if you could 1-1-1 with infesters, not even God could stop you.

I agree, infested terrans should be 125 at least.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
August 08 2011 11:38 GMT
#3678
Well, DRG did not play amazingly, which enforces my opinion of him being overrated, and InCa did quite well, shows he has improved his PvZ. Definitely coming back next season.
It appears I have been chosen.
Dragar
Profile Joined October 2010
United Kingdom971 Posts
August 08 2011 11:38 GMT
#3679
DRG is just mashing face.
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
August 08 2011 11:38 GMT
#3680
Kinda like Inca's play but DRG was just better.
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
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