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[CSN] CotH: Top 8 Koreans battle for MLG Columbus - Page 10

Forum Index > StarCraft 2 Tournaments
Post a Reply
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No spoilers.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
June 02 2011 03:51 GMT
#181
Great banshee usage right here
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
puzzl
Profile Joined October 2010
United States263 Posts
June 02 2011 03:55 GMT
#182
This game is a great example of why I don't like these new GSL maps. Long and drawn out for absolutely no reason; we could have see the same thing in half the time on a smaller map with little difference, people just wouldn't have been floating 5k minerals.
GP
Profile Blog Joined September 2010
United States1056 Posts
June 02 2011 03:59 GMT
#183
That's just like, your opinion man.
ptrpb
Profile Joined March 2011
Canada753 Posts
June 02 2011 04:02 GMT
#184
Holy poop, such a tense game. I gotta believe my man GuineaPig is going to win though.
MBAACC | SG | shit at fighting games
Mioraka
Profile Blog Joined October 2010
Canada1353 Posts
Last Edited: 2011-06-02 04:04:33
June 02 2011 04:03 GMT
#185
On June 02 2011 12:55 puzzl wrote:
This game is a great example of why I don't like these new GSL maps. Long and drawn out for absolutely no reason; we could have see the same thing in half the time on a smaller map with little difference, people just wouldn't have been floating 5k minerals.


what the hell are you talking about?

So instead of a action packed TvT with both players playing amazingling with constant multi front attacks, that you don't know who will win until the very end, you want to see a 2 base timing that finishes the game at the 10min mark?

What is wrong with you.....
chenchen
Profile Joined November 2010
United States1136 Posts
June 02 2011 04:04 GMT
#186
On June 02 2011 12:55 puzzl wrote:
This game is a great example of why I don't like these new GSL maps. Long and drawn out for absolutely no reason; we could have see the same thing in half the time on a smaller map with little difference, people just wouldn't have been floating 5k minerals.


You wouldn't have seen the same thing because both sides would have gone for one base timing attacks since small maps nullify the long travel distance that defenders need for an advantage.
powerade = dragoon blood
Looms
Profile Joined May 2010
United States4624 Posts
June 02 2011 04:06 GMT
#187
Yeah those six TvTs in last night's GSL broadcast were all terrible games. Let's switch back to Steppes of War and Incineration Zone as soon as possible please...

get real puzzl
bonedOUT
Profile Joined September 2010
United States140 Posts
June 02 2011 04:06 GMT
#188
what are the current scores?
TofuFox
Profile Joined November 2010
374 Posts
June 02 2011 04:08 GMT
#189
On June 02 2011 13:06 bonedOUT wrote:
what are the current scores?

Killer 2 - 1 Junwi
July 2 - 1 San
GuineaPig 2 - 1 zerO [formerly Puzzle, ffMon]
Taeja 2 - 0 MarineKing

July 2 - 1 Killer
Taeja 1 - 0 GuineaPig
bonedOUT
Profile Joined September 2010
United States140 Posts
June 02 2011 04:11 GMT
#190
On June 02 2011 13:08 TofuFox wrote:
Show nested quote +
On June 02 2011 13:06 bonedOUT wrote:
what are the current scores?

Killer 2 - 1 Junwi
July 2 - 1 San
GuineaPig 2 - 1 zerO [formerly Puzzle, ffMon]
Taeja 2 - 0 MarineKing

July 2 - 1 Killer
Taeja 1 - 0 GuineaPig


Thanks! but noooooooooo MKP. I hope July makes it through now!
Goibon
Profile Joined May 2010
New Zealand8185 Posts
June 02 2011 04:15 GMT
#191
FEEDBACK THE MEDIVACS

oh man
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Spicy Pepper
Profile Joined December 2009
United States632 Posts
June 02 2011 04:16 GMT
#192
If I could give advice to Kael or Doa, to handle the syncing issues, I'd suggest saying something like,

"And here at the 9:52 mark, we see Taeja loading up his drop."

rather than

"I'm at 9:52, let's make sure we're sync'd"

Basically, make syncing a natural part of your commentary, rather than bring attention to what goes on behind the curtain to your audience. my2c.
Takezou
Profile Joined October 2010
United States320 Posts
June 02 2011 04:18 GMT
#193
How easily a protoss can reinforce is ridiculous.
TofuFox
Profile Joined November 2010
374 Posts
June 02 2011 04:21 GMT
#194
GuineaPig seems to have really good Protoss macro, evening up that supply and staying even on economy despite that awful engagement earlier and losing mulitple Nexuses to snipes.
TofuFox
Profile Joined November 2010
374 Posts
June 02 2011 04:22 GMT
#195
And GuineaPig has a terrible engagement again. Just not handling the Colossi well at all.
TofuFox
Profile Joined November 2010
374 Posts
June 02 2011 04:25 GMT
#196
And not going to be able to come back from this one.
Nayrly
Profile Joined March 2011
United States13 Posts
June 02 2011 04:25 GMT
#197
So it just occured to me Day9 accidentally spoiled the results of this tournament on Kings of Tin and no one noticed hahahahah
corpuscle
Profile Blog Joined April 2011
United States1967 Posts
June 02 2011 04:26 GMT
#198
I used to think they were just lazy, but I'm starting to understand why protoss keep all their army on one hotkey... that was brutal.
From the void I am born into wave and particle
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
June 02 2011 04:27 GMT
#199
On June 02 2011 13:25 Nayrly wrote:
So it just occured to me Day9 accidentally spoiled the results of this tournament on Kings of Tin and no one noticed hahahahah

omg I missed that, please be July! I want to hug him at mlg!
TofuFox
Profile Joined November 2010
374 Posts
Last Edited: 2011-06-02 04:29:44
June 02 2011 04:29 GMT
#200
On June 02 2011 13:25 Nayrly wrote:
So it just occured to me Day9 accidentally spoiled the results of this tournament on Kings of Tin and no one noticed hahahahah


The tournament was spoiled ages ago. Thus the "Don't Spoiler" at the top of the thread.
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