[MLG] Dallas Day 3 - Page 262
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Stay on-topic please. Off-topic arguments derailing the thread will not be tolerated. Next spam post about eagles = ban. We get it, you're funny Take the eagle stuff here stop with the bw vs wc3 bullshit please | ||
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Phaint
Canada211 Posts
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CursedRich
United Kingdom737 Posts
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zolthie
Sweden57 Posts
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The Touch
United Kingdom667 Posts
On April 04 2011 03:05 frucisky wrote: What exactly does extended series mean? The results of the 1st Idra vs Huk will carry over?? Yeah, if you meet somebody you've already played in a BO3, then when you next meet it will be a BO7 but with the score from the BO3 carried over. So HuK would start 2-1 up in a BO7 if it's an extended series. But I don't know if results from Pool Play carry over as an extended series in the knock-out rounds. I just don't know. | ||
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AllTheWay
United States50 Posts
Did anyone just see that kid get decked by that big older guy? Poor kid. What's worth was it looked like the older guy started laughing. | ||
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AeonStrife
United States918 Posts
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Thurokiir
United States779 Posts
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Burpies
Canada409 Posts
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Squirrel_x360a
Australia305 Posts
Vibe remaxes w muta roach and kills tyler 3rd, tyler kills vibe 4th COME ON TYLER | ||
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The Stapler
United States326 Posts
On April 04 2011 03:08 starcraft911 wrote: SPOILER ALERT Yesterday IdrA admitted in an interview that he could hear the commentators talking during his game vs Socke. He heard that Socke was making a voidray. IdrA would have been prepared for it regardless, however, I find it really disappointing that there is no sound proofing at MLG and other similar events. Yesterday HuK said he wouldn't go mothership because the crowd would just give it away. Today incontrol made it clear that he could hear Day9 and DJ wheat talking about him prior to his match. Incontrol also uses earbud style headphones that have almost no outside sound blocking so it's safe to say that he could hear at least a portion of what was going on. It's pretty unfortunate that this happens. I've played in hundreds of LAN tournaments over the 10+ years over many games and I personally would be pissed if I could hear the commentators. Not only would it give my opponent a possible advantage, but I feel it would throw me off my game as I'd be less likely to use units that are easily hard countered i.e. cloak banshee, dt, warp prism, quick raven.. etc. I could build a sound proof greenhouse 4 times the size of the booths used in the GSL for under $1,000 so I'm wondering if MLG is going to wise up and realize that RTS can't function when players know what eachother are doing. It undermines the game itself making people unwilling to use risky strategy and while it would be annoying in FPS , the players typically have their sound turned up so they can hear footsteps and item pickups which is the opposite of RTS. I play with my sound on 7% and rely more heavily off visual queues. ***it's not the player's fault for taking advantage of the commentator, but I'd like to hear from other people who played at MLG and hear what they have to say about it. I'd like to know if incontrol dropped his 2nd gate in game 1 when he did because of what he heard from day9. way to be informed | ||
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Roeder
Denmark735 Posts
Very well played. Might be the best TvP play I've seen in 2011. OT; Did anyone see that little kid running into that man? Hahahahaha. | ||
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Svartstol
Sweden171 Posts
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DreamOen
Spain1400 Posts
Im so sad about it , I expected too much and it seems that it will be everything up to the TSL. | ||
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FallDownMarigold
United States3710 Posts
I'm not saying he doesn't (in fact I don't even know), but that would have to be true for him to be "Korean American". | ||
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RavenWolf
United States205 Posts
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Cirrus
United Kingdom134 Posts
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Slakkoo
Sweden1119 Posts
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ExquisiteRed
396 Posts
On April 04 2011 03:08 starcraft911 wrote: SPOILER ALERT Yesterday IdrA admitted in an interview that he could hear the commentators talking during his game vs Socke. He heard that Socke was making a voidray. IdrA would have been prepared for it regardless, however, I find it really disappointing that there is no sound proofing at MLG and other similar events. Yesterday HuK said he wouldn't go mothership because the crowd would just give it away. Today incontrol made it clear that he could hear Day9 and DJ wheat talking about him prior to his match. Incontrol also uses earbud style headphones that have almost no outside sound blocking so it's safe to say that he could hear at least a portion of what was going on. It's pretty unfortunate that this happens. I've played in hundreds of LAN tournaments over the 10+ years over many games and I personally would be pissed if I could hear the commentators. Not only would it give my opponent a possible advantage, but I feel it would throw me off my game as I'd be less likely to use units that are easily hard countered i.e. cloak banshee, dt, warp prism, quick raven.. etc. I could build a sound proof greenhouse 4 times the size of the booths used in the GSL for under $1,000 so I'm wondering if MLG is going to wise up and realize that RTS can't function when players know what eachother are doing. It undermines the game itself making people unwilling to use risky strategy and while it would be annoying in FPS , the players typically have their sound turned up so they can hear footsteps and item pickups which is the opposite of RTS. I play with my sound on 7% and rely more heavily off visual queues. ***it's not the player's fault for taking advantage of the commentator, but I'd like to hear from other people who played at MLG and hear what they have to say about it. I'd like to know if incontrol dropped his 2nd gate in game 1 when he did because of what he heard from day9. For the last fucking time they stop playing the announcers in the crowd once the game starts read the fucking thread | ||
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Rhyme
United States1069 Posts
On April 04 2011 03:06 chaoser wrote: The push actually didn't fail, incontrol was able to force select to pull scvs which were then all killed trying to block for his MM. I think maybe 10-13 scvs were lost and the armies were about even so incontrol was in the lead at that point. The reason select was able to claw his way back was because the medivacs popped just in time and he was able to put very mobile pressure on incontrol. The massive amounts of pressure from all angles obviously got to incontrol because his macro started slipping; he probably missed some warpins and with the medivacs slowly allowing select to kill any equivalent amount of probes over time as well as pick off stalkers and sentries, allowing for select to go BC since anti-air count was low. It's not as simple as, incontrol's push got defended, select wins the game. yeah i agree with your analysis after hearing the interview. i didn't realize how many scv's were taken down by incontrol. | ||
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bennyaus
Australia1833 Posts
On April 04 2011 03:02 ItsMeDomLee wrote: While I understand where you're coming from, what would you have done? Make it 7 for the seeds and 12 for the open brackets? Then you have a LOT less players that can play in the 'qualifiers'. The system is pretty ridiculous though. The fact that HuK will have had to beat Sheth, Ret, IdrA (twice), +Drewbie/Tyler/TLO/Vibe just to be on par with Incontrol who beat TLO, Slush and Mihai.. There are 10 other players with equally difficult routes as HuK, and I'm missing out on quite a few of the players HuK beat yesterday too (Cocoa, Spades?). Not sure what they can do to fix it given they moved to this system so they could have better schedules for coverage. | ||
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