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[GSTL] Jupiter Group Week 3 - Page 33

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 31 32 33 34 35 171 Next
PeggyHill
Profile Joined February 2011
1494 Posts
July 07 2011 09:54 GMT
#641
Ugh does anyone else get a wierd zoom thing when the press escape when GOMTV player is fullscreen? Im in OSX as well.
Insomniac22
Profile Joined February 2011
United States907 Posts
July 07 2011 09:55 GMT
#642
production tab plz o_o
dubRa
Profile Joined December 2008
2165 Posts
July 07 2011 09:55 GMT
#643
such a good game so far
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 07 2011 09:55 GMT
#644
On July 07 2011 18:51 Devolved wrote:
...pictures of the game for live-report are kind-of annoying. Just sayin.


God forbid this thread gets anything but balance whines
http://dotabuff.com/players/122305951 playing other games
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
July 07 2011 09:55 GMT
#645
Wow, MVP has some bad players.

They must be confident in DRG, to be sending out such inexperienced players. It's good long-term strategy, I guess, to give them the XP to overcome their nerves.
MassIncestor
Profile Blog Joined June 2011
743 Posts
July 07 2011 09:55 GMT
#646
[image loading]

finally bane speed finished as T backs up, 50 scvs vs 60 drones




ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
July 07 2011 09:55 GMT
#647
On July 07 2011 18:54 ElusoryX wrote:
Show nested quote +
On July 07 2011 18:53 ElusoryX wrote:
On July 07 2011 18:52 ElusoryX wrote:
On July 07 2011 18:51 ElusoryX wrote:
On July 07 2011 18:50 ElusoryX wrote:
On July 07 2011 18:50 ElusoryX wrote:
On July 07 2011 18:49 ElusoryX wrote:
On July 07 2011 18:48 ElusoryX wrote:
On July 07 2011 18:47 ElusoryX wrote:
On July 07 2011 18:47 ElusoryX wrote:
[quote]
gas first by thestc

reactor down on barracks, thestc going reactor hellions

thestc scouts one gas on monster, and the expansion

starport and techlab on barracks going down on thestc

banshee coming out for thestc, queen and building-spine crawler prevented hellion attack

command centre down for thestc behind everything, barracks being built at techlab where starport was previously.

banshee gets 4 kills, didn't go for the queen.

spire down for monster

viking used to scout spire by thestc.

overlord hunting done by viking now.

6 mutalisks coming out

same banshee getting 12 kills in total

turrets down in thestc in time to defend against mutalisks

siege tech and combat shields on the way for thestc

baneling speed and +1 air attack and another expansion for monster

stc cleans up all the banelings, but split wasn't good

good scan clears up 6 creep tumours

mutalisks picking off tanks, but monster is freaking out, losing a lot of mutalisks

thestc backing off from monster's front, taking a 3rd base at the same time and +1 attack
xd
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 07 2011 09:55 GMT
#648
Carapace +12?
http://dotabuff.com/players/122305951 playing other games
ThePieRate
Profile Joined September 2010
United States263 Posts
July 07 2011 09:55 GMT
#649
STC killed a automaton. Loss incoming...
thopol
Profile Blog Joined May 2008
Japan4560 Posts
Last Edited: 2011-07-07 09:55:45
July 07 2011 09:55 GMT
#650
Backing off is really smart. He should have either stimmed in or scanned and moved his tanks forward, probably the latter. He should certainly not have done both scan and stim.
DoomsVille
Profile Joined August 2010
Canada4885 Posts
July 07 2011 09:55 GMT
#651
If TheStC was doing better with his upgrades this game would be over. But he's slow on it so its still close.
Metaltoss
Profile Joined April 2011
France781 Posts
July 07 2011 09:55 GMT
#652
On July 07 2011 18:55 EmilA wrote:
Show nested quote +
On July 07 2011 18:51 Devolved wrote:
...pictures of the game for live-report are kind-of annoying. Just sayin.


God forbid this thread gets anything but balance whines


Pictures are imba.

/s
Ribbon
Profile Blog Joined April 2010
United States5278 Posts
July 07 2011 09:56 GMT
#653
Wow, that attack didn't actually do anything.
MassIncestor
Profile Blog Joined June 2011
743 Posts
July 07 2011 09:56 GMT
#654
[image loading]
[image loading]
[image loading]

Z tries to counter and delays the T losing only his lings




ElusoryX
Profile Blog Joined December 2010
Singapore2047 Posts
July 07 2011 09:56 GMT
#655
On July 07 2011 18:55 ElusoryX wrote:
Show nested quote +
On July 07 2011 18:54 ElusoryX wrote:
On July 07 2011 18:53 ElusoryX wrote:
On July 07 2011 18:52 ElusoryX wrote:
On July 07 2011 18:51 ElusoryX wrote:
On July 07 2011 18:50 ElusoryX wrote:
On July 07 2011 18:50 ElusoryX wrote:
On July 07 2011 18:49 ElusoryX wrote:
On July 07 2011 18:48 ElusoryX wrote:
On July 07 2011 18:47 ElusoryX wrote:
[quote]
reactor down on barracks, thestc going reactor hellions

thestc scouts one gas on monster, and the expansion

starport and techlab on barracks going down on thestc

banshee coming out for thestc, queen and building-spine crawler prevented hellion attack

command centre down for thestc behind everything, barracks being built at techlab where starport was previously.

banshee gets 4 kills, didn't go for the queen.

spire down for monster

viking used to scout spire by thestc.

overlord hunting done by viking now.

6 mutalisks coming out

same banshee getting 12 kills in total

turrets down in thestc in time to defend against mutalisks

siege tech and combat shields on the way for thestc

baneling speed and +1 air attack and another expansion for monster

stc cleans up all the banelings, but split wasn't good

good scan clears up 6 creep tumours

mutalisks picking off tanks, but monster is freaking out, losing a lot of mutalisks

thestc backing off from monster's front, taking a 3rd base at the same time and +1 attack

thestc denies 4th from monster

thestc raises depots in main just in time to prevent speedling runby, but doesn't have anything to defend. main army ran back to defend, allowing monster to cause minimum damage.
xd
Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
July 07 2011 09:56 GMT
#656
On July 07 2011 18:51 Devolved wrote:
...pictures of the game for live-report are kind-of annoying. Just sayin.


hell no, for us people in work its a life saver!!! I Hope they keep up the good work!!!
Live and Let Die!
hmc
Profile Joined July 2011
495 Posts
July 07 2011 09:56 GMT
#657
Pretty good counter.
EmilA
Profile Joined October 2010
Denmark4618 Posts
July 07 2011 09:56 GMT
#658
I'd like to see number of kills on that tank from 2-3 shots. Must have 9-10 per hit..
http://dotabuff.com/players/122305951 playing other games
MassIncestor
Profile Blog Joined June 2011
743 Posts
July 07 2011 09:56 GMT
#659
[image loading]
[image loading]

more and more mutas, up to 20 while making an infestation pit




Ketch
Profile Joined October 2010
Netherlands7285 Posts
Last Edited: 2011-07-07 09:58:03
July 07 2011 09:56 GMT
#660
TheSTC all killl!!!.. or Huk or Inca need to show up... why do I have three OGS on my team?
Edit: -> Guess not :O
Prev 1 31 32 33 34 35 171 Next
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